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Akihiro Saito

dblp:97/459 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Language models and text generation · 100%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
conversational systems
0.112015
Automatic Expressive Opinion Sentence Generation for Enjoyable Conversational Systems · IEEE ACM Trans. Audio Speech Lang. Process. 2015

Methods — techniques the papers use, named apart from their topics

review mining · 0.4contextual relevance ranking · 0.4
YearPublicationVenuePosition
2015 Automatic Expressive Opinion Sentence Generation for Enjoyable Conversational Systems
abstract
In terms of functional conversations, Grice's Maxim of Quantity suggests that responses should contain no more information than was explicitly asked for. However, in our daily conversations, more informative response skills are usually employed in order to hold enjoyable conversations with interlocutors. These responses are usually produced as forms of one's additional opinions, which usually contain their original viewpoints as well as novel means of expression, rather than simple and common responses characteristic of the general public. In this paper, we propose automatic expressive opinion sentence generation mechanisms for enjoyable conversational systems. The generated opinions are extracted from a large number of reviews on the web, and ranked in terms of contextual relevance, length of sentences, and amount of information represented by the frequency of adjectives. The sentence generator also has an additional phrasing skill. Three controlled lab experiments were conducted, where subjects were requested to read generated sentences and watch videos filmed about conversations between the robot and a person. The results implied that mechanisms effectively promote users' enjoyment and interests.
Yoichi Matsuyama, Akihiro Saito, Shinya Fujie, Tetsunori Kobayashi
IEEE ACM Trans. Audio Speech Lang. Process.2
2013 A Four-Participant Group Facilitation Framework for Conversational Robots
Yoichi Matsuyama, Iwao Akiba, Akihiro Saito, Tetsunori Kobayashi
SIGDIAL Conference3