William C. Hill

dblp:02/5210 · DBLP profile ↗
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20ranked-venue papers
8as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 19 · 8 first-authorDatabases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
9 papers
Information retrieval · 64% Recommender systems · 27% Web and social media mining · 9%
Human-computer interaction and pervasive computing
14 papers
Collaborative and social computing · 40% User interface design and tools · 26% Interaction techniques and input · 14%
Computer graphics and multimedia
4 papers
Visualization and visual analytics · 100%

Topics — the 24 heaviest of 31, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval
web search
0.132000
TopicShop: enhanced support for evaluating and organizing collections of Web sites · UIST 2000
Evaluating Emergent Collaboration on the Web · CSCW 1998
Does "authority" mean quality? predicting expert quality ratings of Web documents · SIGIR 2000
Recommender systems
collaborative filtering
0.021997
Building Task-Specific Interfaces to High Volume Conversational Data · CHI 1997
Recommending and Evaluating Choices in a Virtual Community of Use · CHI 1995
Visualization and visual analytics
graph visualization
0.021999
Constructing, Organizing, and Visualizing Collections of Topically Related Web Resources · ACM Trans. Comput. Hum. Interact. 1999
Finding and Visualizing Inter-Site Clan Graphs · CHI 1998
Collaborative and social computing
online communities
0.031998
The Dynamics of Mass Interaction · CSCW 1998
Using Frequency-of-Mention in Public Conversations for Social Filtering · CSCW 1996
Recommending and Evaluating Choices in a Virtual Community of Use · CHI 1995
Information retrieval › evaluation
document quality
0.012000
Does "authority" mean quality? predicting expert quality ratings of Web documents · SIGIR 2000
Information retrieval › search interfaces
search result organization
0.012000
TopicShop: enhanced support for evaluating and organizing collections of Web sites · UIST 2000
User interface design and tools
information visualization
0.012000
TopicShop: enhanced support for evaluating and organizing collections of Web sites · UIST 2000
Collaborative and social computing
computer-supported cooperative work
0.021998
Evaluating Emergent Collaboration on the Web · CSCW 1998
The Dynamics of Mass Interaction · CSCW 1998
Information retrieval › web search
link analysis
0.011998
Evaluating Emergent Collaboration on the Web · CSCW 1998
Web and social media mining
web analytics
0.011998
Finding and Visualizing Inter-Site Clan Graphs · CHI 1998
Recommender systems
resource recommendation
0.011997
Building Task-Specific Interfaces to High Volume Conversational Data · CHI 1997
Recommender systems › social recommendation
social filtering
0.011996
Using Frequency-of-Mention in Public Conversations for Social Filtering · CSCW 1996
Recommender systems › social recommendation
community recommendation
0.011995
Recommending and Evaluating Choices in a Virtual Community of Use · CHI 1995
Information retrieval
search interfaces
0.012003
Experiments in social data mining: The TopicShop system · ACM Trans. Comput. Hum. Interact. 2003
Human-AI interaction › decision support
advisory systems
0.021989
How some advice fails · CHI 1989
Justified advice: a semi-naturalistic study of advisory strategies · CHI 1988
Visualization and visual analytics › software visualization
interaction log visualization
0.011992
Edit Wear and Read Wear · CHI 1992
Human-robot interaction › robot navigation
social navigation
0.012000
TopicShop: enhanced support for evaluating and organizing collections of Web sites · UIST 2000
Usability and user experience research › evaluation methodology
empirical evaluation
0.011999
An Empirical Evaluation of User Interfaces for Topic Management of Web Sites · CHI 1999
Collaborative and social computing
collaborative filtering
0.011998
Evaluating Emergent Collaboration on the Web · CSCW 1998
Collaborative and social computing › interpersonal communication
common ground
0.011998
The Dynamics of Mass Interaction · CSCW 1998
Human-AI interaction › intelligent assistant
intelligent advisory systems
0.011988
Justified advice: a semi-naturalistic study of advisory strategies · CHI 1988
Usability and user experience research › mental models
user misconceptions
0.011988
Misconceived misconceptions? · CHI 1988
Usability and user experience research
user modeling
0.011988
Justified advice: a semi-naturalistic study of advisory strategies · CHI 1988
Interaction techniques and input › target selection
pointing
0.011992
Pointing and Visualization · CHI 1992

Methods — techniques the papers use, named apart from their topics

feature extraction · 0.1experiment · 0.1empirical study · 0.1topic-based clustering · 0.1clan graph construction · 0.0auditorium visualization · 0.0web crawling · 0.0graph visualization · 0.0graphical interface design · 0.0empirical user study · 0.0empirical analysis · 0.0webcrawler · 0.0site profiles · 0.0classification · 0.0abstraction · 0.0(none) · 0.0
YearPublicationVenuePosition
2003 Experiments in social data mining: The TopicShop system
abstract
