Demo Data from SIGIR 2026 / reviewers in the wild / expert
Nicholas J. Yeadon
dblp:98/5200
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2001
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Content delivery and video streaming · 87% Internet architecture and protocols · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Content delivery and video streaming › video multicast
multimedia multicast |
0.0 | 1 | 1996 | Filters: QoS Support Mechanisms for Multipeer Communications · IEEE J. Sel. Areas Commun. 1996 |
Content delivery and video streaming
video coding |
0.0 | 1 | 1996 | Filters: QoS Support Mechanisms for Multipeer Communications · IEEE J. Sel. Areas Commun. 1996 |
Internet architecture and protocols › multicast
multicast protocols |
0.0 | 1 | 1996 | Filters: QoS Support Mechanisms for Multipeer Communications · IEEE J. Sel. Areas Commun. 1996 |
Methods — techniques the papers use, named apart from their topics
protocol design · 0.0filtering mechanisms · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2001 | QoS Filtering and Resource Reservation in an Internet Environment
Andreas Mauthe, Francisco Garcia 0001, David Hutchison 0001, Nicholas J. Yeadon |
Multim. Tools Appl. | 4 |
| 1996 | Filters: QoS Support Mechanisms for Multipeer CommunicationsabstractThe nature of distributed multimedia applications is such that they require multipeer communication support mechanisms. The multimedia traffic needs to be delivered to end-systems, networks, and end-users in a form that they can handle while satisfying the constraints imposed by the multimedia application. Quality-of-service (QoS) mechanisms that can ensure full quality media playout at high-performance workstations, while at the same time providing appropriately filtered lower quality media for playout at other end-systems, are required. Existing multicast support mechanisms are deficient for this purpose, in a heterogeneous environment, because they work on a common denominator premise where the quality delivered depends on the least capable link or node involved in the multicast session. This paper begins by discussing video compression; it proposes and analyzes the use of filtering mechanisms as means of supporting disparate receiver capabilities and QoS requirements. The paper describes the implementation of a number of filtering mechanisms and highlights the communications architecture within which these mechanisms are built. This architecture constitutes a specific network topology and a new protocol family developed within a UNIX-like operating system. Nicholas J. Yeadon, Francisco Garcia 0001, David Hutchison 0001, Doug Shepherd |
IEEE J. Sel. Areas Commun. | 1 |