Demo Data from VLDB 2026 / reviewers in the wild / expert
Eric Brockmeyer
dblp:119/4552
· DBLP profile ↗
6ranked-venue papers
1as first author
0since 2021 · last 2017
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 6 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
5 papers |
Personal fabrication and tangible interfaces · 60% Interaction techniques and input · 21% Wearable and physiological sensing · 13% | |
| Computer graphics and multimedia
1 paper |
Computational fabrication · 100% |
Topics — the 5 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Wearable and physiological sensing
acoustic sensing |
0.2 | 1 | 2015 | Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld Devices · CHI 2015 |
Interaction techniques and input › mobile interaction
handheld device interaction |
0.2 | 1 | 2015 | Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld Devices · CHI 2015 |
Personal fabrication and tangible interfaces
pneumatic actuation |
0.2 | 1 | 2015 | 3D Printing Pneumatic Device Controls with Variable Activation Force Capabilities · CHI 2015 |
Personal fabrication and tangible interfaces
tangible interaction |
0.2 | 1 | 2015 | Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld Devices · CHI 2015 |
Interaction techniques and input › input sensing
touch sensing |
0.1 | 2 | 2016 | PaperID: A Technique for Drawing Functional Battery-Free Wireless Interfaces on Paper · CHI 2016 PAPILLON: designing curved display surfaces with printed optics · UIST 2013 |
Methods — techniques the papers use, named apart from their topics
3d printing · 0.5signal processing · 0.2RFID sensing · 0.2prototype · 0.2pneumatic actuation · 0.2experiment · 0.2proximity detection · 0.23d printed light pipes · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | SqueezaPulse: Adding Interactive Input to Fabricated Objects Using Corrugated Tubes and Air PulsesabstractWe present SqueezaPulse, a technique for embedding interactivity into fabricated objects using soft, passive, low-cost bellow-like structures. When a soft cavity is squeezed, air pulses travel along a flexible pipe and into a uniquely designed corrugated tube that shapes the airflow into predictable sound signatures. A microphone captures and identifies these air pulses enabling interactivity. We describe the underlying acoustic theory used to inform our design, an informal examination of the effect of different 3D-printed corrugations on air signatures, and our resulting SqueezaPulse implementation. To demonstrate and evaluate the potential of SqueezaPulse, we present four prototype applications and a small, lab-based user study (N=9). Our evaluations show that our approach is accurate across users and robust to external noise. We conclude with a discussion of limitations and future work. Liang He 0005, Gierad Laput, Eric Brockmeyer, Jon Froehlich |
TEI | 3 |
| 2016 | PaperID: A Technique for Drawing Functional Battery-Free Wireless Interfaces on PaperabstractWe describe techniques that allow inexpensive, ultra-thin, battery-free Radio Frequency Identification (RFID) tags to be turned into simple paper input devices. We use sensing and signal processing techniques that determine how a tag is being manipulated by the user via an RFID reader and show how tags may be enhanced with a simple set of conductive traces that can be printed on paper, stencil-traced, or even hand-drawn. These traces modify the behavior of contiguous tags to serve as input devices. Our techniques provide the capability to use off-the-shelf RFID tags to sense touch, cover, overlap of tags by conductive or dielectric (insulating) materials, and tag movement trajectories. Paper prototypes can be made functional in seconds. Due to the rapid deployability and low cost of the tags used, we can create a new class of interactive paper devices that are drawn on demand for simple tasks. These capabilities allow new interactive possibilities for pop-up books and other papercraft objects. Hanchuan Li, Eric Brockmeyer, Elizabeth J. Carter, Josh Fromm, Scott E. Hudson, Shwetak N. Patel, Alanson P. Sample |
CHI | 2 |
| 2015 | Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld DevicesabstractWe introduce Acoustruments: low-cost, passive, and power-less mechanisms, made from plastic, that can bring rich, tangible functionality to handheld devices. Through a structured exploration, we identified an expansive vocabulary of design primitives, providing building blocks for the construction of tangible interfaces utilizing smartphones' existing audio functionality. By combining design primitives, familiar physical mechanisms can all be constructed from passive elements. On top of these, we can create end-user applications with rich, tangible interactive functionalities. Our experiments show that Acoustruments can achieve 99% accuracy with minimal training, is robust to noise, and can be rapidly prototyped. Acoustruments adds a new method to the toolbox HCI practitioners and researchers can draw upon, while introducing a cheap and passive method for adding interactive controls to consumer products. Gierad Laput, Eric Brockmeyer, Scott E. Hudson, Chris Harrison 0001 |
CHI | 2 |
| 2015 | 3D Printing Pneumatic Device Controls with Variable Activation Force CapabilitiesabstractWe explore 3D printing physical controls whose tactile response can be manipulated programmatically through pneumatic actuation. In particular, by manipulating the internal air pressure of various pneumatic elements, we can create mechanisms that require different levels of actuation force and can also change their shape. We introduce and discuss a series of example 3D printed pneumatic controls, which demonstrate the feasibility of our approach. This includes conventional controls, such as buttons, knobs and sliders, but also extends to domains such as toys and deformable interfaces. We describe the challenges that we faced and the methods that we used to overcome some of the limitations of current 3D printing technology. We conclude with example applications and thoughts on future avenues of research. Marynel Vázquez, Eric Brockmeyer, Ruta Desai, Chris Harrison 0001, Scott E. Hudson |
CHI | 2 |
| 2013 | PAPILLON: designing curved display surfaces with printed opticsabstractWe present a technology for designing curved display surfaces that can both display information and sense two dimensions of human touch. It is based on 3D printed optics, where the surface of the display is constructed as a bundle of printed light pipes, that direct images from an arbitrary planar image source to the surface of the display. This effectively decouples the display surface and image source, allowing to iterate the design of displays without requiring changes to the complex electronics and optics of the device. In addition, the same optical elements also direct light from the surface of the display back to the image sensor allowing for touch input and proximity detection of a hand relative to the display surface. The resulting technology is effective in designing compact, efficient displays of a small size; this has been applied in the design of interactive animated eyes. Eric Brockmeyer, Ivan Poupyrev, Scott E. Hudson |
UIST | 1 |
| 2012 | Printed optics: 3D printing of embedded optical elements for interactive devicesabstractWe present an approach to 3D printing custom optical elements for interactive devices labelled Printed Optics. Printed Optics enable sensing, display, and illumination elements to be directly embedded in the casing or mechanical structure of an interactive device. Using these elements, unique display surfaces, novel illumination techniques, custom optical sensors, and embedded optoelectronic components can be digitally fabricated for rapid, high fidelity, highly customized interactive devices. Printed Optics is part of our long term vision for interactive devices that are 3D printed in their entirety. In this paper we explore the possibilities for this vision afforded by fabrication of custom optical elements using today's 3D printing technology. Karl D. D. Willis, Eric Brockmeyer, Scott E. Hudson, Ivan Poupyrev |
UIST | 2 |