Social data mining systemsenable people to share opinions and benefit from each other's experience. They do this by mining and redistributing information from computational records of social activity such as Usenet messages, system usage history, citations, or hyperlinks. Some general questions for evaluating such systems are: (1) is the extracted information valuable? and (2) do interfaces based on the information improve user task performance? We report here onTopicShop, a system that mines information from the structure and content of Web pages and provides an exploratory information workspace interface. We carried out experiments that yielded positive answers to both evaluation questions. First, a number of automatically computable features about Web sites do a good job of predicting expert quality judgments about sites. Second, compared to popular Web search interfaces, the TopicShop interface to this information lets users select significantly more high-quality sites, in less time and with less effort, and to organize the sites they select into personally meaningful collections more quickly and easily. We conclude by discussing how our results may be applied and considering how they touch on general issues concerning quality, expertise, and consensus.
Brian Amento, Loren G. Terveen, William C. Hill, Deborah Hix, Robert S. Schulman
ACM Trans. Comput. Hum. Interact.3
2002 Specifying preferences based on user history
abstract
Many applications require users to specify preferences. We support users in this task by letting them define preferences relative to their personal history or that of other users. We implement this idea using a graphical technique called control shadows, which we have implemented on both a desktop computer and on a cell phone with a small, grayscale display. An empirical study compared user performance on the graphical interface and a text table interface with identical functionality. On the desktop, users completed their tasks more quickly and effectively and strongly preferred the graphical interface. On the cell phone, there was no significant difference between the graphical and table interfaces. Finally, personal history proved useful in specifying preferences, but history of other users was not helpful
Loren G. Terveen, Jessica McMackin, Brian Amento, William C. Hill
CHI4
2000 Does "authority" mean quality? predicting expert quality ratings of Web documents
abstract
For many topics, the World Wide Web contains hundreds or thousands of relevant documents of widely varying quality. Users face a daunting challenge in identifying a small subset of documents worthy of their attention.
Brian Amento, Loren G. Terveen, William C. Hill
SIGIR3
2000 TopicShop: enhanced support for evaluating and organizing collections of Web sites
abstract
Article TopicShop: enhanced support for evaluating and organizing collections of Web sites Share on Authors: Brian Amento AT&T Labs - Research, 180 Park Avenue, P.O. Box 971, Florham Park, NJ and Department of Computer Science, Virginia Tech, Blacksburg, VA AT&T Labs - Research, 180 Park Avenue, P.O. Box 971, Florham Park, NJ and Department of Computer Science, Virginia Tech, Blacksburg, VAView Profile , Loren Terveen AT&T Labs - Research, 180 Park Avenue, P.O. Box 971, Florham Park, NJ AT&T Labs - Research, 180 Park Avenue, P.O. Box 971, Florham Park, NJView Profile , Will Hill AT&T Labs - Research, 180 Park Avenue, P.O. Box 971, Florham Park, NJ AT&T Labs - Research, 180 Park Avenue, P.O. Box 971, Florham Park, NJView Profile , Deborah Hix Department of Computer Science, Virginia Tech, Blacksburg, VA Department of Computer Science, Virginia Tech, Blacksburg, VAView Profile Authors Info & Claims UIST '00: Proceedings of the 13th annual ACM symposium on User interface software and technologyNovember 2000 Pages 201–209https://doi.org/10.1145/354401.354771Online:01 November 2000Publication History 19citation728DownloadsMetricsTotal Citations19Total Downloads728Last 12 Months21Last 6 weeks3 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access
Brian Amento, Loren G. Terveen, William C. Hill, Deborah Hix
UIST3
1999 An Empirical Evaluation of User Interfaces for Topic Management of Web Sites
abstract
Topic management is the task of gathering, evaluating, organizing, and sharing a set of web sites for a specific topic. Current web tools do not provide adequate support for this task. We created the TopicShop system to address this need. TopicShop includes (1) a webcrawler that discovers relevant web sites and builds site profiles, and (2) user interfaces for exploring and organizing sites. We conducted an empirical study comparing user performance with TopicShop vs. YahooTM. TopicShop subjects found over 80% more high-quality sites (where quality was determined by independent expert judgements) while browsing only 8 1% as many sites and completing their task in 89% of the time. The site profile data that TopicShop provides - in particular, the number of pages on a site and the number of other sites that link to it - was the key to these results, as users exploited it to identify the most promising sites quickly and easily.
