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Marek Podgorny

dblp:08/3201 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
High-performance computing · 45% Parallel and multicore computing · 34% Distributed systems · 21%
Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 100%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing
high performance distributed computing
0.011992
MOVIE Model for Open Systems Based High Performance Distributed Computing · HPDC 1992
Parallel and multicore computing › parallel computing
parallel database systems
0.011995
The Living Textbook and the K-12 Classroom of the Future · SC 1995
Parallel and multicore computing
parallel programming models
0.011992
MOVIE Model for Open Systems Based High Performance Distributed Computing · HPDC 1992

Methods — techniques the papers use, named apart from their topics

network testbeds · 0.0multimedia information servers · 0.0postscript · 0.0object-oriented programming · 0.0
YearPublicationVenuePosition
1997 Java enabling collaborative education, health care, and computing
abstract
Web technologies – in particular linked Java servers and clients – allow new dynamic collaborative environments linking people and computers. We describe the architecture of a system, TANGOsim, that combines a Java collaborative environment with an executive providing general message filters, and an event-driven simulator. The initial application is to command and control, but we describe how this approach can also be used in other areas, such as health care, scientific visualization and (distance) education. © 1997 John Wiley & Sons, Ltd.
Lukasz Beca, Geoffrey C. Fox, Tomasz Jurga, Konrad Olszewski, Marek Podgorny, Piotr Sokolowski, Krzysztof Walczak 0001
Concurr. Pract. Exp.6
1995 The Living Textbook and the K-12 Classroom of the Future
abstract
The Living Textbook creates a unique learning environment enabling teachers and students to use educational resources on multimedia information servers, supercomputers, parallel databases, and network testbeds. We have three innovative educational software applications running in our laboratory, and under test in the classroom. Our education-focused goal is to learn how new, learner-driven, explorative models of learning can be supported by these high bandwidth, interactive applications and ultimately how they will impact the classroom of the future.
Kim Mills, Geoffrey C. Fox, Paul D. Coddington, Barbara Mihalas, Marek Podgorny, Barbara Shelly, Steven Bossert
SC5
1993 MOVIE model for open-systems-based high-performance distributed computing
abstract
Abstract MOVIE (Multitasking Object‐oriented Visual Interactive Environment) is a new software system for high‐performance distributed computing (HPDC), currently in the advanced design and implementation stage at Northeast Parallel Architectures Center (NPAC), Syracuse University. The MOVIE system is structured as a multiserver network of interpreters of the high‐level object‐oriented programming language MovieScript. MovieScript derives from PostScript and extends it in the C++ syntax‐based object‐oriented interpreted style towards 3D graphics, high‐performance computing and general‐purpose high‐level communication protocol for distributed and MIMD‐parallel computing. The paper describes the overall open systems‐based MOVIE design and itemizes currently implemented, developed and planned components of the system.
Wojtek Furmanski, Chris Faigle, Tomasz Haupt, Janusz Niemiec, Marek Podgorny, Diglio A. Simoni
Concurr. Pract. Exp.5
1992 MOVIE Model for Open Systems Based High Performance Distributed Computing
abstract
MOVIE (multitasking object-oriented visual interactive environment) is the new software system for high performance distributed computing (HDPC), currently in the advanced design and implementation stage at Northeast Parallel Architectures Center (NPAC), Syracuse University. MOVIE System is structured as a multiserver network of interpreters of high-level object-oriented programming language MovieScript. MovieScript derives from PostScript and extends it in the C++ syntax based object-oriented interpreted style towards 3D graphics, high performance computing and general purpose high level communication protocol for distributed and MIMD-parallel computing. The authors describe the overall open systems based MOVIE design and itemize currently implemented, developed and planned components of the system.>
Chris Faigle, Wojtek Furmanski, Tomasz Haupt, Janusz Niemiec, Marek Podgorny, Diglio A. Simoni
HPDC5