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Chris L. Baker

dblp:127/0483 · DBLP profile ↗
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16ranked-venue papers
4as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 14 · 3 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 5 · 1 first-authorSystems, architecture and hardware · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Planning, search and constraint satisfaction · 32% Motion planning and robot control · 24% Multi-agent systems · 18%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 16 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
collision avoidance
0.512021
Planning on a (Risk) Budget: Safe Non-Conservative Planning in Probabilistic Dynamic Environments · ICRA 2021
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty
0.512021
Planning on a (Risk) Budget: Safe Non-Conservative Planning in Probabilistic Dynamic Environments · ICRA 2021
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
risk-bounded planning
0.512021
Planning on a (Risk) Budget: Safe Non-Conservative Planning in Probabilistic Dynamic Environments · ICRA 2021
Robotics › Motion planning and robot control › motion planning
safe motion planning
0.512021
Planning on a (Risk) Budget: Safe Non-Conservative Planning in Probabilistic Dynamic Environments · ICRA 2021
Knowledge, reasoning and agents › Multi-agent systems › agent interaction › multi-agent interaction
multi-agent interaction modeling
0.412019
Multi-Agent Tensor Fusion for Contextual Trajectory Prediction · CVPR 2019
Robotics › Autonomous driving
trajectory prediction
0.412019
Multi-Agent Tensor Fusion for Contextual Trajectory Prediction · CVPR 2019
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference
bayesian nonparametric model
0.212016
Modeling Human Understanding of Complex Intentional Action with a Bayesian Nonparametric Subgoal Model · AAAI 2016
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
hierarchical planning
0.212016
Modeling Human Understanding of Complex Intentional Action with a Bayesian Nonparametric Subgoal Model · AAAI 2016
Knowledge, reasoning and agents › Knowledge representation and reasoning
theory of mind
0.122016
Modeling Human Ad Hoc Coordination · AAAI 2016
Bayesian models of human action understanding · NIPS 2005
Machine learning › Time series and sequential data › time series modeling
probabilistic forecasting
0.112019
Multi-Agent Tensor Fusion for Contextual Trajectory Prediction · CVPR 2019
Machine learning › Probabilistic and Bayesian machine learning › inverse decision-making
inverse planning
0.122009
Help or Hinder: Bayesian Models of Social Goal Inference · NIPS 2009
Bayesian models of human action understanding · NIPS 2005
Knowledge, reasoning and agents › Multi-agent systems › multi-agent decision making
multi-agent markov decision process
0.112009
Help or Hinder: Bayesian Models of Social Goal Inference · NIPS 2009
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › plan recognition
goal recognition
0.112005
Bayesian models of human action understanding · NIPS 2005
Knowledge, reasoning and agents › Knowledge representation and reasoning
probabilistic reasoning
0.112005
Bayesian models of human action understanding · NIPS 2005
Machine learning › Generative modeling
generative model
0.012005
Bayesian models of human action understanding · NIPS 2005
Human-robot interaction › nonverbal communication
joint attention
0.012005
Probabilistic Gaze Imitation and Saliency Learning in a Robotic Head · ICRA 2005