Brian Amento, William C. Hill, Loren G. Terveen, Deborah Hix, Peter Ju
CHI2
1999 Constructing, Organizing, and Visualizing Collections of Topically Related Web Resources
abstract
For many purposes, the Web page is too small a unit of interaction and analysis. Web sites are structured multimedia documents consisting of many pages, and users often are interested in obtaining and evaluating entire collections of topically related sites. Once such a collection is obtained, users face the challenge of exploring, comprehending and organizing the items. We report four innovations that address these user needs: (1) we replaced the Web page with the Websiteas the basic unit of interaction and analysis;(2) we defined a new informationstructure, theclan graph, that groups together sets of related sites; (3) we augment the representation of a site with asite profile, information about site structure and content that helps inform user evaluation of a site; and (4) we invented a new graph visualization, theauditorium visualization, that reveals important structural and content properties of sites within a clan graph. Detailed analysis and user studies document the utility of this approach. The clan graph construction algorithm tends to filter out irrelevant sites and discover additional relevant items. The auditorium visualization, augmented with drill-down capabilities to explore site profile data, helps users to find high-quality sites as well as sites that serve a particular function.
Loren G. Terveen, William C. Hill, Brian Amento
ACM Trans. Comput. Hum. Interact.2
1998 Finding and Visualizing Inter-Site Clan Graphs
abstract
For many purposes, the Web page is too small a unit of interaction.Users often want to interact with larger-scale entities, particularly collections of topically related items.We report three innovations that address this user need.l We replaced the web page with the web sire as the basic unit of interaction and analysis-* We defined a new information structure, the clan graph, that groups together sets of related sites.lWe invented a new graph visualization, the auditorium visualization, that reveals important structural and content properties of sites within a clan graph.We have discovered interesting information that can be extracted from the structure of a clan graph.We can identify structurally important sites with many incoming or outgoing links.Lii between sites serve important functions: they often identify "f?ont door" pages of sites, sometimes identify especially significant pages within a site, and occasionally contain informative anchor text.
Loren G. Terveen, William C. Hill
CHI2
1998 Evaluating Emergent Collaboration on the Web
abstract
Links between web sites can be seen as evidence of a type of emergent collaboration among web site authors. We report here on an empirical investigation into emergent collaboration. We developed a webcrawling algorithm and tested its performance on topics volunteered by 30 subjects. Our findings include: . Some topics exhibit emergent collaboration, some do not. The presence of commercial sites reduces collaboration. . When sites are linked with other sites, they tend to group into one large, tightly connected component. . Connectivity can serve as the basis for collaborative filtering. Human experts rate connected sites as significantly more relevant and of higher quality. Keywords Social filtering, collaborative filtering, computer supported cooperative work, human computer interaction, information access, information retrieval INTRODUCTION The field of CSCW sees collaboration as involving people who know they are working together, e.g., to edit a document, to carry out a soft...
