Demo Data from SIGIR 2026 / reviewers in the wild / expert
Qianqian Jin
dblp:84/9810
· DBLP profile ↗
4ranked-venue papers
2as first author
4since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
2 papers |
Spatial and temporal data management · 100% | |
| Theoretical computer science
2 papers |
Algorithmic game theory and mechanism design · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Spatial and temporal data management
spatial crowdsourcing |
1.3 | 2 | 2023 | Competition and Cooperation: Global Task Assignment in Spatial Crowdsourcing · IEEE Trans. Knowl. Data Eng. 2023 ACTA: Autonomy and Coordination Task Assignment in Spatial Crowdsourcing Platforms · Proc. VLDB Endow. 2023 |
Spatial and temporal data management › spatial crowdsourcing
task assignment |
1.3 | 2 | 2023 | Competition and Cooperation: Global Task Assignment in Spatial Crowdsourcing · IEEE Trans. Knowl. Data Eng. 2023 ACTA: Autonomy and Coordination Task Assignment in Spatial Crowdsourcing Platforms · Proc. VLDB Endow. 2023 |
Algorithmic game theory and mechanism design › mechanism design
auction design |
0.7 | 1 | 2023 | Competition and Cooperation: Global Task Assignment in Spatial Crowdsourcing · IEEE Trans. Knowl. Data Eng. 2023 |
Algorithmic game theory and mechanism design › fair division
fair resource allocation |
0.7 | 1 | 2023 | ACTA: Autonomy and Coordination Task Assignment in Spatial Crowdsourcing Platforms · Proc. VLDB Endow. 2023 |
Spatial and temporal data management
spatial query processing |
0.2 | 1 | 2023 | Competition and Cooperation: Global Task Assignment in Spatial Crowdsourcing · IEEE Trans. Knowl. Data Eng. 2023 |
Methods — techniques the papers use, named apart from their topics
revenue estimation model · 2.0dynamic weight assignment · 2.0prediction-based assignment · 1.3greedy algorithm · 1.3auction-based incentive mechanism · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | CLF-Net: A Few-Shot Cross-Language Font Generation Method
Qianqian Jin, Fazhi He, Wei Tang 0018 |
MMM (2) | 1 |
| 2024 | Real-time Multi-platform Route Planning in ridesharing
Qianqian Jin, Boyang Li 0006, Yurong Cheng, Xiangguo Zhao |
Expert Syst. Appl. | 1 |
| 2023 | ACTA: Autonomy and Coordination Task Assignment in Spatial Crowdsourcing PlatformsabstractSpatial platforms have become increasingly important in people's daily lives. Task assignment is a critical problem in these platforms that matches real-time orders to suitable workers. Most studies only focus on independent platforms that are in a competitive relationship. Recently, an emerging service model was proposed, where orders are shared with multiple similar platforms. It aims to solve the imbalance between supply and demand through cooperation. However, it faces the following main challenges: 1) Coordinating independent platforms fairly based on the limited information; 2) Building a task assignment process with personalized algorithms. In this paper, we study real applications and define the Autonomy and Coordination Task Assignment problem (ACTA) to maximize the global revenue and fairness. We propose a framework to solve ACTA that consists of public order sending, local matching, global conflict adjustment and results notification. The framework uses mid-products and public data to train a revenue estimation model to coordinate participants. We further propose dynamic weight task assignment algorithms to guarantee fairness. Through the experiments, we prove that the platforms can obtain higher revenue, which shows the effectiveness and efficiency of our work. Boyang Li 0006, Yurong Cheng, Ye Yuan 0001, Yi Yang 0032, Qianqian Jin, Guoren Wang |
Proc. VLDB Endow. | 5 |
| 2023 | Competition and Cooperation: Global Task Assignment in Spatial CrowdsourcingabstractOnline spatial crowdsourcing platforms provide popular O2O services in people's daily. Users submit real-time tasks through the Internet and require the platform to immediately assign workers to serve them. However, the imbalance distribution of tasks and workers leads to the rejection of some tasks, which reduces the profit of the platform. In this paper, we propose that similar platforms can form an alliance to make full use of the global service supply through cooperation. We name the problem asGlobalTaskAssignment (GTA), in which platforms are allowed to hire idle workers from other platforms to improve the profit of all the platforms together. Different from relevant works, the decision-makers in GTA are platforms rather than individual workers, which can better assign workers in all platforms and improve the overall profit. We design an auction-based incentive mechanism (AIM), to motivate platforms to rent idle workers to other platforms so that increase their own profit. Based on the mechanism, we propose a greedy-based assignment algorithm (BaseGTA), in which platforms greedily maximizes their current profit. We further propose a prediction-based assignment algorithm (ImpGTA), in which platforms make decisions based on the spatial-temporal distribution in the future time. Experimental results show that platforms using our algorithms can achieve higher profit than the existing studies. Boyang Li 0006, Yurong Cheng, Ye Yuan 0001, Qianqian Jin, Guoren Wang |
IEEE Trans. Knowl. Data Eng. | 5 |