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Johan Blomkvist

dblp:118/7998 · also Johan Kaj Blomkvist · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2015
0000-0002-3547-6792ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Requirements engineering and software design · 50% Empirical software engineering · 50%
Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%

Topics — the 1 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Requirements engineering and software design › software design representation
design documentation
0.212015
Communication through Boundary Objects in Distributed Agile Teams · CHI 2015

Methods — techniques the papers use, named apart from their topics

interview study · 0.4
YearPublicationVenuePosition
2015 Communication through Boundary Objects in Distributed Agile Teams
abstract
Personal communication between User-Centered Design (UCD) specialists and developers is important for communicating user needs and design solutions in agile development. In distributed projects where opportunities for personal communication are limited, the design documentation is an important surrogate. This study has investigated the perceived effectiveness of boundary objects in a distributed agile team, and their role in communicating target user needs. Six in-depth interviews with UCD specialists showed that the boundary objects rarely communicate underlying needs of the users but rather focus on interaction with the system that is being developed. The used boundary objects also do not work as stand-alone deliverables; they need to be explained and elaborated. Making the boundary objects comprehensive enough to be stand-alone is seen as too time consuming and not worth the effort. For agile projects with distributed teams, this creates hand-over and follow-up problems.
Johan Blomkvist, Johan Persson, Johan Aberg
CHI1
2014 Formative Evaluation of IT-based Services: A Case Study of a Meal Planning Service
abstract
To evaluate and develop a service supported by an IT (information technology) system the intention to use the future service should be in focus. The technology acceptance model (TAM) and the theory of planned behaviour (TPB) can both provide knowledge about users' intention to use a service, making them good models to base formative decisions on. Unlike TAM, TPB is concerned with specific information related to the service context, and provide knowledge about what makes IT useable. We used an adapted version of the TPB as the foundation for a formative service evaluation technique called F-SET. We applied the F-SET to a case where two subsequent versions of a service prototype were evaluated. The first prototype was a description of the service supported by Hi-Fi design sketches showing what a web-based meal planning tool could look like. The second prototype consisted of both service processes and the web-based meal planning tool. To find relevant factors that influence future use of such a service, a survey of 28 informants was conducted with the first prototype. The second prototype involved five families who used the service for two weeks. The feedback provided by the families, based on the factors identified in the pre-test, influenced the future direction of the service development. Feedback from the informants was distributed between the service and the IT system, and the most common factors that influence the intention to use the service were time, price, usefulness and availability. Feedback included both positive and negative comments, as well as bugs and suggestions for improvements. We discuss potential improvements and what kind of information to expect from the different constructs of the TPB.
Johan Blomkvist, Johan Aberg, Stefan Holmlid
Interact. Comput.1