Demo Data from SIGIR 2026 / reviewers in the wild / expert
Justin J. Grace
dblp:84/9544
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 38% Interaction techniques and input · 38% Usability and user experience research · 23% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
mobile interaction |
0.1 | 1 | 2011 | Fast or safe?: how performance objectives determine modality output choices while interacting on the move · CHI 2011 |
Haptics and multimodal interaction
multimodal interaction |
0.1 | 1 | 2011 | Fast or safe?: how performance objectives determine modality output choices while interacting on the move · CHI 2011 |
Usability and user experience research › safety-critical interaction
driver distraction |
0.0 | 1 | 2011 | Fast or safe?: how performance objectives determine modality output choices while interacting on the move · CHI 2011 |
Usability and user experience research › user performance
dual-task performance |
0.0 | 1 | 2011 | Fast or safe?: how performance objectives determine modality output choices while interacting on the move · CHI 2011 |
Methods — techniques the papers use, named apart from their topics
no-choice/choice paradigm · 0.1driving simulation · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Fast or safe?: how performance objectives determine modality output choices while interacting on the moveabstractIn-car devices that use audio output have been shown to be less distracting than traditional graphical user interfaces, but can be cumbersome and slow to use. In this paper, we report an experiment that demonstrates how these performance characteristics impact whether people will elect to use an audio interface in a multitasking situation. While steering a simulated vehicle, participants had to locate a source of information in a short passage of text. The text was presented either on a visual interface, or using a text-to-speech audio interface. The relative importance of each task was varied. A no-choice/choice paradigm was used in which participants first gained experience with each of the two interfaces, before being given a choice on which interface to use on later trials. The characteristics of the interaction with the interfaces, as measured in the no-choice phase, and the relative importance of each task, had an impact on which output modality was chosen in the choice phase. Participants that prioritized the secondary task tended to select the (faster yet more distracting) visual interface over the audio interface, and as a result had poorer lane keeping performance. This work demonstrates how a user's task objective will influence modality choices with multimodal devices in multitask environments. Duncan P. Brumby, Samantha C. E. Davies, Christian P. Janssen, Justin J. Grace |
CHI | 4 |