Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ben Luna
dblp:99/4997
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 56% Geometric modeling and processing · 44% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
deformable models |
0.1 | 1 | 2005 | Local, deformable precomputed radiance transfer · ACM Trans. Graph. 2005 |
Rendering › global illumination
precomputed radiance transfer |
0.1 | 1 | 2005 | Local, deformable precomputed radiance transfer · ACM Trans. Graph. 2005 |
Rendering › global illumination
real-time global illumination |
0.0 | 1 | 2005 | Local, deformable precomputed radiance transfer · ACM Trans. Graph. 2005 |
Methods — techniques the papers use, named apart from their topics
zonal harmonics · 0.1spherical harmonics · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Local, deformable precomputed radiance transferabstractPrecomputed radiance transfer (PRT) captures realistic lighting effects from distant, low-frequency environmental lighting but has been limited to static models or precomputed sequences. We focus on PRT for local effects such as bumps, wrinkles, or other detailed features, but extend it to arbitrarily deformable models. Our approach applies zonal harmonics (ZH) which approximate spherical functions as sums of circularly symmetric Legendre polynomials around different axes. By spatially varying both the axes and coefficients of these basis functions, we can fit to spatially varying transfer signals. Compared to the spherical harmonic (SH) basis, the ZH basis yields a more compact approximation. More important, it can be trivially rotated whereas SH rotation is expensive and unsuited for dense per-vertex or per-pixel evaluation. This property allows, for the first time, PRT to be mapped onto deforming models which re-orient the local coordinate frame. We generate ZH transfer models by fitting to PRT signals simulated on meshes or simple parametric models for thin membranes and wrinkles. We show how shading with ZH transfer can be significantly accelerated by specializing to a given lighting environment. Finally, we demonstrate real-time rendering results with soft shadows, inter-reflections, and subsurface scatter on deforming models. Peter-Pike J. Sloan, Ben Luna, John M. Snyder |
ACM Trans. Graph. | 2 |