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Xun Huan

dblp:122/5251 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0001-6544-2764ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 77% Usability and user experience research · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
human behavior modeling
0.712023
A Bayesian Approach for Quantifying Data Scarcity when Modeling Human Behavior via Inverse Reinforcement Learning · ACM Trans. Comput. Hum. Interact. 2023
Usability and user experience research › experimental design
sample size determination
0.212023
A Bayesian Approach for Quantifying Data Scarcity when Modeling Human Behavior via Inverse Reinforcement Learning · ACM Trans. Comput. Hum. Interact. 2023

Methods — techniques the papers use, named apart from their topics

inverse reinforcement learning · 0.7bayesian uncertainty quantification · 0.7
YearPublicationVenuePosition
2023 Understanding Uncertainty: How Lay Decision-makers Perceive and Interpret Uncertainty in Human-AI Decision Making
abstract
Decision Support Systems (DSS) based on Machine Learning (ML) often aim to assist lay decision-makers, who are not math-savvy, in making high-stakes decisions. However, existing ML-based DSS are not always transparent about the probabilistic nature of ML predictions and how uncertain each prediction is. This lack of transparency could give lay decision-makers a false sense of reliability. Growing calls for AI transparency have led to increasing efforts to quantify and communicate model uncertainty. However, there are still gaps in knowledge regarding how and why the decision-makers utilize ML uncertainty information in their decision process. Here, we conducted a qualitative, think-aloud user study with 17 lay decision-makers who interacted with three different DSS: 1) interactive visualization, 2) DSS based on an ML model that provides predictions without uncertainty information, and 3) the same DSS with uncertainty information. Our qualitative analysis found that communicating uncertainty about ML predictions forced participants to slow down and think analytically about their decisions. This in turn made participants more vigilant, resulting in reduction in over-reliance on ML-based DSS. Our work contributes empirical knowledge on how lay decision-makers perceive, interpret, and make use of uncertainty information when interacting with DSS. Such foundational knowledge informs the design of future ML-based DSS that embrace transparent uncertainty communication.
Snehal Prabhudesai, Leyao Yang, Sumit Asthana, Xun Huan, Qingzi Vera Liao, Nikola Banovic 0001
IUI4
2023 A Bayesian Approach for Quantifying Data Scarcity when Modeling Human Behavior via Inverse Reinforcement Learning
abstract
Computational models that formalize complex human behaviors enable study and understanding of such behaviors. However, collecting behavior data required to estimate the parameters of such models is often tedious and resource intensive. Thus, estimating dataset size as part of data collection planning (also known as Sample Size Determination) is important to reduce the time and effort of behavior data collection while maintaining an accurate estimate of model parameters. In this article, we present a sample size determination method based on Uncertainty Quantification (UQ) for a specific Inverse Reinforcement Learning (IRL) model of human behavior, in two cases: (1)pre-hocexperiment design—conducted in the planning stage before any data is collected, to guide the estimation of how many samples to collect; and (2)post-hocdataset analysis—performed after data is collected, to decide if the existing dataset has sufficient samples and whether more data is needed. We validate our approach in experiments with a realistic model of behaviors of people with Multiple Sclerosis (MS) and illustrate how to pick a reasonable sample size target. Our work enables model designers to perform a deeper, principled investigation of the effects of dataset size on IRL model parameters.
Tahera Hossain, Wanggang Shen, Anindya Das Antar, Snehal Prabhudesai, Sozo Inoue, Xun Huan, Nikola Banovic 0001
ACM Trans. Comput. Hum. Interact.6