Demo Data from SIGIR 2026 / reviewers in the wild / expert
Lyndsey Clarke
dblp:92/9696
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › 3d face modeling
3d caricature generation |
0.1 | 1 | 2011 | Automatic Generation of 3D Caricatures Based on Artistic Deformation Styles · IEEE Trans. Vis. Comput. Graph. 2011 |
Geometric modeling and processing › deformation
free-form deformation |
0.0 | 1 | 2011 | Automatic Generation of 3D Caricatures Based on Artistic Deformation Styles · IEEE Trans. Vis. Comput. Graph. 2011 |
Methods — techniques the papers use, named apart from their topics
pseudo stress-strain model · 0.1multilevel free-form deformation · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Automatic Generation of 3D Caricatures Based on Artistic Deformation StylesabstractCaricatures are a form of humorous visual art, usually created by skilled artists for the intention of amusement and entertainment. In this paper, we present a novel approach for automatic generation of digital caricatures from facial photographs, which capture artistic deformation styles from hand-drawn caricatures. We introduced a pseudo stress-strain model to encode the parameters of an artistic deformation style using "virtual" physical and material properties. We have also developed a software system for performing the caricaturistic deformation in 3D which eliminates the undesirable artifacts in 2D caricaturization. We employed a Multilevel Free-Form Deformation (MFFD) technique to optimize a 3D head model reconstructed from an input facial photograph, and for controlling the caricaturistic deformation. Our results demonstrated the effectiveness and usability of the proposed approach, which allows ordinary users to apply the captured and stored deformation styles to a variety of facial photographs. Lyndsey Clarke, Min Chen 0001, Benjamin Mora |
IEEE Trans. Vis. Comput. Graph. | 1 |