Loren G. Terveen, William C. Hill
CSCW2
1998 The Dynamics of Mass Interaction
abstract
Usenet may be regarded as the worl$s largest conversatioti appficatioq with over 17,000 newsgronps and 3 fion users.Despite its ubiquity and poptiari~, however, we know Etie about the natore of the interactions it suppo~.~s empirical paper investigates mass interaction in UseneL We anrdyse over 2.15 Mon messages from 659,450 posters, co~ected from 500 newsgoups over 6 months.We fit characterise mass interactio~presenting basic data about demographics, conversational strategies and interactivity-Using predictions tiom the common ground [3] model of interactio~we next conduct causal modetig to determine relations bemeen demographics, conversational strategim and interactiv~.We find evidence for moderate conversatiomd threading, but hge participation ine@ties in Usene4 with a d minority of participants posting a large proportion of messages.Contrary to the common gromd model and 'Etiquette" guidefies [8,10] we ho find that "cross-posting" to extemd newsgroups is hig~y fiequenk Our predictions about the eEects of demographics on conversatioti strategy were largely cotie~but we found disconfirming evidence about the relations befi'een conversational strategy and interactivity.Contrary to our expectations, boti cross-posting and short messages promote interactivity.We conclude that in order to e~lain mass interaction, the common ground model must be mowed to ticorporate notions of weak ties [5,q and communication overload [11,18].Ke~ords hlass interactio~Usene< conversatio~newsgroups, common groun~moderatio~FAQS, netiquette, empirid. lNTRODUC~ONUsenet maybe regarded as the worl&s largest and fmtest growing conversationrd appficatiom k 1988 there were fewer than 500 news~oups.bent estimatesvary, but at the time of our dab co~ection in Dec. 1996, there were Ptission 10de distal or hard copies ofall or pti ofthis ~vorkfor personal or classroom use is granted without f= protided that copies Zrenotmade or dis~%uted for profit or commercial advantage and that copies bear this notice and the fill citation on the fimt paga To copy othm~ise to republish, to post on sen'em or to redistribute to Iis& Tquires prior sptific permission and~ora fee CSCW 98 Seatie Wastinson USA ---_ -.
Steve Whittaker 0001, Loren G. Terveen, William C. Hill, Lynn Cherny
CSCW3
1997 Building Task-Specific Interfaces to High Volume Conversational Data
abstract
As people participate in the thousands of global conversations that comprise Usenet news, one thing they do is post their opinions of web resources. Phoaks is a collaborative filtering system that continuously parses, classifies, abstracts and tallies those opinions. About 3,500 users per day consult Phoaks web pages that reflect the results. Phoaks also features a general architecture for building similar collaborative filtering interfaces to conversational data. We report here on the Phoaks resource recommendation interface, the architecture, and the issues and experience that make up its rationale. Keywords human-computer interaction, human interface, computersupported cooperative work, organizational computing, social filtering, collaborative filtering, data mining,
Loren G. Terveen, William C. Hill, Brian Amento, David W. McDonald, Josh Creter
CHI2
1996 Using Frequency-of-Mention in Public Conversations for Social Filtering
abstract
We report on an investigation of using Usenet newsgroups for social filtering of Web resources. Our main empirical results are: (1) for the period of May ’96 to Jul ’96, about 23% of Usenet news messages mention Web resources, (2) 19% of resource mentions are recommendations (as opposed, e.g., to home pages), (3) we can’automatically recognize recommendations with at least 90% accuracy, and (4) in some newsgroups, certain resources are mentioned significantly more frequently than others and thus appear to play a central role for that community. We have created a Web site that summarizes the most frequently and recently mentioned Web resources for 1400 newsgroups.
