Demo Data from SIGIR 2026 / reviewers in the wild / expert
Andrey K. Yeatts
dblp:90/6423
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 1991
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
User interface design and tools · 56% Interaction techniques and input · 44% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › immersive interaction
VR interaction |
0.0 | 1 | 1991 | A nose gesture interface device: extending virtual realities · UIST 1991 |
Interaction techniques and input
gesture input |
0.0 | 1 | 1991 | A nose gesture interface device: extending virtual realities · UIST 1991 |
User interface design and tools › interactive design tools
interface builder |
0.0 | 1 | 1991 | Smoothly integrating rule-based techniques into a direct manipulation interface builder · UIST 1991 |
User interface design and tools
user interface generation |
0.0 | 1 | 1991 | Smoothly integrating rule-based techniques into a direct manipulation interface builder · UIST 1991 |
Interaction techniques and input
body movement input |
0.0 | 1 | 1991 | A nose gesture interface device: extending virtual realities · UIST 1991 |
Methods — techniques the papers use, named apart from their topics
semantic snapping · 0.0rule-based inference · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1991 | A nose gesture interface device: extending virtual realitiesabstractArticle Free Access Share on A nose gesture interface device: extending virtual realities Authors: Tyson R. Henry Department of Computer Science and Biomedical Interfaces, University of Arizona, Tucson, AZ Department of Computer Science and Biomedical Interfaces, University of Arizona, Tucson, AZView Profile , Scott E. Hudson Department of Computer Science and Biomedical Interfaces, University of Arizona, Tucson, AZ Department of Computer Science and Biomedical Interfaces, University of Arizona, Tucson, AZView Profile , Andrey K. Yeatts Department of Computer Science and Biomedical Interfaces, University of Arizona, Tucson, AZ Department of Computer Science and Biomedical Interfaces, University of Arizona, Tucson, AZView Profile , Brad A. Myers School of Computer Science, Carnegie Mellon University, Pittsburgh, PA School of Computer Science, Carnegie Mellon University, Pittsburgh, PAView Profile , Steven Feiner Department of Computer Science, Columbia University, New York, NY Department of Computer Science, Columbia University, New York, NYView Profile Authors Info & Claims UIST '91: Proceedings of the 4th annual ACM symposium on User interface software and technologyNovember 1991 Pages 65–68https://doi.org/10.1145/120782.120789Published:11 November 1991Publication History 5citation995DownloadsMetricsTotal Citations5Total Downloads995Last 12 Months76Last 6 weeks3 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF Tyson R. Henry, Scott E. Hudson, Andrey K. Yeatts, Brad A. Myers, Steven K. Feiner |
UIST | 3 |
| 1991 | Smoothly integrating rule-based techniques into a direct manipulation interface builderabstractWorkin automating the production of user interf%ce software has recently concentrated on two distinct approaches:systems that provide a direct manipulation editor for specifying user interfaces and systems that attempt to automatically generate much or all of the interface.This paper considers how a middle ground between these approaches can be constructed.It presents a technique whereby the rule-base inference methods used in many automatic generation systems can be smoothly integrated into a direct manipulation interface builder.This integration is achieved by explicitly representing the results of inference rules in the direct manipulation framework and by using semantic snapping techniques to give the user direct feedback and interactive control over the application of rules. Scott E. Hudson, Andrey K. Yeatts |
UIST | 2 |