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Bin Li 0035

dblp:89/6764-35 · DBLP profile ↗
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9ranked-venue papers
7as first author
5since 2021 · last 2025
0000-0002-5746-9665ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 6 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author · 1 since 2021Computer networks · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
7 papers
Algorithmic game theory and mechanism design · 100%
Artificial intelligence
1 paper
Multi-agent systems · 100%
Databases, data mining, and information retrieval
2 papers
Web and social media mining · 100%

Topics — the 6 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › mechanism design
auction design
2.542025
Strategyproofness and Monotone Allocation of Auction in Social Networks · IJCAI 2025
Core-Competitiveness in Partially Observable Networked Market · WWW 2024
Diffusion auction design · Artif. Intell. 2022
Algorithmic game theory and mechanism design › mechanism design
truthful mechanism
0.912025
Strategyproofness and Monotone Allocation of Auction in Social Networks · IJCAI 2025
Algorithmic game theory and mechanism design › mechanism design
incentive compatibility
0.932020
Incentive-Compatible Diffusion Auctions · IJCAI 2020
Customer Sharing in Economic Networks with Costs · IJCAI 2018
Mechanism Design in Social Networks · AAAI 2017
Algorithmic game theory and mechanism design › auction theory › auction mechanism
diffusion auction
0.412020
Incentive-Compatible Diffusion Auctions · IJCAI 2020
Web and social media mining › social network analysis
social network
0.112019
Diffusion and Auction on Graphs · IJCAI 2019
Algorithmic game theory and mechanism design
mechanism design
0.112017
Mechanism Design in Social Networks · AAAI 2017

