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Heinz Züllighoven

dblp:z/HZullighoven · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 6Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
2 papers
Requirements engineering and software design · 60% Empirical software engineering · 40%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 77% Usability and user experience research · 23%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Requirements engineering and software design › software design methodology
prototyping
0.021994
Prototyping in Industrial Software Projects-Bridging the Gap Between Theory and Practice · IEEE Trans. Software Eng. 1994
Prototyping in Industrial Software Projects - Bridging the Gap Between Theory and Practice · ICSE 1993
User interface design and tools
interface prototyping
0.011996
User Interface Prototyping - Concepts, Tools, and Experience · ICSE 1996
Empirical software engineering › software engineering research methodology
industrial case study
0.011994
Prototyping in Industrial Software Projects-Bridging the Gap Between Theory and Practice · IEEE Trans. Software Eng. 1994

Methods — techniques the papers use, named apart from their topics

case study · 0.0
YearPublicationVenuePosition
2003 Metaphor Design Spaces
Martin Lippert, Axel Schmolitzky, Heinz Züllighoven
XP3
1996 Large Scale Object-Oriented Software-Development in a Banking Environment: An Experience Report
Dirk Bäumer, Rolf Knoll, Guido Gryczan, Heinz Züllighoven
ECOOP4
1996 User Interface Prototyping - Concepts, Tools, and Experience
Dirk Bäumer, Walter R. Bischofberger, Horst Lichter, Heinz Züllighoven
ICSE4
1995 Object-Oriented System Development in a Banking Project: Methodology, Experience, and Conclusions
Ute Bürkle, Guido Gryczan, Heinz Züllighoven
Hum. Comput. Interact.3
1994 Prototyping in Industrial Software Projects-Bridging the Gap Between Theory and Practice
abstract
Prototyping, a method and technique frequently used in many engineering disciplines, has been adopted as a technique in software engineering to improve the calculation of new projects involving risks. However, there has so far been a lack of documented experience with the use of prototyping in industrial software production. The paper tries to close this gap. First, we introduce central prototyping concepts and terminology. We also present five industrial software projects in which explicit use was made of prototyping. Based on our analysis of these projects we present the resulting conclusions: prototyping means more than rapidly developing user interfaces; prototyping is a central part of a development strategy; prototyping means end user involvement; finding the right mixture of prototypes improves the development process.>
Horst Lichter, Matthias Schneider-Hufschmidt, Heinz Züllighoven
IEEE Trans. Software Eng.3
1993 Prototyping in Industrial Software Projects - Bridging the Gap Between Theory and Practice
Horst Lichter, Matthias Schneider-Hufschmidt, Heinz Züllighoven
ICSE3
1993 Prototyping in einem objektorientierten Bankenprojekt
Ute Bürkle, Volker Weimer, Heinz Züllighoven
Requirements Engineering3