Demo Data from SIGIR 2026 / reviewers in the wild / expert
Richard Hull 0002
dblp:h/RichardHull2
· DBLP profile ↗
7ranked-venue papers
1as first author
0since 2021 · last 2011
0000-0001-5534-4482ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 6 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
4 papers |
Ubiquitous computing and smart environments · 45% Collaborative and social computing · 20% Personal fabrication and tangible interfaces · 17% |
Topics — the 6 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing › social interaction › multi-user interaction
collaborative play |
0.1 | 1 | 2005 | Life on the edge: supporting collaboration in location-based experiences · CHI 2005 |
Ubiquitous computing and smart environments › location-based services
location-based experiences |
0.1 | 1 | 2005 | Life on the edge: supporting collaboration in location-based experiences · CHI 2005 |
Wearable and physiological sensing › vital sign monitoring
heart rate monitoring |
0.0 | 1 | 2005 | 'Ere be dragons: an interactive artwork · ACM Multimedia 2005 |
Games and playful interaction › pervasive games
location-based games |
0.0 | 1 | 2005 | Life on the edge: supporting collaboration in location-based experiences · CHI 2005 |
Ubiquitous computing and smart environments
interactive environments |
0.0 | 1 | 2004 | Rapid Authoring of Mediascapes · UbiComp 2004 |
Interaction techniques and input
pen input |
0.0 | 1 | 1995 | Recognition Accuracy and User Acceptance of Pen Interfaces · CHI 1995 |
Methods — techniques the papers use, named apart from their topics
heart rate sensing · 0.1GPS sensing · 0.1user study · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | A research methodology for evaluating location aware experiences
Josephine Reid, Richard Hull 0002, Ben J. C. Clayton, Tom Melamed, Phil Stenton |
Pers. Ubiquitous Comput. | 2 |
| 2010 | Priming, sense-making and help: Analysis of player behaviour in an immersive theatrical experience
Josephine Reid, Richard Hull 0002, Ben J. C. Clayton, Gary Porter, Phil Stenton |
Pervasive Mob. Comput. | 2 |
| 2005 | Life on the edge: supporting collaboration in location-based experiencesabstractWe study a collaborative location-based game in which groups of 'lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a straight-forward approach to location-based triggering in which players must be in the same spatial locale in order to share information and act together. Comparison of video recordings of physical play with system recordings of game events reveals subtle and complex interactions between highly dynamic player behavior and the underlying technology. While players exhibit a fluid approach to group formation, the system embodies a more rigid view, leading to difficulties with sharing context and coordinating actions, most notably when groups of players span virtual locale boundaries or initiate actions while on the move. We propose techniques for extending locales to support more flexible grouping and also discuss the broader implications of our findings for location-based applications in general. Steve Benford, Duncan Rowland, Martin Flintham, Adam Drozd, Richard Hull 0002, Josephine Reid, Jo Morrison, Keri Facer |
CHI | 5 |
| 2005 | 'Ere be dragons: an interactive artworkabstractThe paper introduces a pervasive digital artwork which harnesses live heart-rate and GPS data to create a novel experience on a Pocket PC. The aims of the project, the technologies employed and the results of a preliminary trial are briefly described. Stephen Boyd Davis, Magnus Moar, John Cox, Chris Riddoch, Karl Cooke, Rachel Jacobs, Matt Watkins, Richard Hull 0002, Tom Melamed |
ACM Multimedia | 8 |
| 2004 | Rapid Authoring of Mediascapes
Richard Hull 0002, Ben J. C. Clayton, Tom Melamed |
UbiComp | 1 |
| 2003 | Schminky: The design of a café based digital experience
Josephine Reid, Richard Hull 0002, Tom Melamed, Duncan Speakman |
Pers. Ubiquitous Comput. | 2 |
| 1995 | Recognition Accuracy and User Acceptance of Pen Interfaces
Clive Frankish, Richard Hull 0002, Pam Morgan |
CHI | 2 |