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William J. Hankley

dblp:91/1266 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 1980
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 100%
Computer graphics and multimedia
1 paper
Image and video coding · 100%
Computer networks
1 paper
Content delivery and video streaming · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies › online learning
remote teaching
0.011980
Color graphics for remote teaching · SIGGRAPH 1980
Image and video coding
image compression
0.011980
Color graphics for remote teaching · SIGGRAPH 1980

Methods — techniques the papers use, named apart from their topics

telephone line transmission · 0.0color graphics · 0.0
YearPublicationVenuePosition
1980 Remote teaching (Panel Discussion): Technology and experience
abstract
The demand for computer science education on the college campus is rapidly increasing. This is due to the ever expanding market for computer expertise in industry, government, and academia. The growth in the need for off-campus computer science instruction is also phenomenal. Professionals in areas other than computer science—engineering, business, etc.—need to acquire computing skills. Computer scientists need to continually keep pace with the rapidly evolving computer technology. This training must be available at sites remote from the college campus. In the era of overall decreasing college enrollments, computer science educators are being requested to service this off-campus market.
William J. Hankley, Ted G. Lewis, Stuart Meyer, Ron Clark, Virgil Wallentine
SIGCSE1
1980 Color graphics for remote teaching
abstract
A system for preparation and manipulation of color graphics video frames is described. The system commands are designed for use by a class instructor (who is not a computer science person) in preparation and delivery of lectures to a remote site. The system can provide the types of images, overlays, and coloring that could be drawn using transparency sheets and color pens, or that could prepared as 35 mm technical slides (not photographs, but text and diagrams). The hardware consists of standardly available input, display, and output components. Several hardware alternatives are noted so that cost and capability tradeoffs can be compared. Communication between the instructor's site and the remote class site uses standard telephone lines for transmission of participants' voices and for digital graphics commands and compressed image data. The system software is yet in experimental form. It is in BASIC, but in modular form. While none of the individual components or graphics concepts in this system is in itself dramatically new, the integrated system demonstrates an important advancement in state-of-the-art for remote instruction.
William J. Hankley, Virgil Wallentine
SIGGRAPH1
1973 Separation of introductory programming and language instruction
abstract
The common instructional approach in first programming courses is to consider jointly programming technique and coding in a particular language. This has the inherent disadvantage of focusing on language details at the expense of the skills of problem solving. As an alternative, a separated, but coordinated, course in programming concepts and a laboratory on language coding are proposed. We submit that this approach allows emphasis to be placed on the creative aspects of problem solving and programming, and that it allows an efficiency in concepts instruction, through avoidance of language details, and an efficiency in language instruction by using algorithms developed in the concepts course. A suggested selection of concepts is given, and the separation of responsibilities between the program development and coding are illustrated.
Paul S. Fisher, William J. Hankley, Virgil Wallentine
SIGCSE2