Demo Data from SIGIR 2026 / reviewers in the wild / expert
Thomas A. Finholt
dblp:94/2188 · also Tom Finholt
· DBLP profile ↗
13ranked-venue papers
3as first author
0since 2021 · last 2008
0000-0001-9529-4467ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 9 · 2 first-authorSoftware engineering, systems software and programming languages · 2 · 1 first-authorArtificial intelligence and machine learning · 1Systems, architecture and hardware · 1Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
6 papers |
Collaborative and social computing · 96% Usability and user experience research · 4% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% | |
| Software engineering, system software, and programming languages
3 papers |
Empirical software engineering · 57% Requirements engineering and software design · 43% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational science and engineering · 100% |
Topics — the 16 heaviest of 19, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Requirements engineering and software design
requirements elicitation |
0.1 | 1 | 2008 | Representing community: knowing users in the face of changing constituencies · CSCW 2008 |
Algorithmic game theory and mechanism design › fair division
equitable allocations |
0.1 | 1 | 2007 | Shake it up baby: scheduling with package auctions · EC 2007 |
Algorithmic game theory and mechanism design
mechanism design |
0.1 | 1 | 2007 | Shake it up baby: scheduling with package auctions · EC 2007 |
Algorithmic game theory and mechanism design › resource allocation
resource allocation mechanism |
0.1 | 1 | 2007 | Shake it up baby: scheduling with package auctions · EC 2007 |
Collaborative and social computing
computer-supported cooperative work |
0.1 | 2 | 2002 | Introducing instant messaging and chat in the workplace · CHI 2002 Distance, dependencies, and delay in a global collaboration · CSCW 2000 |
Collaborative and social computing › interpersonal communication
common ground |
0.1 | 1 | 2005 | Grounding needs: achieving common ground via lightweight chat in large, distributed, ad-hoc groups · CHI 2005 |
Collaborative and social computing › remote collaboration
globally distributed teams |
0.0 | 1 | 2002 | Introducing instant messaging and chat in the workplace · CHI 2002 |
Empirical software engineering › software project management
coordination |
0.0 | 1 | 2001 | An Empirical Study of Global Software Development: Distance and Speed · ICSE 2001 |
Empirical software engineering
developer studies |
0.0 | 1 | 2001 | An Empirical Study of Global Software Development: Distance and Speed · ICSE 2001 |
Empirical software engineering › developer studies
global software development |
0.0 | 1 | 2001 | An Empirical Study of Global Software Development: Distance and Speed · ICSE 2001 |
Collaborative and social computing › remote collaboration
global collaboration |
0.0 | 1 | 2000 | Distance, dependencies, and delay in a global collaboration · CSCW 2000 |
Collaborative and social computing › team collaboration
virtual teams |
0.0 | 1 | 2000 | Distance, dependencies, and delay in a global collaboration · CSCW 2000 |
Collaborative and social computing › remote collaboration
collaboratories |
0.0 | 1 | 2007 | Shake it up baby: scheduling with package auctions · EC 2007 |
Empirical software engineering
mining software repositories |
0.0 | 1 | 2001 | An Empirical Study of Global Software Development: Distance and Speed · ICSE 2001 |
Empirical software engineering › software engineering management
software development organizations |
0.0 | 1 | 2000 | Distance, dependencies, and delay in a global collaboration · CSCW 2000 |
Collaborative and social computing
groupware |
0.0 | 1 | 1996 | Behavioral Evaluation of CSCW Technologies (Tutorial) · CSCW 1996 |
Methods — techniques the papers use, named apart from their topics
ethnography · 0.2knapsack optimization · 0.1experimental economic approaches · 0.1survey · 0.1field study · 0.1change management data · 0.1social network analysis · 0.0citation analysis · 0.0field deployment · 0.0source code change management analysis · 0.0behavioral evaluation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2008 | Representing community: knowing users in the face of changing constituenciesabstractThis paper traces the use of the concept 'community' by drawing attention to the ways in which it serves as an organizing principle within systems development. The data come from an ethnographic study of participants and their activities in the Water and Environmental Research Systems Network (WATERS). WATERS is a US National Science Foundation-funded observatory and cyberinfrastructure project intended to serve the heterogeneous scientific disciplines studying the water environment. We identify four vehicles by which WATERS participants sought to know the needs, conflicts and goals of their diverse communities: engaging in vernacular discussions; organizing community forums; implementing surveys; and requirements gathering. The paper concludes that the use of community in IT development projects is substantially divorced from its traditional meanings which emphasize collective moral orientations or shared affective ties; instead, within systems development, community has a closer meaning to a 'political constituency,' and is used as a short-hand for issues of inquiry, representation, inclusion and mandate. David Ribes, Thomas A. Finholt |
CSCW | 2 |
