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Junxiang Allen Ng

dblp:88/7982 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › spatial interaction › navigation
3d navigation
0.112010
Multi-touch techniques for exploring large-scale 3D astrophysical simulations · CHI 2010
Interaction techniques and input › touch interaction
multi-touch interaction
0.112010
Multi-touch techniques for exploring large-scale 3D astrophysical simulations · CHI 2010
Interaction techniques and input
touch interaction
0.012010
Multi-touch techniques for exploring large-scale 3D astrophysical simulations · CHI 2010

Methods — techniques the papers use, named apart from their topics

virtual environment navigation · 0.1multi-touch interaction · 0.1
YearPublicationVenuePosition
2010 Multi-touch techniques for exploring large-scale 3D astrophysical simulations
abstract
Enabling efficient exploration of large-scale virtual environments such as those simulating astrophysical environments is highly challenging. Astrophysical virtual worlds span exceptionally large spatial scales occupied mostly by empty space, and this makes it difficult for the user to comprehend the spatial context during exploratory navigation. Public exhibits, where novice users have little experience using complicated virtual navigation interfaces, pose additional challenges.
Chi-Wing Fu, Wooi-Boon Goh, Junxiang Allen Ng
CHI3