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Sven Wehner

dblp:99/10018 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Face, body and person analysis · 67% 3D vision · 33%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › facial attribute analysis
gender recognition
0.212015
Real-time full-body human gender recognition in (RGB)-D data · ICRA 2015
Computer vision › Face, body and person analysis
pedestrian attribute recognition
0.212015
Real-time full-body human gender recognition in (RGB)-D data · ICRA 2015

Methods — techniques the papers use, named apart from their topics

tessellation-based learning · 0.2point cloud features · 0.2deep learning · 0.2HOG · 0.2
YearPublicationVenuePosition
2015 Real-time full-body human gender recognition in (RGB)-D data
abstract
Understanding social context is an important skill for robots that share a space with humans. In this paper, we address the problem of recognizing gender, a key piece of information when interacting with people and understanding human social relations and rules. Unlike previous work which typically considered faces or frontal body views in image data, we address the problem of recognizing gender in RGB-D data from side and back views as well. We present a large, gender-balanced, annotated, multi-perspective RGB-D dataset with full-body views of over a hundred different persons captured with both the Kinect v1 and Kinect v2 sensor. We then learn and compare several classifiers on the Kinect v2 data using a HOG baseline, two state-of-the-art deep-learning methods, and a recent tessellation-based learning approach. Originally developed for person detection in 3D data, the latter is able to learn the best selection, location and scale of a set of simple point cloud features. We show that for gender recognition, it outperforms the other approaches for both standing and walking people while being very efficient to compute with classification rates up to 150 Hz.
Timm Linder, Sven Wehner, Kai Oliver Arras
ICRA2