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Jefferson Han

dblp:94/6833 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › telepresence
immersive teleconferencing
0.011996
CU-SeeMe VR Immersive Desktop Teleconferencing · ACM Multimedia 1996
Collaborative and social computing › video conferencing
desktop conferencing
0.011996
CU-SeeMe VR Immersive Desktop Teleconferencing · ACM Multimedia 1996
Collaborative and social computing
video conferencing
0.011996
CU-SeeMe VR Immersive Desktop Teleconferencing · ACM Multimedia 1996

Methods — techniques the papers use, named apart from their topics

virtual reality · 0.0distributed system architecture · 0.0
YearPublicationVenuePosition
1996 CU-SeeMe VR Immersive Desktop Teleconferencing
abstract
Current video-conferencing systems provide a "video-ins-window" user interface.This paper presents a distributed video-conferencing system called CU-SeeMe VR that embeds live video and audio conferencing in a virtual space.This paper describes a prototype implementation of CU-SeeMe VR, including the user interface, system architecture, and a detailed look at the enabling technologies.Future directions and the implications of the virtual reality metaphor are discussed.
Jefferson Han, Brian Christopher Smith
ACM Multimedia1