Demo Data from SIGIR 2026 / reviewers in the wild / expert
Joëlle Coutaz
dblp:85/6508 · also Joëlle L. Coutaz
· DBLP profile ↗
22ranked-venue papers
9as first author
1since 2021 · last 2021
0000-0001-6749-5528ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 15 · 5 first-author · 1 since 2021Software engineering, systems software and programming languages · 4 · 2 first-authorArtificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
6 papers |
Ubiquitous computing and smart environments · 40% Haptics and multimodal interaction · 27% Collaborative and social computing · 15% | |
| Software engineering, system software, and programming languages
3 papers |
Requirements engineering and software design · 100% |
Topics — the 9 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments
context-aware computing |
0.0 | 1 | 2002 | Perceptual Components for Context Aware Computing · UbiComp 2002 |
Requirements engineering and software design
software architecture |
0.0 | 2 | 1997 | From Single-User Architectural Design to PAC*: a Generic Software Architecture Model for CSCW · CHI 1997 Applications: a dimension space for user interface management systems · CHI 1991 |
Collaborative and social computing
groupware |
0.0 | 1 | 1997 | From Single-User Architectural Design to PAC*: a Generic Software Architecture Model for CSCW · CHI 1997 |
Haptics and multimodal interaction
multimodal interaction |
0.0 | 1 | 1995 | A Generic Platform for Addressing the Multimodal Challenge · CHI 1995 |
Haptics and multimodal interaction › multimodal interaction
multimodal interaction architecture |
0.0 | 1 | 1995 | A Generic Platform for Addressing the Multimodal Challenge · CHI 1995 |
Ubiquitous computing and smart environments › context-aware computing
context sensing |
0.0 | 1 | 2002 | Perceptual Components for Context Aware Computing · UbiComp 2002 |
Design research and methods › design process
scenario-based design |
0.0 | 1 | 1991 | Modelling user, system design: results of a scenarios matrix exercise · CHI 1991 |
User interface design and tools › user interface architecture
user interface management system |
0.0 | 1 | 1991 | Applications: a dimension space for user interface management systems · CHI 1991 |
Haptics and multimodal interaction › multimodal interaction
speech and direct manipulation |
0.0 | 1 | 1995 | A Generic Platform for Addressing the Multimodal Challenge · CHI 1995 |
Methods — techniques the papers use, named apart from their topics
comparative analysis · 0.0architectural modeling · 0.0dimension space analysis · 0.0multi-agent architecture · 0.0fusion engine · 0.0scenarios matrix · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Objective Evaluation of Subjective Metrics for Interactive Decision-Making Tasks by Non-experts
Yann Laurillau, Joëlle Coutaz, Van Bao Nguyen, Gaëlle Calvary, Daniel Llerena |
INTERACT (3) | 2 |
| 2017 | The PDA-LPA design space for user interface adaptationabstractThis paper presents a design space for engineering adaptive user interfaces throughout the user interface development life cycle in order to describe any adaptation technique, adaptable or adaptive, to compare two or more techniques, and to generate new, perhaps unprecedented, techniques. Grounded in the theory of psychological perception, this design space structures the adaptation life cycle into two regulation loops between the user and the system: a perception-decision-action (PDA) loop for both the system and the user, and a learning-prediction-adaptation (LPA) for supporting the adaptation, this last being particularly expressive for adaptivity. This PDA-LPA design space enables defining properties for assessing the quality of these loops between the system and the end-user. This design space of is instantiated on two advanced adaptive user interfaces: adaptive user interfaces based on machine learning and adaptive layouts. This design space provides new insights for considering adaptivity design options. Sara Bouzit, Gaëlle Calvary, Joëlle Coutaz, Denis Chêne, Éric Petit 0001, Jean Vanderdonckt |
RCIS | 3 |
| 2011 | A novel taxonomy for gestural interaction techniques based on accelerometersabstractA large variety of gestural interaction techniques based on accelerometers is now available. In this article, we propose a new taxonomic space as a systematic structure for supporting the comparative analysis of these techniques as well as for designing new ones. An interaction technique is plotted as a point in a space where the vertical axis denotes the semantic coverage of the techniques, and the horizontal axis expresses the physical actions users are engaged in, i.e. the lexicon. In addition, syntactic modifiers are used to express the interpretation process of input tokens into semantics, as well as pragmatic modifiers to make explicit the level of indirection between users' actions and system responses. To demonstrate the coverage of the taxonomy, we have classified 25 interaction techniques based on accelerometers. The analysis of the design space per se reveals directions for future research. Adriano Scoditti, Renaud Blanch, Joëlle Coutaz |
