Demo Data from VLDB 2026 / reviewers in the wild / expert
Elina Eriksson
dblp:12/5901
· DBLP profile ↗
6ranked-venue papers
3as first author
2since 2021 · last 2024
0000-0002-7662-9687ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 6 · 3 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Collaborative and social computing · 66% Design research and methods · 34% | |
| Software engineering, system software, and programming languages
1 paper |
Requirements engineering and software design · 100% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Requirements engineering and software design
user-centered design |
0.2 | 1 | 2013 | The secret life of a persona: when the personal becomes private · CHI 2013 |
Design research and methods › speculative design
design fiction |
0.1 | 1 | 2017 | The (Un)sustainability of Imagined Future Information Societies · CHI 2017 |
Methods — techniques the papers use, named apart from their topics
stakeholder engagement · 0.6multi-year research project · 0.6case study · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Dealing with carbon: physicalisation of academic flying to support collective meaning-making for a low-carbon academiaabstractToday there is a wealth of data available detailing the climate impact of our actions, including the CO2 emissions from academic flying. Despite this, such data is hard to engage with in the abstract, leading to little practical action. In this paper, we investigate how to support processes of collectively working through and making sense of environmental data about academic flying through data physicalisation. Drawing on the results from a series of workshops with stakeholders at our own university, in which we have designed and deployed a data physicalisation of flight data, we describe this process and discuss lessons learned with a focus on material, engagement with data and ethics. Aksel Biørn-Hansen, Martin V. A. Lindrup, Elina Eriksson, Daniel Pargman, Jarmo Laaksolahti |
Behav. Inf. Technol. | 3 |
| 2021 | Expanding Affective Computing Paradigms Through Animistic Design Principles
Arjun Rajendran Menon, Björn Hedin, Elina Eriksson |
INTERACT (1) | 3 |
| 2017 | The (Un)sustainability of Imagined Future Information SocietiesabstractThe pathway to a sustainable society is not clear, and we need to consider different developmental possibilities. This paper describes the results of a research project in the intersection of HCI and Futures Studies as well as in the intersection between "the future information society" and sustainability. We here present parts of the body of materials that were developed in a multi-year research project with the aim of describing and evaluating the sustainability impact of possible future information societies. We also discuss some of the lessons learned and what HCI and design fiction can learn from Futures Studies in general and from this project in particular. The main stakeholders in this project have been city administrators and corporate partners, and the overarching goal has primarily been to influence planning processes at the regional (Stockholm, Sweden) level. Daniel Pargman, Elina Eriksson, Mattias Höjer, Ulrika Gunnarsson Östling, Luciane Aguiar Borges |
CHI | 2 |
| 2013 | The secret life of a persona: when the personal becomes privateabstractSome organizations fail to involve users in systems development due to a widespread organization, high workload or secrecy issues. A remedy against this situation could be the persona method in which users and main stakeholders as represented as fictitious characters. Personas help eliciting user needs and requirements, facilitate design choices and are an overall communication aid where users cannot be present. An important part of the persona method, as portrayed in literature, is the personal details that make the personas trustworthy and alive. In this paper we present two cases in which personas have been developed and used, but where the personal is scarce or even non-existent because of a dispersed organisation, the organisational culture and secrecy issues. The paper describes how the personas were developed, used and received and how the method was altered in order to work in these special circumstances. Elina Eriksson, Henrik Artman, Anna Swartling |
CHI | 1 |
| 2009 | Hello World! - Experiencing Usability Methods without Usability Expertise
Elina Eriksson, Åsa Cajander, Jan Gulliksen |
INTERACT (2) | 1 |
| 2007 | Sensemaking and Knowledge Building in System Development
Elina Eriksson |
INTERACT (2) | 1 |