Demo Data from SIGIR 2026 / reviewers in the wild / expert
Georgios Georgiadis
dblp:97/9934
· DBLP profile ↗
12ranked-venue papers
8as first author
2since 2021 · last 2022
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 8 · 7 first-authorArtificial intelligence and machine learning · 4 · 3 first-authorDatabases, data management, data science and information retrieval · 3 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Efficient and distributed learning · 75% Deep learning architectures and training · 12% Video understanding and tracking · 9% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 50% Image and video coding · 50% | |
| Theoretical computer science
1 paper |
Information theory · 67% Mathematical optimization · 33% |
Topics — the 14 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
model compression |
0.8 | 2 | 2020 | Post-training Piecewise Linear Quantization for Deep Neural Networks · ECCV (2) 2020 Accelerating Convolutional Neural Networks via Activation Map Compression · CVPR 2019 |
Machine learning › Efficient and distributed learning › model compression › quantization
post-training quantization |
0.4 | 1 | 2020 | Post-training Piecewise Linear Quantization for Deep Neural Networks · ECCV (2) 2020 |
Machine learning › Efficient and distributed learning › model compression
quantization |
0.4 | 1 | 2020 | Post-training Piecewise Linear Quantization for Deep Neural Networks · ECCV (2) 2020 |
Machine learning › Efficient and distributed learning › model compression › neural network compression
activation compression |
0.4 | 1 | 2019 | Accelerating Convolutional Neural Networks via Activation Map Compression · CVPR 2019 |
Machine learning › Deep learning architectures and training › convolutional neural network
convolutional neural network acceleration |
0.4 | 1 | 2019 | Accelerating Convolutional Neural Networks via Activation Map Compression · CVPR 2019 |
Machine learning › Efficient and distributed learning
inference efficiency |
0.4 | 1 | 2019 | Accelerating Convolutional Neural Networks via Activation Map Compression · CVPR 2019 |
Image and video coding
texture compression |
0.2 | 1 | 2015 | Texture representations for image and video synthesis · CVPR 2015 |
Visual content generation and editing
texture synthesis |
0.2 | 1 | 2015 | Texture representations for image and video synthesis · CVPR 2015 |
Computer vision › Video understanding and tracking › motion detection
independent motion detection |
0.1 | 1 | 2012 | Actionable saliency detection: Independent motion detection without independent motion estimation · CVPR 2012 |
Computer vision › Video understanding and tracking
motion detection |
0.1 | 1 | 2012 | Actionable saliency detection: Independent motion detection without independent motion estimation · CVPR 2012 |
Computer vision › Segmentation and scene understanding
saliency detection |
0.1 | 1 | 2012 | Actionable saliency detection: Independent motion detection without independent motion estimation · CVPR 2012 |
Information theory › hypothesis testing
change-point detection |
0.1 | 1 | 2011 | Quickest Search Over Multiple Sequences · IEEE Trans. Inf. Theory 2011 |
Mathematical optimization
sequential decision making |
0.1 | 1 | 2011 | Quickest Search Over Multiple Sequences · IEEE Trans. Inf. Theory 2011 |
Information theory › hypothesis testing
sequential hypothesis testing |
0.1 | 1 | 2011 | Quickest Search Over Multiple Sequences · IEEE Trans. Inf. Theory 2011 |
Methods — techniques the papers use, named apart from their topics
piecewise linear quantization · 0.4sparsification · 0.4quantization · 0.4entropy coding · 0.4texture representation · 0.2structural and statistical dissimilarity · 0.2robust statistical inference · 0.1epipolar domain deformation · 0.1bayesian formulation · 0.1CUSUM test · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Towards a privacy impact assessment methodology to support the requirements of the general data protection regulation in a big data analytics context: A systematic literature review
Georgios Georgiadis, Geert Poels |
Comput. Law Secur. Rev. | 1 |
| 2021 | Factors Influencing Public Transport Demand in Sicily During COVID-19 Era: A Study of Commuters' Travel and Mode Choice Behaviors
Socrates Basbas, Georgios Georgiadis, Tiziana Campisi, Giovanni Tesoriere |
ICCSA (6) | 2 |
| 2020 | Post-training Piecewise Linear Quantization for Deep Neural Networks