Methods — techniques the papers use, named apart from their topics

mechanism design · 1.4incentive-compatible mechanism · 0.8incentive compatibility · 0.8payment policy · 0.4monotonic allocation · 0.4vickrey-clarke-groves mechanism · 0.3
YearPublicationVenuePosition
2025 Strategyproofness and Monotone Allocation of Auction in Social Networks
abstract
Strategyproofness in network auctions requires that bidders not only report their valuations truthfully, but also do their best to invite neighbours from the social network. In contrast to canonical auctions, where the value-monotone allocation in Myerson's Lemma is a cornerstone, a general principle of allocation rules for strategyproof network auctions is still missing. We show that, due to the absence of such a principle, even extensions to multi-unit network auctions with single-unit demand present unexpected difficulties, and all pioneering researches fail to be strategyproof. For the first time in this field, we identify two categories of monotone allocation rules on networks: Invitation-Depressed Monotonicity (ID-MON) and Invitation-Promoted Monotonicity (IP-MON). They encompass all existing allocation rules of network auctions as specific instances. For any given ID-MON or IP-MON allocation rule, we characterize the existence and sufficient conditions for the strategyproof payment rules, and show that among all such payment rules, the revenue-maximizing one exists and is computationally feasible. With these results, the obstacle of combinatorial network auction with single-minded bidders is now resolved.
Yuhang Guo 0003, Dong Hao, Bin Li 0035, Mingyu Xiao 0001, Bakhadyr Khoussainov
IJCAI3
2024 Core-Competitiveness in Partially Observable Networked Market
abstract
In auction theory, a core is a stable outcome where no subgroup of participants can achieve better results for themselves. Core-competitive auctions aim to generate revenue that is achievable in a core. They are particularly important because they not only generate optimized revenue for the seller, but also provide an efficient and stable environment for participants. We generalize the design of core-competitive auctions to encompass partially observable networked markets (PONM). Unlike traditional auctions, which often deal with scenarios of limited trading activity, our approach to core-competitive auctions for PONM captures the nature of real-world transaction markets, which is a large linking world for the economic entities and commodities circulate among the entities in the market. Our generalizing the auction market to PONM can much improve the liquidity of the auction, and is especially meaningful for the web economics. Specifically, we quantify the upper and lower bounds of the minimum core revenue in PONM, and further prove that there does not exist any truthful auction for PONM which is efficient and core-competitive. Governed by this impossible result, we identify the criteria that the allocation rule for PONM should meet. Based on these criteria, we propose a new class of auction mechanisms for PONM that is individually rational, incentive-compatible, and core-competitive.
Bin Li 0035, Dong Hao
WWW1
2024 Diffusion auction design with transaction costs
Bin Li 0035, Dong Hao, Dengji Zhao
Auton. Agents Multi Agent Syst.1
2024 Networked Combinatorial Auction for Crowdsourcing and Crowdsensing
abstract
We propose a novel protocol for crowdsourcing and crowdsensing by integrating combinatorial auctions and networks. With this protocol, agents who have already participated in crowdsourcing or crowdsensing tasks are incentivized to invite other agents to join the task. This new protocol aims to attract a growing number of skilled agents, thereby significantly improving the performance of crowdsourcing and crowdsensing. The challenge to this objective is how to incentivize each participant not only to contribute her full ability but also to try her best to spread the task information to her neighbors in the network. This problem is called networked auction or diffusion auction, which is a very new topic in algorithmic game theory and AI and has attracted considerable attention in recent years. Notably, current diffusion auctions lack customization for crowdsourcing or crowdsensing scenarios. Furthermore, no established diffusion auction adequately addresses the intricacies of handling multiple or even combinatorial tasks. This work is the first to design networked auction protocols for combinatorial tasks. From both theory and experiments, we have shown that the new protocols are proven to be incentive compatible, and that both the system’s cost and the requester’s costs could be decreased.
Yuhang Guo 0003, Dong Hao, Mingyu Xiao 0001, Bin Li 0035
IEEE Internet Things J.4
2022 Diffusion auction design
Bin Li 0035, Dong Hao, Dengji Zhao
Artif. Intell.1
2020 Incentive-Compatible Diffusion Auctions
abstract
Diffusion auction is a new model in auction design. It can incentivize the buyers who have already joined in the auction to further diffuse the sale information to others via social relations, whereby both the seller's revenue and the social welfare can be improved. Diffusion auctions are essentially non-typical multidimensional mechanism design problems and agents' social relations are complicatedly involved with their bids. In such auctions, incentive-compatibility (IC) means it is best for every agent to honestly report her valuation and fully diffuse the sale information to all her neighbors. Existing work identified some specific mechanisms for diffusion auctions, while a general theory characterizing all incentive-compatible diffusion auctions is still missing. In this work, we identify a sufficient and necessary condition for all dominant-strategy incentive-compatible (DSIC) diffusion auctions. We formulate the monotonic allocation policies in such multidimensional problems and show that any monotonic allocation policy can be implemented in a DSIC diffusion auction mechanism. Moreover, given any monotonic allocation policy, we obtain the optimal payment policy to maximize the seller's revenue.
Bin Li 0035, Dong Hao, Dengji Zhao
IJCAI1
2019 Diffusion and Auction on Graphs
abstract
Auction is the common paradigm for resource allocation which is a fundamental problem in human society. Existing research indicates that the two primary objectives, the seller's revenue and the allocation efficiency, are generally conflicting in auction design. For the first time, we expand the domain of the classic auction to a social graph and formally identify a new class of auction mechanisms on graphs. All mechanisms in this class are incentive-compatible and also promote all buyers to diffuse the auction information to others, whereby both the seller's revenue and the allocation efficiency are significantly improved comparing with the Vickrey auction. It is found that the recently proposed information diffusion mechanism is an extreme case with the lowest revenue in this new class. Our work could potentially inspire a new perspective for the efficient and optimal auction design and could be applied into the prevalent online social and economic networks.
Bin Li 0035, Dong Hao, Dengji Zhao, Makoto Yokoo
IJCAI1
2018 Customer Sharing in Economic Networks with Costs
abstract
In an economic market, sellers, infomediaries and customers constitute an economic network. Each seller has her own customer group and the seller's private customers are unobservable to other sellers. Therefore, a seller can only sell commodities among her own customers unless other sellers or infomediaries share her sale information to their customer groups. However, a seller is not incentivized to share others' sale information by default, which leads to inefficient resource allocation and limited revenue for the sale. To tackle this problem, we develop a novel mechanism called customer sharing mechanism (CSM) which incentivizes all sellers to share each other's sale information to their private customer groups. Furthermore, CSM also incentivizes all customers to truthfully participate in the sale. In the end, CSM not only allocates the commodities efficiently but also optimizes the seller's revenue.
Bin Li 0035, Dong Hao, Dengji Zhao, Tao Zhou 0001
IJCAI1
2017 Mechanism Design in Social Networks
abstract
This paper studies an auction design problem for a seller to sell a commodity in a social network, where each individual (the seller or a buyer) can only communicate with her neighbors. The challenge to the seller is to design a mechanism to incentivize the buyers, who are aware of the auction, to further propagate the information to their neighbors so that more buyers will participate in the auction and hence, the seller will be able to make a higher revenue. We propose a novel auction mechanism, called information diffusion mechanism (IDM), which incentivizes the buyers to not only truthfully report their valuations on the commodity to the seller, but also further propagate the auction information to all their neighbors. In comparison, the direct extension of the well-known Vickrey-Clarke-Groves (VCG) mechanism in social networks can also incentivize the information diffusion, but it will decrease the seller's revenue or even lead to a deficit sometimes. The formalization of the problem has not yet been addressed in the literature of mechanism design and our solution is very significant in the presence of large-scale online social networks.
Bin Li 0035, Dong Hao, Dengji Zhao, Tao Zhou 0001
AAAI1