IUI | 3 |
| 2010 | About composing our own smart homeabstractThis paper reports on an empirical study performed to validate a theoretical model about the composition of smart artifacts by end-users. We have solicited 17 families and used a combination of interviews and a playful cultural probe. Results show that families are willing to couple smart objects to improve their lives, and that the theoretical questions raised by our model are sound. New services are more easily envisioned when coupling involves a "communicating" object or a "programmable" object. Being a communicating object has more impact than being programmable. Services envisioned by families included: Service substitution (e.g., replacing the user interface of the alarm clock with that of the time setting available on mobile phones); Service improvement (e.g., extending appliances such as the washing machine, by coupling them with the interaction resources of the TV set); Service chaining as ready for use "packages" to improve well-being for routine activities; along with Service "starters" as a means to control packages. Other findings are related to the playful cultural probe. Based on pictures of objects taken by the family members, our probe served as an ice-breaker; family members "revealed their house" naturally and the use of images of intimate objects increased interest and imagination. Joëlle Coutaz, Emeric Fontaine, Nadine Mandran, Alexandre Demeure |
AVI | 1 |
| 2007 | Model-Driven Adaptation for Plastic User Interfaces
Jean-Sébastien Sottet, Vincent Ganneau, Gaëlle Calvary, Joëlle Coutaz, Alexandre Demeure, Jean-Marie Favre, Rachel Demumieux |
INTERACT (1) | 4 |
| 2003 | Ontology for Multi-surface Interaction
Joëlle Coutaz, Christophe Lachenal, Sophie Dupuy-Chessa |
INTERACT | 1 |
| 2003 | A Unifying Reference Framework for multi-target user interfacesabstractThis paper describes a framework that serves as a reference for classifying user interfaces supporting multiple targets, or multiple contexts of use in the field of context-aware computing. In this framework, a context of use is decomposed into three facets: the end users of the interactive system, the hardware and software computing platform with which the users have to carry out their interactive tasks and the physical environment where they are working. Therefore, a context-sensitive user interface is a user interface that exhibits some capability to be aware of the context (context awareness) and to react to changes of this context. This paper attempts to provide a unified understanding of context-sensitive user interfaces rather than a prescription of various ways or methods of tackling different steps of development. Rather, the framework structures the development life cycle into four levels of abstraction: task and concepts, abstract user interface, concrete user interface and final user interface. These levels are structured with a relationship of reification going from an abstract level to a concrete one and a relationship of abstraction going from a concrete level to an abstract one. Most methods and tools can be more clearly understood and compared relative to each other against the levels of this framework. In addition, the framework expresses when, where and how a change of context is considered and supported in the context-sensitive user interface thanks to a relationship of translation. In the field of multi-target user interfaces is also introduced, defined, and exemplified the notion of plastic user interfaces. These user interfaces support some adaptation to changes of the context of use while preserving a predefined set of usability properties. Gaëlle Calvary, Joëlle Coutaz, David Thevenin, Quentin Limbourg, Laurent Bouillon, Jean Vanderdonckt |
Interact. Comput. | 2 |
| 2002 | Perceptual Components for Context Aware Computing
James L. Crowley, Joëlle Coutaz, Gaëtan Rey, Patrick Reignier |
UbiComp | 2 |
| 1999 | Plasticity of User Interfaces: Framework and Research Agenda
David Thevenin, Joëlle Coutaz |
INTERACT | 2 |
