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C. Coelho 0001

dblp:86/4855 · DBLP profile ↗
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5ranked-venue papers
1as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorSoftware engineering, systems software and programming languages · 1Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
3d scene understanding
0.011992
The Recovery and Understanding of a Line Drawing from Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 1992
Geometric modeling and processing › spatial reasoning › geometric reasoning
line drawing interpretation
0.011992
The Recovery and Understanding of a Line Drawing from Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 1992

Methods — techniques the papers use, named apart from their topics

vanishing point detection · 0.0
YearPublicationVenuePosition
2005 A novel pedestrian classification algorithm for a high definition dual camera 360 degrees surveillance system
abstract
In this paper a novel integrated multi-camera video-sensor (panoramic scene analysis - PSA) system is proposed for surveillance applications. In the proposed set-up, an omnidirectional imaging device is used in conjunction with a pan, tilt, zoom (PTZ) camera. In particular, the catadioptric sensor is calibrated and used in order to track and classify every single moving object within its 360-degree field of view. Classification is achieved by an innovative algorithm taking advantages from polar image and pedestrian geometrical properties. This approach greatly simplifies classification procedures and enhances target detection and locating system capabilities.
G. Scotti, Alberto Cuocolo, C. Coelho 0001, Luca Marchesotti
ICIP (3)3
1996 Decomposition Techniques for Efficient ROBDD Construction
Jawahar Jain, Amit Narayan, C. Coelho 0001, Sunil P. Khatri, Alberto L. Sangiovanni-Vincentelli, Robert K. Brayton
FMCAD3
1993 Extraction of vanishing points from images of indoor and outdoor scenes
Marco Straforini, C. Coelho 0001, Marco Campani
Image Vis. Comput.2
1992 The Recovery and Understanding of a Line Drawing from Indoor Scenes
abstract
A general procedure for the understanding of a class of indoor scenes is proposed. The suggested algorithm makes use of an extensive 2-D processing of the image that provides a faithful line drawing of the viewed scene. It also uses procedures adequate for the understanding of the 3-D structure and for the recognition of several items in the scene. The approach is specific for indoor scenes, such as corridors, offices, and laboratory rooms, where long straight edges are predominant and vanishing points can be detected.>
Marco Straforini, C. Coelho 0001, Marco Campani, Vincent Torre
IEEE Trans. Pattern Anal. Mach. Intell.2
1990 Using geometrical rules and a priori knowledge for the understanding of indoor scenes
abstract
The main goals of Computer Vision are the recovery of the three dimensional structure and the recognition of viewed objects from T.V. images. The understanding of images of indoor scenes, such as corridors and offices, is greatly simplified by the exploration of geometrical properties of the viewed scene. In these scenes there are many long straight edges which are either parallel or orthogonal and the viewed objects can be modeled as elements of Legoland. Legoland is a block world where physical edges have at most three directions, which are mutually orthogonal. In this paper a general procedure is proposed for the understanding of indoor scenes which is likely to be useful in Computer Vision. The proposed algorithm makes use of an extensive 2D image processing which is able to provide a faithful line drawing of the viewed scene. It also uses procedures adequate for both the understanding of the 3D structure of the viewed scene and for the recognition of several items in the scene.
C. Coelho 0001, Marco Straforini, Marco Campani
BMVC1