Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Lauren Bradel

dblp:83/10054 · DBLP profile ↗
← Back
8ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 6 · 1 first-authorSecurity and privacy · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 100%
Human-computer interaction and pervasive computing
2 papers
Collaborative and social computing · 87% User interface design and tools · 13%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
sensemaking
0.212014
The role of interactive biclusters in sensemaking · CHI 2014
Visualization and visual analytics
dimensionality reduction
0.212013
Semantics of Directly Manipulating Spatializations · IEEE Trans. Vis. Comput. Graph. 2013
Visualization and visual analytics
high-dimensional data visualization
0.212013
Semantics of Directly Manipulating Spatializations · IEEE Trans. Vis. Comput. Graph. 2013
Collaborative and social computing › team collaboration
collaborative sensemaking
0.212013
Large high resolution displays for co-located collaborative sensemaking: Display usage and territoriality · Int. J. Hum. Comput. Stud. 2013
Collaborative and social computing
co-located collaboration
0.212013
Large high resolution displays for co-located collaborative sensemaking: Display usage and territoriality · Int. J. Hum. Comput. Stud. 2013
Collaborative and social computing › groupware › shared workspace
territoriality
0.012013
Large high resolution displays for co-located collaborative sensemaking: Display usage and territoriality · Int. J. Hum. Comput. Stud. 2013

Methods — techniques the papers use, named apart from their topics

visual analytics · 0.4user study · 0.4weighting scheme · 0.2projection algorithm · 0.2
YearPublicationVenuePosition
2018 Size matters: the effects of interactive display size on interaction zone expectations
abstract
The goal of our research was to understand the effects of display size on interaction zones as it applies to interactive systems. Interaction zone models for interactive displays are often static and do not consider the size of the display in their definition. As the interactive display ecosystem becomes more size diverse, current models for interaction are limited in their applicability. This paper describes the results of an exploratory study in which participants interacted with and discussed expectations with interactive displays ranging from personal to wall-sized. Our approach was open-ended rather than grounded in existing interaction zone models in order to explore potential differences in interaction zones and distances. We found that the existence of different interaction zones and the distance at which these zones are relevant are dependent on display size. In discussion of the results, we explore implications of our findings and offer guidelines for the design of interactive display systems.
Celeste Lyn Paul, Lauren Bradel
AVI2
2014 The role of interactive biclusters in sensemaking
abstract
Visual exploration of relationships within large, textual datasets is an important aid for human sensemaking. By understanding computed, structural relationships between entities of different types (e.g., people and locations), users can leverage domain expertise and intuition to determine the importance and relevance of these relationships for tasks, such as intelligence analysis. Biclusters are a potentially desirable method to facilitate this, because they reveal coordinated relationships that can represent meaningful relationships. Bixplorer, a visual analytics prototype, supports interactive exploration of textual datasets in a spatial workspace with biclusters. In this paper, we present results of a study that analyzes how users interact with biclusters to solve an intelligence analysis problem using Bixplorer. We found that biclusters played four principal roles in the analytical process: an effective starting point for analysis, a revealer of two levels of connections, an indicator of potentially important entities, and a useful label for clusters of organized information.
Maoyuan Sun, Lauren Bradel, Chris North 0001, Naren Ramakrishnan
CHI2
2013 How analysts cognitively "connect the dots"
abstract
As analysts attempt to make sense of a collection of documents, such as intelligence analysis reports, they need to “connect the dots” between pieces of information that may initially seem unrelated. We conducted a user study to analyze the cognitive process by which users connect pairs of documents and how they spatialize connections. Users created conceptual stories that connected the dots using a range of organizational strategies and spatial representations. Insights from our study can drive the design of data mining algorithms and visual analytic tools to support analysts' complex cognitive processes.
Lauren Bradel, Jessica Self, Alex Endert, Mahmud Shahriar Hossain, Chris North 0001, Naren Ramakrishnan
ISI1
2013 Large high resolution displays for co-located collaborative sensemaking: Display usage and territoriality
Lauren Bradel, Alex Endert, Kristen Koch, Christopher Andrews 0001, Chris North 0001
Int. J. Hum. Comput. Stud.1
2013 Semantics of Directly Manipulating Spatializations
abstract
When high-dimensional data is visualized in a 2D plane by using parametric projection algorithms, users may wish to manipulate the layout of the data points to better reflect their domain knowledge or to explore alternative structures. However, few users are well-versed in the algorithms behind the visualizations, making parameter tweaking more of a guessing game than a series of decisive interactions. Translating user interactions into algorithmic input is a key component of Visual to Parametric Interaction (V2PI) [13]. Instead of adjusting parameters, users directly move data points on the screen, which then updates the underlying statistical model. However, we have found that some data points that are not moved by the user are just as important in the interactions as the data points that are moved. Users frequently move some data points with respect to some other 'unmoved' data points that they consider as spatially contextual. However, in current V2PI interactions, these points are not explicitly identified when directly manipulating the moved points. We design a richer set of interactions that makes this context more explicit, and a new algorithm and sophisticated weighting scheme that incorporates the importance of these unmoved data points into V2PI.
Xinran Hu, Lauren Bradel, Dipayan Maiti, Leanna House, Chris North 0001, Scotland Leman
IEEE Trans. Vis. Comput. Graph.2
2012 Designing large high-resolution display workspaces
abstract
Large, high-resolution displays have enormous potential to aid in scenarios beyond their current usage. Their current usages are primarily limited to presentations, visualization demonstrations, or conducting experiments. In this paper, we present a new usage for such systems: an everyday workspace. We discuss how seemingly small large-display design decisions can have significant impacts on users' perceptions of these workspaces, and thus the usage of the space. We describe the effects that various physical configurations have on the overall usability and perception of the display. We present conclusions on how to broaden the usage scenarios of large, high-resolution displays to enable frequent and effective usage as everyday workspaces while still allowing transformation to collaborative or presentation spaces.
Alex Endert, Lauren Bradel, Jessica Self, Christopher Andrews 0001, Chris North 0001
AVI2
2011 Co-located Collaborative Sensemaking on a Large High-Resolution Display with Multiple Input Devices
Katherine Vogt, Lauren Bradel, Christopher Andrews 0001, Chris North 0001, Alex Endert, Duke R. Hutchings
INTERACT (2)2
2011 Supporting the cyber analytic process using visual history on large displays
abstract
Cyber analytics focuses on increasing the safety and soundness of our digital infrastructure. The volume, size and velocity of these datasets make the analysis challenging on current work environments and tools. A cyber analytics work environment should enable multiple, simultaneous investigations and information foraging, as well as provide a solution space for organizing data. As such, various workflow visualization tools are used to help users track their analysis, reuse effective workflows, and test hypotheses. Also, the use of large display workspaces can provide new opportunities for improving visual analytics in cyber security. In this work, we present a prototype workspace for analysts where the analytic process is maintained in the workspace. Thus, we are able to present analysts with visual states of their data throughout the investigation, in which real-time changes can be made to any previous state, and analysts can backtrack through their investigation.
Lauren Bradel, Alex Endert, Robert Kincaid, Christopher Andrews 0001, Chris North 0001
VizSEC2