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Jae Seok Jang

dblp:91/3080 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 2017
0000-0002-0693-8863ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › augmented reality
augmented reality system
0.212014
Two-Phase Calibration for a Mirror Metaphor Augmented Reality System · Proc. IEEE 2014
Virtual and augmented reality › calibration and registration
calibration
0.212014
Two-Phase Calibration for a Mirror Metaphor Augmented Reality System · Proc. IEEE 2014

Methods — techniques the papers use, named apart from their topics

two-phase calibration · 0.2
YearPublicationVenuePosition
2017 Focused augmented mirror based on human visual perception
Jae Seok Jang, Soo Ho Choi, Gi Sook Jung, Soon Ki Jung
Vis. Comput.1
2014 Two-Phase Calibration for a Mirror Metaphor Augmented Reality System
abstract
According to the ways to see the real environments, mirror metaphor augmented reality systems can be classified into video see-through virtual mirror displays and reflective half-mirror displays. The two systems have distinctive characteristics and application fields with different types of complexity. In this paper, we introduce a system configuration to implement a prototype of a reflective half-mirror display-based augmented reality system. We also present a two-phase calibration method using an extra camera for the system. Finally, we describe three error sources in the proposed system and show the result of analysis of these errors with several experiments.
Jae Seok Jang, Gi Sook Jung, Tae Hwan Lee, Soon Ki Jung
Proc. IEEE1
2013 Rotation estimation for visual odometry using 3D vector correspondence
abstract
Visual odometry is important to obtain the vehicle motion as well as the relative motion of the surroundings such as moving/stationary objects to the vehicle. This paper presents a vehicle motion estimation approach which uses 3D vector correspondences. We design an objective function using 3D vector registration error and optimize it. The proposed method estimates more accurate rotation matrix compared to the previous method.
Jae Seok Jang, Kwang Hee Won, Soon Ki Jung
IECON1