| 1997 | From Single-User Architectural Design to PAC*: a Generic Software Architecture Model for CSCWabstractThis article nqmts our tiection on softsvam amhiteetm modelling for multi-usersystems (or groupware).Fi~w introduce t.k notion of software architecture and make explieit the design steps that most sofl-wam designm in HCI tend to blend in a fizzy way.Building on general concepts and pmetiee fmm main stream soikm engineering, we then present a comparative analysis of the most signifhnt architecture models developed for singleand multi-user systems.We close with the pmentation d PAC*, a new arehitectuml fmmwodc for modelling and designing the sdsvare amhitectm of multi-user systems.PAC* is a motivated combination of existing anAiteetuml models seleeted for the complementarily of their "good properties".These include operational heuristics such as rules for deriving agents in accordance to the task model or criteria for reasoning about replication as well as properties such as support for style heterogeneity, portability, and reusability. Gaëlle Calvary, Joëlle Coutaz, Laurence Nigay |
CHI | 2 |
| 1997 | Robust Computer Vision for Computer Mediated Communication
François Bérard, Joëlle Coutaz, James L. Crowley |
INTERACT | 2 |
| 1997 | Eigen-Space Coding as a Means to Support Privacy in Computer Mediated Communication
Joëlle Coutaz, James L. Crowley, François Bérard |
INTERACT | 1 |
| 1996 | Coordination of Perceptual Processes for Computer Mediated CommunicationabstractIn Computer Mediated Communication such as desktop video conferencing, static video cameras provide a restricted field of view of remote sites. The effective field of view can be enlarged, while maintaining the user's freedom of movement, by slaving a remote controlled camera to movements of the user's head. This paper concerns techniques for tracking of faces. We demonstrate that robustness and reliability can be increased by combining multiple perceptual processes such as eye blink detection, skin color histogram and cross correlation, that adapt to a variety of operating conditions. We illustrate our technique with CoMedi, a media-space currently under development. Joëlle Coutaz, François Bérard, James L. Crowley |
FG | 1 |
| 1995 | A Generic Platform for Addressing the Multimodal ChallengeabstractMultimodal interactive systems support multiple interaction techniques such as the synergistic use of speech and direct manipulation. The flexibility they offer results in an increased complexity that current software tools do not address appropriately. One of the emerging technical problems in multimodal interaction is concerned with the fusion of information produced through distinct interaction techniques. In this article, we present a generic fusion engine that can be embedded in a multi-agent architecture modelling technique. We demonstrate the fruitful symbiosis of our fusion mechanism with PAC-Amodeus, our agentbased conceptual model, and illustrate the applicability of the approach with the implementation of an effective interactive system: MATIS, a Multimodal Airline Travel Information System. Laurence Nigay, Joëlle Coutaz |
CHI | 2 |
| 1995 | Four easy pieces for assessing the usability of multimodal interaction: the CARE properties
Joëlle Coutaz, Laurence Nigay, Daniel Salber, Ann Blandford, Jon May, Richard M. Young |
INTERACT | 1 |
| 1994 | Workshop on Software Engineering and computer-Human Interaction: Joint Research Issues
Richard N. Taylor, Joëlle Coutaz |
ICSE | 2 |
| 1993 | Towards automatic evaluation of multimodal user interfaces
Joëlle Coutaz, Daniel Salber, Sandrine Balbo |
Knowl. Based Syst. | 1 |
| 1992 | Unifying the Design and Implementation of User Interfaces through the Object Paradigm
Véronique Normand, Joëlle Coutaz |
ECOOP | 2 |
| 1991 | Applications: a dimension space for user interface management systemsabstractArticle Free Access Share on Applications: a dimension space for user interface management systems Authors: Joëlle Coutaz Laboratoire de Génie Informatique (IMAG), BP 53 X, 38041 Grenoble Cedex, France Laboratoire de Génie Informatique (IMAG), BP 53 X, 38041 Grenoble Cedex, FranceView Profile , Sandrine Balbo Laboratoire de Génie Informatique (IMAG), BP 53 X, 38041 Grenoble Cedex, France Laboratoire de Génie Informatique (IMAG), BP 53 X, 38041 Grenoble Cedex, FranceView Profile Authors Info & Claims CHI '91: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsApril 1991 Pages 27–32https://doi.org/10.1145/108844.108849Published:01 March 1991Publication History 8citation260DownloadsMetricsTotal Citations8Total Downloads260Last 12 Months9Last 6 weeks3 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF Joëlle Coutaz, Sandrine Balbo |
CHI | 1 |
| 1991 | Modelling user, system design: results of a scenarios matrix exercise
Nick Hammond, Philip J. Barnard, Joëlle Coutaz, Michael D. Harrison, Allan MacLean, Richard M. Young |
CHI | 3 |
| 1989 | Architecture Models for Interactive Software
Joëlle Coutaz |
ECOOP | 1 |
| 1987 | The Construction of User Interfaces and the Object Paradigm
Joëlle Coutaz |
ECOOP | 1 |