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Carlos Guedes

dblp:99/136 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2017
0000-0002-1898-2183ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Audio and music processing · 75% Computer animation and physical simulation · 25%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
music information retrieval
0.112009
Staff Detection with Stable Paths · IEEE Trans. Pattern Anal. Mach. Intell. 2009
Audio and music processing › music information retrieval
optical music recognition
0.112009
Staff Detection with Stable Paths · IEEE Trans. Pattern Anal. Mach. Intell. 2009
Computer animation and physical simulation › particle-based simulation
particle systems
0.112007
Particulate matters: generating particle flows from human movement · ACM Multimedia 2007
Audio and music processing
sonification
0.012007
Particulate matters: generating particle flows from human movement · ACM Multimedia 2007
Immersive interaction › artistic expression
interactive installation
0.012007
Particulate matters: generating particle flows from human movement · ACM Multimedia 2007

Methods — techniques the papers use, named apart from their topics

rotoscoping · 0.1motion tracking · 0.1meta-motion processing · 0.1stable path detection · 0.1
YearPublicationVenuePosition
2017 Automatic musical key estimation with adaptive mode bias
abstract
In this paper we present the INESC Key Detection (IKD) system which incorporates a novel method for dynamically biasing key mode estimation using the spatial displacement of beat-synchronous Tonal Interval Vectors (TIVs). We evaluate the performance of the IKD system at finding the global key on three annotated audio datasets and using three key-defining profiles. Results demonstrate the effectiveness of the mode bias in favoring either the major or minor mode, thus allowing users to fine tune this variable to improve correct key estimates on style-specific music datasets or to balance predictions across key modes on unknown input sources.
Gilberto Bernardes, Matthew E. P. Davies, Carlos Guedes
ICASSP3
2009 Staff Detection with Stable Paths
abstract
The preservation of musical works produced in the past requires their digitalization and transformation into a machine-readable format. The processing of handwritten musical scores by computers remains far from ideal. One of the fundamental stages to carry out this task is the staff line detection. We investigate a general-purpose, knowledge-free method for the automatic detection of music staff lines based on a stable path approach. Lines affected by curvature, discontinuities, and inclination are robustly detected. Experimental results show that the proposed technique consistently outperforms well-established algorithms.
J. dos Santos Cardoso, Artur Capela, Ana Rebelo, Carlos Guedes, J. Pinto da Costa
IEEE Trans. Pattern Anal. Mach. Intell.4
2008 A connected path approach for staff detection on a music score
abstract
The preservation of many music works produced in the past entails their digitalization and consequent accessibility in an easy-to-manage digital format. Carrying this task manually is very time consuming and error prone. While optical music recognition systems usually perform well on printed scores, the processing of handwritten musical scores by computers remain far from ideal. One of the fundamental stages to carry out this task is the staff line detection. In this paper a new method for the automatic detection of music staff lines based on a connected path approach is presented. Lines affected by curvature, discontinuities, and inclination are robustly detected. Experimental results show that the proposed technique consistently outperforms well-established algorithms.
Jaime S. Cardoso 0001, Artur Capela, Ana Rebelo, Carlos Guedes
ICIP4
2007 Particulate matters: generating particle flows from human movement
abstract
This paper describes methods used to construct an interactive installation using human motion to animate both a visual and aural particle system. It outlines the rotoscoping, meta-motion processing, aural and visual rendering systems. It goes into detailed explanation of the "particle flow" systems which lend form to the virtual characters. The paper finishes with a description of the tracking system and "inverse interaction", used by the installation.
Kirk A. Woolford, Carlos Guedes
ACM Multimedia2