| 2008 | Keynote: The Coming Age of Virtual Organizations: Applying Lessons from the Early History of Geographically-Dispersed CollaborationabstractSummary form only given. Research agencies in the United States and around the world are now arguing for a new round of investment in computing and networks, termed "cyber infrastructure," to enable even more ambitious collaboration at the scale of thousands to tens of thousands of participants. Technology to support collaboration on this order is emerging, such as computational grids, and is being deployed within worldwide scientific enterprises, including the next generation of high energy physics experiments at CERN. However, despite this progress, it remains unclear whether lessons about effective virtual collaboration, gained from the first generation of collaborative tools, are being applied to guide the evolution of what have been termed "virtual organizations." This highlights socio-technical factors that undermine the effectiveness of virtual work and focuses on the special challenges of successfully addressing these factors in the coming age of virtual organizations. Thomas A. Finholt |
ICGSE | 1 |
| 2007 | Tensions across the scales: planning infrastructure for the long-termabstractIn designing information infrastructure participants are planning for the long-term. The notion of infrastructure evokes images beyond 'a proof of concept,' a 'prototype' or an isolated 'application'; it is intended to be a persistent, ubiquitous and reliable environment. However, in implementing such projects participants confront multiple difficulties such as securing sustained funding, supporting maintenance and integrating new technologies. David Ribes, Thomas A. Finholt |
GROUP | 2 |
| 2007 | Growing an infrastructure: the role of gateway organizations in cultivating new communities of usersabstractIssues of scaling are critical when an infrastructure is trying to grow. Systems that worked well with smaller numbers or particular types of users must change to meet the needs of an expanding and diversified user base. A first step toward growth is to cultivate new users. We present results from research that examines one approach to the challenge of attracting new users to a large-scale computing infrastructure. We describe gateway organizations and the important social and technical support they provide, which help potential users to conceptualize a use for the infrastructure and increase their willingness and ability to use it. Ann Zimmerman, Thomas A. Finholt |
GROUP | 2 |
| 2007 | Shake it up baby: scheduling with package auctionsabstractIn many disciplines success depends onaccess to scarce resources, such as unique instruments. Researchon computer-supported cooperative work has contributed to the development of technologies, such as collaboratories, that broaden access to scarce scientific and engineering resources. While broader access is often applauded, little attention has been focused on the problem of equitable and efficient resource allocation in the face of increased demand created through collaboratory use. This paper, then, uses the framework of mechanism design to evaluate different resource allocation schemes (RAD, Vickery, and knapsack). Experimental results show that knapsack achieves a more equitable distribution of resources than RAD or Vickery, but that RAD and Vickery are both more efficient than knapsack. The findings highlight the need for systematic exploration of allocation mechanisms within collaboratories, where simple optimization (e.g., knapsack) is likely to produce a sub-optimal match of resources to needs. More generally, the findings illustrate the utility of experimental economic approaches in understanding issues that emerge in large-scale collaborations, such as entire scientific and engineering communities. Kan Takeuchi, John Lin, Yan Chen 0014, Thomas A. Finholt |
EC | 4 |
| 2007 | Using the Sakai collaborative toolkit in e-Research applicationsabstractAbstract The Sakai Project ( http://www.sakaiproject.org ) is developing a collaborative environment that provides capabilities that span teaching and learning as well as e‐Research applications. By exploiting the significant requirements overlap in the collaboration space between these areas, the Sakai community can harness significant resources to develop an increasingly rich set of collaborative tools. While collaboration is a significant element of many e‐Research projects, there are many other important elements including portals, data repositories, compute resources, special software, data sources, desktop applications, and content management/e‐Publication. The successful e‐Research projects will find ways to harness all of these elements to advance their science in the most effective manner. It is critical to realize that there is not a single software product that can meet the requirements for such a rich e‐Research effort. Realizing that multiple elements must be integrated together for best effect leads us to focus on understanding the nature of integration and working together to improve the cross‐application integration. This leads us not to drive towards a single toolkit (such as Sakai or Globus), but instead to a meta‐toolkit containing well‐integrated applications. When considering a technology for use, perhaps the most important aspect of that technology is how well it integrates with other technologies. Copyright © 2007 John Wiley & Sons, Ltd. Charles R. Severance, Joseph Hardin, Glenn Golden, Robert Crouchley, Adrian Fish, Thomas A. Finholt, Beth Kirschner, Jim Eng, Rob Allan |
Concurr. Comput. Pract. Exp. | 6 |
| 2005 | Grounding needs: achieving common ground via lightweight chat in large, distributed, ad-hoc groupsabstractThis paper reports on the emergent use of lightweight text chat to provide important grounding and facilitation information in a large, distributed, ad-hoc group of researchers participating in a live experiment. The success of chat in this setting suggests a critical re-examination and extension of Clark and Brennan's work on grounding in communication. Specifically, it is argued that there are some settings characterized by reduced information and clarification needs, where the use of extremely lightweight tools (such as basic text chat) can be sufficient for achieving common ground - even when conversational participants are unknown to each other. Theoretical and design implications are then presented. Jeremy P. Birnholtz, Thomas A. Finholt, Daniel B. Horn, Sung Joo Bae |