Ali Shafiee, Hamzah Abdel-Aziz, David Thorsley, Georgios Georgiadis, Joseph Hassoun |
ECCV (2) | 5 |
| 2020 | Shared Mobility and Last-Mile Connectivity to Metro Public Transport: Survey Design Aspects for Determining Willingness for Intermodal Ridesharing in Athens
Alexandros Deloukas, Georgios Georgiadis, Panagiotis Papaioannou |
ICCSA (2) | 2 |
| 2019 | Accelerating Convolutional Neural Networks via Activation Map CompressionabstractThe deep learning revolution brought us an extensive array of neural network architectures that achieve state-of-the-art performance in a wide variety of Computer Vision tasks including among others, classification, detection and segmentation. In parallel, we have also been observing an unprecedented demand in computational and memory requirements, rendering the efficient use of neural networks in low-powered devices virtually unattainable. Towards this end, we propose a three-stage compression and acceleration pipeline that sparsifies, quantizes and entropy encodes activation maps of Convolutional Neural Networks. Sparsification increases the representational power of activation maps leading to both acceleration of inference and higher model accuracy. Inception-V3 and MobileNet-V1 can be accelerated by as much as 1.6x with an increase in accuracy of 0.38% and 0.54% on the ImageNet and CIFAR-10 datasets respectively. Quantizing and entropy coding the sparser activation maps lead to higher compression over the baseline, reducing the memory cost of the network execution. Inception-V3 and MobileNet-V1 activation maps, quantized to 16 bits, are compressed by as much as 6x with an increase in accuracy of 0.36% and 0.55% respectively. Georgios Georgiadis |
CVPR | 1 |
| 2016 | A mid-level representation of visual structures for video compressionabstractA video coding system is presented that partitions the scene into "visual structures" and a residual "background" layer. A low-level representation ("track-template") of visual structures is proposed that exploits their temporal redundancy. A dictionary of track-templates is constructed that is used to encode video frames. We make optimal use of the dictionary in terms of rate-distortion by choosing a subset of the dictionary's elements for encoding using a Markov Random Field (MRF) formulation that places the track-templates in "depth" layers. The selected "track-templates" form the mid-level representation of the "visual structure" regions of the video. Our video coding system offers improvements over H.265/H.264 and other methods in a rate-distortion comparison. Georgios Georgiadis, Stefano Soatto |
WACV | 1 |
| 2015 | Texture representations for image and video synthesisabstractIn texture synthesis and classification, algorithms require a small texture to be provided as an input, which is assumed to be representative of a larger region to be re-synthesized or categorized. We focus on how to characterize such textures and automatically retrieve them. Most works generate these small input textures manually by cropping, which does not ensure maximal compression, nor that the selection is the best representative of the original. We construct a new representation that compactly summarizes a texture, while using less storage, that can be used for texture compression and synthesis. We also demonstrate how the representation can be integrated in our proposed video texture synthesis algorithm to generate novel instances of textures and video hole-filling. Finally, we propose a novel criterion that measures structural and statistical dissimilarity between textures. Georgios Georgiadis, Alessandro Chiuso, Stefano Soatto |
CVPR | 1 |
| 2015 | Exploiting Temporal Redundancy of Visual Structures for Video CompressionabstractSummary form only given. We present a video coding system that partitions the scene into "visual structures" and a residual "background" layer. The system exploits the temporal redundancy of visual structures to compress video sequences. We construct a dictionary of track-templates, which correspond to a representation of visual structures. We subsequently choose a subset of the dictionary's elements to encode video frames using a Markov Random Field (MRF) formulation that places the track-templates in "depth" layers. Our video coding system offers an improvement over H.265/H.264 and other methods in a rate-distortion comparison. Georgios Georgiadis, Stefano Soatto |
DCC | 1 |
