Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Alexis Zerroug

dblp:93/8319 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 77% Immersive interaction · 23%
Computer networks
1 paper
Wireless sensing and localization · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic feedback
wearable haptic feedback
0.112009
Virtual Haptic Radar · SIGGRAPH ASIA Sketches 2009
Immersive interaction
virtual reality interaction
0.012009
Virtual Haptic Radar · SIGGRAPH ASIA Sketches 2009
Wireless sensing and localization
indoor localization
0.012009
Virtual Haptic Radar · SIGGRAPH ASIA Sketches 2009

Methods — techniques the papers use, named apart from their topics

vibrotactile actuation · 0.2ultrasound indoor positioning · 0.2
YearPublicationVenuePosition
2009 Virtual Haptic Radar
abstract
We present here a first prototype of the Virtual Haptic Radar (VHR), a wearable device helping actors become aware of the presence of invisible virtual objects in their path when evolving in a virtual studio (such as a "bluescreen" filming stage [Figure 1]). The VHR is a natural extension of the Haptic Radar (HR) and its principle [Cassinelli et al. 2006] in the realm of virtual reality: while each module of the HR had a small vibrator and a rangefinder to measure distance to real obstacles, the VHR module lacks the rangefinder but accommodates instead a (cheap) ultrasound-based indoor positioning system that gives it the ability to know exactly where it is situated relatively to an external frame of reference.
Alexis Zerroug, Álvaro Cassinelli, Masatoshi Ishikawa
SIGGRAPH ASIA Sketches1