Demo Data from SIGIR 2026 / reviewers in the wild / expert
Anne Gérodolle
dblp:99/6874
· DBLP profile ↗
5ranked-venue papers
0as first author
0since 2021 · last 2008
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › virtual environment
networked virtual environment |
0.0 | 1 | 2002 | An Open Middleware for Large-Scale Networked Virtual Environments · VR 2002 |
Distributed systems › replication
partial replication |
0.0 | 1 | 2002 | An Open Middleware for Large-Scale Networked Virtual Environments · VR 2002 |
Methods — techniques the papers use, named apart from their topics
middleware · 0.1event communication · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2008 | Dynamic Web Services on a Home Service PlatformabstractThe Home Network is a pervasive environment by nature. Its openness to dynamic distributed and heterogeneous devices brings great challenges in home application design. We present here an open architecture for home service development. Distribution and heterogeneity are managed by service-oriented drivers leveraging the “service platform” concept. Our project provides an open source driver combining Web Services and OSGi standards to compose home services. Performance test results illustrate the service-oriented design. André Bottaro, Eric Simon, Stéphane Seyvoz, Anne Gérodolle |
AINA | 4 |
| 2007 | Pervasive Service Composition in the Home NetworkabstractThe home environment becomes ready to host distributed devices dynamically adapting to service availability and reacting to user location and user activity. Sensors, high definition rendering systems, home gateways, wired and wireless controllable equipments are now available. Many protocols enable connectivity and interaction between devices. However, challenges remain: protocol heterogeneity, interface fragmentation and device composition static aspect make self-organization and dynamic reconfiguration hardly achievable. This paper describes attractive scenarios at home which lead to the definition of the pervasive service composition requirements. A software architecture facing the mentioned challenges is proposed over OSGi. It first enables developers to implement distributed plug-n-play applications like a local one. It also delivers a service-oriented middleware allowing spontaneous distributed service composition to occur at runtime. André Bottaro, Anne Gérodolle, Philippe Lalanda |
AINA | 2 |
| 2005 | The Amigo Service Architecture for the Open Networked Home EnvironmentabstractThe Amigo project aims to develop a networked home system enabling the ambient intelligence / pervasive computing vision by effectively integrating devices and their hosted services in today’s home. The Amigo system architecture poses limited technology-specific restrictions, supporting interoperability among heterogeneous services. Nikolaos Georgantas, Sonia Ben Mokhtar, Yérom-David Bromberg, Valérie Issarny, Jarmo Kalaoja, Julia Kantorovitch, Anne Gérodolle, Ron Mevissen |
WICSA | 7 |
| 2002 | An Open Middleware for Large-Scale Networked Virtual EnvironmentsabstractThis paper presents a 100% Java middleware that aims to offer an open and extensible foundation for building large-scale real-time networked virtual environment applications. This platform relies on a partial replication model in which the whole simulation space is spread on a federation of processes based on application-specific criteria. A configurable event communication framework allows arbitrary consistency and synchronization protocols to be implemented in close cooperation with the application semantics. This middleware has been experimented with success for multi-player game prototypes involving both human-driven and autonomous simulated entities. Frédéric Dang Tran, Marina Deslaugiers, Anne Gérodolle, Laurent Hazard, Nicolas Rivierre |
VR | 3 |
| 2000 | An Object-Oriented Software Framework for Large-Scale Networked Virtual Environments
Frédéric Dang Tran, Anne Gérodolle |
Euro-Par | 2 |