Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Rogier Woltjer

dblp:05/11340 · DBLP profile ↗
← Back
3ranked-venue papers
2as first author
0since 2021 · last 2017
0000-0001-8549-6516ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorSecurity and privacy · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 56% Interaction techniques and input · 44%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction
locomotion
0.012003
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion · VR 2003
Interaction techniques and input › performance modeling
steering law
0.012003
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion · VR 2003
Immersive interaction
virtual reality locomotion
0.012003
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion · VR 2003
YearPublicationVenuePosition
2017 Workarounds and trade-offs in information security - an exploratory study
abstract
Purpose The purpose of this paper is to investigate relationships between workarounds (solutions to handling trade-offs between competing or misaligned goals and gaps in policies and procedures), perceived trade-offs, information security (IS) policy compliance, IS expertise/knowledge and IS demands. Design/methodology/approach The research purpose is addressed using survey data from a nationwide sample of Swedish white-collar workers (N= 156). Findings Responses reinforce the notion that workarounds partly are something different from IS policy compliance and that workarounds-as-improvisations are used more frequently by employees that see more conflicts between IS and other goals (r= 0.351), and have more IS expertise/knowledge (r= 0.257). Workarounds-as-non-compliance are also used more frequently when IS trade-offs are perceived (r= 0.536). These trade-offs are perceived more by people working in organizations that handle information with high security demands (r= 0.265) and those who perform tasks with high IS demands (r= 0.178). Originality/value IS policies are an important part of IS governance. They describe the procedures that are supposed to provide IS. Researchers have primarily investigated how employees’ compliance with IS policies can be predicted and explained. There has been an increased interest in how tradeoffs and conflicts between following policies and other goals lead employees to make workarounds. Workarounds may leave management unaware of how work actually is done within the organization and may besides getting work done lead to new vulnerabilities. This study furthers the understanding of workarounds and trade-offs, which should be subject to further research.
Rogier Woltjer
Inf. Comput. Secur.1
2003 Speech-based, manual-visual, and multi-modal interaction with an in-car computer - evaluation of a pilot study
Rogier Woltjer, Wah Jin Tan
INTERSPEECH1
2003 Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
abstract
We examine the law of steering - a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement - in a VR locomotion paradigm. Participants drove a simulated vehicle in a virtual environment on paths whose shape and width were manipulated Results showed that the law of steering also applies to locomotion. Participants' mean trial completion times linearly correlated (r/sup 2/ between 0.985 and 0.999) with an index of difficulty quantified as path distance to width ratio for the straight and circular paths used in this experiment. Their average mean and maximum speed was linearly proportional to path width. Such human performance regularity provides a quantitative tool for 3D human machine interface design and evaluation.
Shumin Zhai, Rogier Woltjer
VR2