William C. Hill, Loren G. Terveen
CSCW1
1995 Recommending and Evaluating Choices in a Virtual Community of Use
abstract
Article Recommending and evaluating choices in a virtual community of use Share on Authors: Will Hill Bellcore, 445 South Street, Morristown, NJ Bellcore, 445 South Street, Morristown, NJView Profile , Larry Stead Bellcore, 445 South Street, Morristown, NJ Bellcore, 445 South Street, Morristown, NJView Profile , Mark Rosenstein Bellcore, 445 South Street, Morristown, NJ Bellcore, 445 South Street, Morristown, NJView Profile , George Furnas Bellcore, 445 South Street, Morristown, NJ Bellcore, 445 South Street, Morristown, NJView Profile Authors Info & Claims CHI '95: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsMay 1995 Pages 194–201https://doi.org/10.1145/223904.223929Online:01 May 1995Publication History 590citation5,263DownloadsMetricsTotal Citations590Total Downloads5,263Last 12 Months235Last 6 weeks30 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access
William C. Hill, Larry Stead, Mark Rosenstein, George W. Furnas
CHI1
1993 A Wizard of Oz Study of Advice Giving and Following
abstract
To guide the design of advice-offering user-assistance software, "Wizard of Oz" techniques were used to observe the interaction between users of a graphical statistical package and a human playing the role of a simulated intelligent advisory system. The results emphasize the complexities of advisory processes. Video data for 34 cases of advice seeking, giving, and following were analyzed in detail. The evidence indicates that clients followed prescriptive advice effectively and efficiently in slightly more than half the cases. For other cases, clients performed twice as many actions as needed in three times as much time and never reached prescribed states. A hypothesis that observed advice-following difficulties were correlated with advice abstractness was not supported. Rather, it seems advice did not match well with client's knowledge of the system. Impacts on advisory system design are discussed.
William C. Hill
Hum. Comput. Interact.1
1992 Pointing and Visualization
abstract
No abstract available.
William C. Hill, James D. Hollan
CHI1
1992 Edit Wear and Read Wear
abstract
We describe two applications that illustrate the idea of computational wear in the domain of document processing. By graphically depicting the history of author and reader interactions with documents, these applications offer otherwise unavailable information to guide work. We discuss how their design accords with a theory of professional work and an informational physics perspective on interface design.
William C. Hill, James D. Hollan, David A. Wroblewski, Timothy P. McCandless
CHI1
1991 DETENTE: practical support for practical action
abstract
Complextasks consist of many threads of activity to remember and coordinate.Managing these threads is a significant part of problem solving.Our research attempts to find ways to assist this process.In this paper we present DETENTE, an object-oriented system to embed agendas in complex application interfaces.
David A. Wroblewski, Timothy P. McCandless, William C. Hill
CHI3
1991 Deixis and the Future of Visualization Excellence
abstract
The authors maintain that of particular importance for visualization excellence is an understanding of effective deictic facilities, especially new techniques made possible by computation. They explain what deixis is and why it is fundamental to visualization and they analyze some of the requirements for effective deixis in the context of emergent visualization technology.>
William C. Hill, James D. Hollan
IEEE Visualization1
1989 How some advice fails
abstract
Video data for thirty-four cases of advice seeking, giving and following behavior at a graphical computer interface were analyzed in detail. The evidence indicated that clients followed prescriptive advice effectively and efficiently in slightly more than half the cases. For other cases, clients performed twice as many actions as needed in three times as much time and never reached prescribed states. A hypothesis that observed advice following difficulties were correlated with advice abstractness was not supported. Rather, it seems advice did not match well with clients' knowledge of the system in particular isolated details.
William C. Hill
CHI1
1988 Justified advice: a semi-naturalistic study of advisory strategies
abstract
“Wizard of Oz” techniques were used to observe the interaction between users of a statistical package and a human playing the role of an simulated intelligent advisory system. The results emphasized the complexities of the advisory process. More than half of the clients' requests sought help on planning actions toward achieving task goals. Further, protocols collected from the advisor while advice was given revealed the importance of constructing models of the user's current and past interaction with the application, and of addressing the high-level goals that underlie clients' explicit questions. The relevance of these findings to the development of intelligent advisory systems is discussed.
William C. Hill, James R. Miller
CHI1
1988 Misconceived misconceptions?
abstract
Detailed user activity scripts from two previous studies of novice users working at a command language or a direct representation interface were submitted to independent expert judges for the justified ascription of misconceptions. Our initial hypothesis was that behavioral evidence for such misconceptions comes about as a result of well-articulated hypothetical reasoning. Although the evidence we obtained supports this view, it also suggests that for the direct representation case some activity normally attributed to misconceptions is non-reasoned in nature and governed by inherent powers of the representation.
Michael E. J. Masson, William C. Hill, Joyce Conner, Raymonde Guidon
CHI2