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Thibault Voisin

dblp:97/9255 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
social presence
0.112011
Between real-world and virtual agents: the disembodied robot · HRI 2011
Collaborative and social computing › shared spaces
shared physical space
0.012011
Between real-world and virtual agents: the disembodied robot · HRI 2011

Methods — techniques the papers use, named apart from their topics

oral communication · 0.13d detection · 0.1
YearPublicationVenuePosition
2011 Between real-world and virtual agents: the disembodied robot
abstract
In this study, we propose a disembodied real-world agent and the study of the influence of this disembodiment on the social separation between the user and the agent. In order to give a clue to the user about the presence of the robot and to make possible a visual feedback, we decide to use independent robotic body parts that mimic human hands and eyes. This robot is also able to share real-world space with the user, and react to his presence, through 3d detection and oral communication. Thus, we can obtain an agent with an important presence while keeping good space efficiency, and as a result ban any existing social barrier.
Thibault Voisin, Hirotaka Osawa, Seiji Yamada, Michita Imai
HRI1