Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Donghua Jiang 0002

dblp:84/8118-2 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
0since 2021 · last 2020
0000-0002-3992-0467ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Edge and fog computing · 56% Internet of things and sensor networks · 44%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing
mobile edge computing
0.412020
A Reinforcement Learning and Blockchain-Based Trust Mechanism for Edge Networks · IEEE Trans. Commun. 2020
Internet of things and sensor networks › security › trust management
trust mechanism
0.412020
A Reinforcement Learning and Blockchain-Based Trust Mechanism for Edge Networks · IEEE Trans. Commun. 2020
Edge and fog computing › mobile edge computing
computation offloading
0.112020
A Reinforcement Learning and Blockchain-Based Trust Mechanism for Edge Networks · IEEE Trans. Commun. 2020
Distributed systems
consensus
0.112020
A Reinforcement Learning and Blockchain-Based Trust Mechanism for Edge Networks · IEEE Trans. Commun. 2020
Distributed systems › consensus › blockchain consensus
proof-of-work
0.112020
A Reinforcement Learning and Blockchain-Based Trust Mechanism for Edge Networks · IEEE Trans. Commun. 2020

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.9deep reinforcement learning · 0.9
YearPublicationVenuePosition
2020 A Reinforcement Learning and Blockchain-Based Trust Mechanism for Edge Networks
abstract
Mobile edge computing (MEC) raises the issue of resisting selfish edge attackers that use less computation resources than promised to process offloading tasks or provide faked computation results. In this paper, we present a blockchain based trust mechanism to help MEC address selfish edge attacks and faked service record attacks. This mechanism evaluates the computational performance of the edge devices and broadcasts such information to the neighboring edge devices and mobile devices. By building a reputation assignment method for the edge devices, the edge reputation system chooses the miner of the blockchain, which applies the joint Proof-of-Work and Proof-of-Stake consensus protocol to append a block recording the new service reputations onto the MEC blockchain. We propose a reinforcement learning (RL) based edge central processing unit (CPU) allocation algorithm without knowing the mobile service generation model and the network model in the dynamic edge computing process and a deep RL version to further improve the computational performance. The security performance is analyzed and the performance bound of the edge utility is provided. Experimental results show that this framework suppresses the selfish edge attacks, decreases the response latency and saves the energy compared with a benchmark MEC scheme.
Liang Xiao 0003, Yuzhen Ding, Donghua Jiang 0002, Jinhao Huang, Dongming Wang 0002, Jie Li 0002, H. Vincent Poor
IEEE Trans. Commun.3
2019 QoE-Aware Power Control for UAV-Aided Media Transmission with Reinforcement Learning
abstract
Unmanned aerial vehicles (UAVs) are widely utilized to capture and compress videos of the target area and then transmit the processed videos to the control station (CS) on the ground. The media transmissions in the UAV-aided network face many challenges due to the highly dynamic network topology and limited resources such as bandwidth and energy. This paper introduces a media transmission scheme in the UAV-aided network utilizing reinforcement learning algorithms to efficiently process and transmit the captured video, which is able to improve the quality-of-experience (QoE) and reduce the energy consumption. Exploiting the proposed reinforcement learning algorithm, the UAV dynamically selects the quantization parameter in the source coding process and determines the transmit power without knowing the video transmission model. Simulation results demonstrate that the proposed scheme is capable of achieving a higher video quality and utility with lower energy consumption compared with the state-of-the-art schemes.
Yuzhen Ding, Donghua Jiang 0002, Jinhao Huang, Liang Xiao 0003, Sicong Liu 0002, Yuliang Tang, Huaiyu Dai
GLOBECOM2