CHI | 2 |
| 2004 | Six degrees of jonathan grudin: a social network analysis of the evolution and impact of CSCW researchabstractIn this paper, we describe the evolution and impact of computer-supported cooperative work (CSCW) research through social network analysis of coauthorship data. A network of authors as nodes and shared papers as links is used to compare patterns of growth and collaboration in CSCW with other domains, such as high-energy physics and computer science. Further, the coauthorship network data are used to depict dynamic changes in the structure of CSCW collaborations over time. Examination of these changes shows high volatility in the composition of the CSCW research community over decade-long time spans. These data are augmented by a brief citation analysis of recent CSCW conferences. We discuss the implications of the CSCW findings in terms of the influence of CSCW research on the larger field of HCI research as well as the general utility of social network analysis for understanding patterns of collaboration. Daniel B. Horn, Thomas A. Finholt, Jeremy P. Birnholtz, Dheeraj Motwani, Swapnaa Jayaraman |
CSCW | 2 |
| 2002 | Introducing instant messaging and chat in the workplaceabstractWe report on our experiences of introducing an instant messaging and group chat application into geographically distributed workgroups. We describe a number of issues we encountered, including privacy concerns, individual versus group training, and focusing on teams or individuals. The perception of the tool's utility was a complex issue, depending both on users' views of the importance of informal communication, and their perceptions of the nature of cross-site communication issues. Finally, we conclude with a discussion of critical mass, which is related to the features each user actually uses. More generally, we encountered a dilemma that imposes serious challenges for user-centered design of groupware systems James D. Herbsleb, David L. Atkins, David G. Boyer, Mark J. Handel, Thomas A. Finholt |
CHI | 5 |
| 2001 | An Empirical Study of Global Software Development: Distance and SpeedabstractGlobal software development is rapidly becoming the norm for technology companies. Previous qualitative research suggests that multi-site development may increase the development cycle time. We use both survey data and data from the source code change management system to model the extent of delay in a multi-site software development organization, and explore several possible mechanisms for this delay. We also measure differences in same-site and cross-site communication patterns, and analyze the relationship of these variables to delay. Our results show that, compared to same-site work, cross-site work takes much longer and requires more people for work of equal size and complexity. We also report a strong relationship between delay in cross-site work and the degree to which remote colleagues are perceived to help out when workloads are heavy. We discuss the implications of our findings for collaboration technology for distributed software development. James D. Herbsleb, Audris Mockus, Thomas A. Finholt, Rebecca E. Grinter |
ICSE | 3 |
| 2000 | Distance, dependencies, and delay in a global collaborationabstractCollaborations over distance must contend with the loss of the rich, subtle interactions that co-located teams use to coordinate their work. Previous research has suggested that one consequence of this loss is that cross-site work will take longer than comparable single-site work. We use both survey data and data from the change management system to measure the extent of delay in a multi-site software development organization. We also measure site interdependence, differences in same-site and cross-site communication patterns, and analyze the relationship of these variables to delay. Our results show a significant relationship between delay in cross-site work and the degree to which remote colleagues are perceived to help out when workloads are heavy. This result is particularly troubling in light of the finding that workers generally believed they were as helpful to their remote colleagues as to their local colleagues. We discuss implications of our findings for collaboration technology for distributed organizations. James D. Herbsleb, Audris Mockus, Thomas A. Finholt, Rebecca E. Grinter |
CSCW | 3 |
| 1998 | Tutorials (Summary)abstractArticle Free Access Share on Tutorials (summary) Authors: Tom Finholt University of Michigan University of MichiganView Profile , Mark S. Ackerman University of California, Irvine, University of California, Irvine,View Profile Authors Info & Claims CSCW '98: Proceedings of the 1998 ACM conference on Computer supported cooperative workNovember 1998 Pages 427–431https://doi.org/10.1145/289444.289522Published:01 November 1998Publication History 0citation512DownloadsMetricsTotal Citations0Total Downloads512Last 12 Months8Last 6 weeks0 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF Thomas A. Finholt, Mark S. Ackerman |
CSCW | 1 |
| 1996 | Behavioral Evaluation of CSCW Technologies (Tutorial)abstractGoals and objectives: Evaluating CSCW systems is much more difficult than evaluating single-user systems because of the additional group and organizational factors. Behavioral evaluation consists of having people use CSCW technologies under appropriate conditions and gathering either qualitiative or quantitative information about their behavior. Thomas A. Finholt, Gary M. Olson, Judith S. Olson |
CSCW | 1 |