| 2013 | Texture CompressionabstractWe characterize ``visual textures'' as realizations of a stationary, ergodic, Markovian process, and propose using its approximate minimal sufficient statistics for compressing texture images. We propose inference algorithms for estimating the ``state'' of such process and its ``variability''. These represent the encoding stage. We also propose a non-parametric sampling scheme for decoding, by synthesizing textures from their encoding. While these are not faithful reproductions of the original textures (so they would fail a comparison test based on PSNR), they capture the statistical properties of the underlying process, as we demonstrate empirically. We also quantify the tradeoff between fidelity (measured by a proxy of a perceptual score) and complexity. Georgios Georgiadis, Alessandro Chiuso, Stefano Soatto |
DCC | 1 |
| 2012 | Actionable saliency detection: Independent motion detection without independent motion estimationabstractWe present a model and an algorithm to detect salient regions in video taken from a moving camera. In particular, we are interested in capturing small objects that move independently in the scene, such as vehicles and people as seen from aerial or ground vehicles. Many of the scenarios of interest challenge existing schemes based on background subtraction (background motion too complex), multi-body motion estimation (insufficient parallax), and occlusion detection (uniformly textured background regions). We adopt a robust statistical inference approach to simultaneously estimate a maximally reduced regressor, and select regions that violate the null hypothesis (co-visibility under an epipolar domain deformation) as “salient”. We show that our algorithm can perform even in the absence of camera calibration information: while the resulting motion estimates would be incorrect, the partition of the domain into salient vs. non-salient is unaffected. We demonstrate our algorithm on video footage from helicopters, airplanes, and ground vehicles. Georgios Georgiadis, Alper Ayvaci, Stefano Soatto |
CVPR | 1 |
| 2012 | Scene-Aware Video Modeling and CompressionabstractWe describe a video compression methodology that exploits the structure of the data formation process, whereby the "source'' is the scene, and the ``channel'' includes scaling and occlusion phenomena that are critical elements of image formation. Thus our scheme involves occlusion detection, optical flow computation, texture/structure partition, and a notion of proper sampling. We show preliminary but promising results that exceed baseline compression performance, albeit at an increased computational cost. Georgios Georgiadis, Stefano Soatto |
DCC | 1 |
| 2011 | Quickest Search Over Multiple SequencesabstractThe problem of sequentially finding an independent and identically distributed sequence that is drawn from a probability distributionQ1by searching over multiple sequences, some of which are drawn fromQ1and the others of which are drawn from a different distributionQ0, is considered. In the problem considered, the number of sequences with distributionQ1is assumed to be a random variable whose value is unknown. Within a Bayesian formulation, a sequential decision rule is derived that optimizes a trade-off between the probability of false alarm and the number of samples needed for the decision. In the case in which one can observe one sequence at a time, it is shown that the cumulative sum (CUSUM) test, which is well-known to be optimal for a non-Bayesian statistical change-point detection formulation, is optimal for the problem under study. Specifically, the CUSUM test is run on the first sequence. If a reset event occurs in the CUSUM test, then the sequence under examination is abandoned and the rule switches to the next sequence. If the CUSUM test stops, then the rule declares that the sequence under examination when the test stops is generated byQ1. The result is derived by assuming that there are infinitely many sequences so that a sequence that has been examined once is not retested. If there are finitely many sequences, the result is also valid under a memorylessness condition. Expressions for the performance of the optimal sequential decision rule are also developed. The general case in which multiple sequences can be examined simultaneously is considered. The optimal solution for this general scenario is derived. Lifeng Lai, H. Vincent Poor, Yan Xin 0001, Georgios Georgiadis |
IEEE Trans. Inf. Theory | 4 |