Demo Data from SIGIR 2026 / reviewers in the wild / expert
Zhe Zhang 0050
dblp:87/5809-50
· DBLP profile ↗
7ranked-venue papers
3as first author
7since 2021 · last 2024
0000-0003-1003-6093ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 5 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Audio and music processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing
music generation |
1.3 | 2 | 2024 | Controllable Syllable-Level Lyrics Generation From Melody With Prior Attention · IEEE Trans. Multim. 2024 Interpretable Melody Generation from Lyrics with Discrete-Valued Adversarial Training · ACM Multimedia 2022 |
Audio and music processing › music generation
melody-to-lyrics generation |
0.8 | 1 | 2024 | Controllable Syllable-Level Lyrics Generation From Melody With Prior Attention · IEEE Trans. Multim. 2024 |
Audio and music processing › music generation
lyric-to-melody generation |
0.6 | 1 | 2022 | Interpretable Melody Generation from Lyrics with Discrete-Valued Adversarial Training · ACM Multimedia 2022 |
Methods — techniques the papers use, named apart from their topics
transformer · 0.8prior attention · 0.8n-gram loss · 0.8mutual information · 0.6gumbel-softmax · 0.6generative adversarial network · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Hyperganstrument: Instrument Sound Synthesis and Editing With Pitch-Invariant HypernetworksabstractGANStrument, exploiting GANs with a pitch-invariant feature extractor and instance conditioning technique, has shown remarkable capabilities in synthesizing realistic instrument sounds. To further improve the reconstruction ability and pitch accuracy to enhance the editability of user-provided sound, we propose HyperGANStrument, which introduces a pitch-invariant hypernetwork to modulate the weights of a pre-trained GANStrument generator, given a one-shot sound as input. The hypernetwork modulation provides feedback for the generator in the reconstruction of the input sound. In addition, we take advantage of an adversarial fine-tuning scheme for the hypernetwork to improve the reconstruction fidelity and generation diversity of the generator. Experimental results show that the proposed model not only enhances the generation capability of GANStrument but also significantly improves the editability of synthesized sounds. Audio examples are available at the online demo page1. Zhe Zhang 0050, Taketo Akama |
ICASSP | 1 |
| 2024 | Mapping the Audio Landscape for Innovative Music Sample GenerationabstractThis paper introduces the Generative Sample Map (GESAM), a novel two-stage unsupervised learning framework capable of generating high-quality and expressive audio samples for music production.Recent generative approaches based on language models rely on text prompts as conditions.However, fine nuances in musical audio samples can hardly be described in the modality of text.For addressing this shortcoming, we propose to learn a highly descriptive latent 2D audio map by a Variational Autoencoder (VAE) which is then utilized for conditioning a Transformer model.We demonstrate the Transformer model's ability to achieve high generation quality and compare its performance against two baseline models.By selecting points on the map that compresses the manifold of the audio training set into 2D, we enable a more natural interaction with the model.We showcase this capability through an interactive demo interface, which is accessible on our website https://limchr.github.io/gesam/. Christian Limberg, Zhe Zhang 0050 |
ICMR | 2 |
| 2024 | Controllable Syllable-Level Lyrics Generation From Melody With Prior AttentionabstractMelody-to-lyrics generation, which is based on syllable-level generation, is an intriguing and challenging topic in the interdisciplinary field of music, multimedia, and machine learning. Many previous research projects generate word-level lyrics sequences due to the lack of alignments between syllables and musical notes. Moreover, controllable lyrics generation from melody is also less explored but important for facilitating humans to generate diverse desired lyrics. In this work, we propose a controllable melody-to-lyrics model that is able to generate syllable-level lyrics with user-desired rhythm. An explicit n-gram (EXPLING) loss is proposed to train the Transformer-based model to capture the sequence dependency and alignment relationship between melody and lyrics and predict the lyrics sequences at the syllable level. A prior attention mechanism is proposed to enhance the controllability and diversity of lyrics generation. Experiments and evaluation metrics verified that our proposed model has the ability to generate higher-quality lyrics than previous methods and the feasibility of interacting with users for controllable and diverse lyrics generation. We believe this work provides valuable insights into human-centered AI research in music generation tasks. The source codes for this work will be made publicly available for further reference and exploration. Zhe Zhang 0050, Yi Yu 0001, Atsuhiro Takasu |
IEEE Trans. Multim. | 1 |
| 2023 | Conditional hybrid GAN for melody generation from lyrics
Yi Yu 0001, Zhe Zhang 0050, Wei Duan 0004, Rajiv Ratn Shah |
Neural Comput. Appl. | 2 |
| 2023 | Controllable lyrics-to-melody generation
Zhe Zhang 0050, Yi Yu 0001, Atsuhiro Takasu |
Neural Comput. Appl. | 1 |
| 2022 | Deep Attention-Based Alignment Network for Melody Generation from Incomplete LyricsabstractWe propose a deep attention-based alignment network, which aims to automatically predict lyrics and melody with given incomplete lyrics as input in a way similar to the music creation of humans. Most importantly, a deep neural lyrics-to-melody net is trained in an encoder-decoder way to predict possible pairs of lyrics-melody when given incomplete lyrics (few keywords). The attention mechanism is exploited to align the predicted lyrics with the melody during the lyrics-to-melody generation. The qualitative and quantitative evaluation metrics reveal that the proposed method is indeed capable of generating proper lyrics and corresponding melody for composing new songs given a piece of incomplete seed lyrics. Gurunath Reddy M, Zhe Zhang 0050, Yi Yu 0001, Florian Harscoët, Simon Canales, Suhua Tang |
ISM | 2 |
| 2022 | Interpretable Melody Generation from Lyrics with Discrete-Valued Adversarial TrainingabstractGenerating melody from lyrics is an interesting yet challenging task in the area of artificial intelligence and music. However, the difficulty of keeping the consistency between input lyrics and generated melody limits the generation quality of previous works. In our proposal, we demonstrate our proposed interpretable lyrics-to-melody generation system which can interact with users to understand the generation process and recreate the desired songs. To improve the reliability of melody generation that matches lyrics, mutual information is exploited to strengthen the consistency between lyrics and generated melodies. Gumbel-Softmax is exploited to solve the non-differentiability problem of generating discrete music attributes by Generative Adversarial Networks (GANs). Moreover, the predicted probabilities output by the generator is utilized to recommend music attributes. Interacting with our lyrics-to-melody generation system, users can listen to the generated AI song as well as recreate a new song by selecting from recommended music attributes. Wei Duan 0004, Zhe Zhang 0050, Yi Yu 0001, Keizo Oyama |
ACM Multimedia | 2 |