Demo Data from SIGIR 2026 / reviewers in the wild / expert
Carlos Mochon
dblp:88/691
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2004
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1Theory of computation · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Quantum computing and quantum information · 100% | |
| Network and information security
1 paper |
Cryptographic protocols and secure computation · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 77% Interaction techniques and input · 23% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Cryptographic protocols and secure computation
coin flipping |
0.0 | 1 | 2004 | Quantum Weak Coin-Flipping with Bias of 0.192 · FOCS 2004 |
Cryptographic protocols and secure computation › coin flipping
quantum coin-flipping |
0.0 | 1 | 2004 | Quantum Weak Coin-Flipping with Bias of 0.192 · FOCS 2004 |
Quantum computing and quantum information › quantum cryptography
quantum coin flipping |
0.0 | 1 | 2004 | Quantum Weak Coin-Flipping with Bias of 0.192 · FOCS 2004 |
Quantum computing and quantum information
quantum cryptography |
0.0 | 1 | 2004 | Quantum Weak Coin-Flipping with Bias of 0.192 · FOCS 2004 |
Quantum computing and quantum information › quantum cryptography › quantum coin flipping
weak coin flipping |
0.0 | 1 | 2004 | Quantum Weak Coin-Flipping with Bias of 0.192 · FOCS 2004 |
Haptics and multimodal interaction › haptic interface
tactile interfaces |
0.0 | 1 | 1998 | Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User Interfaces · CHI 1998 |
Interaction techniques and input › mobile interaction
handheld device interaction |
0.0 | 1 | 1998 | Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User Interfaces · CHI 1998 |
Methods — techniques the papers use, named apart from their topics
semidefinite programming · 0.1dual problem analysis · 0.1user feedback · 0.0prototype design · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2004 | Quantum Weak Coin-Flipping with Bias of 0.192abstractWe present a family of protocols for flipping a coin over a telephone in a quantum mechanical setting. The family contains protocols with n + 2 messages for all n > 1, and asymptotically achieves a bias of 0.192. The case n = 2 is equivalent to the protocol of Spekkens and Rudolph with bias 0.207, which was the best known protocol. The case n = 3 achieves a bias of 0.199, and n = 8 achieves a bias of 0.193. The analysis of the protocols uses Kitaev's description of coin-flipping as a semidefinite program. We construct an analytical solution to the dual problem which provides an upper bound on the amount that a party can cheat. Carlos Mochon |
FOCS | 1 |
| 1998 | Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User InterfacesabstractThis paper reports on the design and use of tactile user interfaces embedded within or wrapped around the devices that they control. We discuss three different interaction prototypes that we built These interfaces were embedded onto two handheld devices of dramatically different form factors. We describe the design and implementation challenges, and user feedback and reactions to these prototypes. Implications for future design in the area of manipulative or haptic user interfaces are highlighted. Beverly L. Harrison, Kenneth P. Fishkin, Anuj Gujar, Carlos Mochon, Roy Want |
CHI | 4 |