Methods — techniques the papers use, named apart from their topics

receding horizon control · 0.5contingency planning · 0.5recurrent decoding · 0.4convolutional fusion · 0.4adversarial loss · 0.4rational planning model · 0.2nonparametric bayesian model · 0.2bayesian inference · 0.2inverse planning · 0.1saliency learning · 0.1probabilistic generative model · 0.1
YearPublicationVenuePosition
2024 OptFlow: Fast Optimization-based Scene Flow Estimation without Supervision
abstract
Scene flow estimation is a crucial component in the development of autonomous driving and 3D robotics, providing valuable information for environment perception and navigation. Despite the advantages of learning-based scene flow estimation techniques, their domain specificity and limited generalizability across varied scenarios pose challenges. In contrast, non-learning optimization-based methods, incorporating robust priors or regularization, offer competitive scene flow estimation performance, require no training, and show extensive applicability across datasets, but suffer from lengthy inference times.In this paper, we present OptFlow, a fast optimization-based scene flow estimation method. Without relying on learning or any labeled datasets, OptFlow achieves state-of-the-art performance for scene flow estimation on popular autonomous driving benchmarks. It integrates a local correlation weight matrix for correspondence matching, an adaptive correspondence threshold limit for nearest-neighbor search, and graph prior rigidity constraints, resulting in expedited convergence and improved point correspondence identification. Moreover, we demonstrate how integrating a point cloud registration function within our objective function bolsters accuracy and differentiates between static and dynamic points without relying on external odometry data. Consequently, OptFlow outperforms the baseline graph-prior method by approximately 20% and the Neural Scene Flow Prior method by 5%-7% in accuracy, all while offering the fastest inference time among all nonlearning scene flow estimation methods.
Rahul Ahuja, Chris L. Baker, Wilko Schwarting
WACV2
2023 Energy-Based Continuous Inverse Optimal Control
abstract
The problem of continuous inverse optimal control (over finite time horizon) is to learn the unknown cost function over the sequence of continuous control variables from expert demonstrations. In this article, we study this fundamental problem in the framework of energy-based model (EBM), where the observed expert trajectories are assumed to be random samples from a probability density function defined as the exponential of the negative cost function up to a normalizing constant. The parameters of the cost function are learned by maximum likelihood via an "analysis by synthesis" scheme, which iterates: 1) synthesis step: sample the synthesized trajectories from the current probability density using the Langevin dynamics via backpropagation through time and 2) analysis step: update the model parameters based on the statistical difference between the synthesized trajectories and the observed trajectories. Given the fact that an efficient optimization algorithm is usually available for an optimal control problem, we also consider a convenient approximation of the above learning method, where we replace the sampling in the synthesis step by optimization. Moreover, to make the sampling or optimization more efficient, we propose to train the EBM simultaneously with a top-down trajectory generator via cooperative learning, where the trajectory generator is used to fast initialize the synthesis step of the EBM. We demonstrate the proposed methods on autonomous driving tasks and show that they can learn suitable cost functions for optimal control.
Jianwen Xie, Tianyang Zhao 0004, Chris L. Baker, Yibiao Zhao, Ying Nian Wu
IEEE Trans. Neural Networks Learn. Syst.4
2021 Planning on a (Risk) Budget: Safe Non-Conservative Planning in Probabilistic Dynamic Environments
abstract
Planning in environments with other agents whose future actions are uncertain often requires compromise between safety and performance. Here our goal is to design efficient planning algorithms with guaranteed bounds on the probability of safety violation, which nonetheless achieve non-conservative performance. To quantify a system’s risk, we define a natural criterion called interval risk bounds (IRBs), which provide a parametric upper bound on the probability of safety violation over a given time interval or task. We present a novel receding horizon algorithm, and prove that it can satisfy a desired IRB. Our algorithm maintains a dynamic risk budget which constrains the allowable risk at each iteration, and guarantees recursive feasibility by requiring a safe set to be reachable by a contingency plan within the budget. We empirically demonstrate that our algorithm is both safer and less conservative than strong baselines in two simulated autonomous driving experiments in scenarios involving collision avoidance with other vehicles, and additionally demonstrate our algorithm running on an autonomous class 8 truck.
Hung-Jui Huang, Kai-Chi Huang, Michal Cáp, Yibiao Zhao, Ying Nian Wu, Chris L. Baker
ICRA6
2019 Multi-Agent Tensor Fusion for Contextual Trajectory Prediction
abstract
Accurate prediction of others' trajectories is essential for autonomous driving. Trajectory prediction is challenging because it requires reasoning about agents' past movements, social interactions among varying numbers and kinds of agents, constraints from the scene context, and the stochasticity of human behavior. Our approach models these interactions and constraints jointly within a novel Multi-Agent Tensor Fusion (MATF) network. Specifically, the model encodes multiple agents' past trajectories and the scene context into a Multi-Agent Tensor, then applies convolutional fusion to capture multiagent interactions while retaining the spatial structure of agents and the scene context. The model decodes recurrently to multiple agents' future trajectories, using adversarial loss to learn stochastic predictions. Experiments on both highway driving and pedestrian crowd datasets show that the model achieves state-of-the-art prediction accuracy.
Tianyang Zhao 0004, Mathew Monfort, Wongun Choi, Chris L. Baker, Yibiao Zhao, Yizhou Wang 0001, Ying Nian Wu
CVPR5
2016 Modeling Human Ad Hoc Coordination
abstract
Whether in groups of humans or groups of computer agents, collaboration is most effective between individuals who have the ability to coordinate on a joint strategy for collective action. However, in general a rational actor will only intend to coordinate if that actor believes the other group members have the same intention. This circular dependence makes rational coordination difficult in uncertain environments if communication between actors is unreliable and no prior agreements have been made. An important normative question with regard to coordination in these ad hoc settings is therefore how one can come to believe that other actors will coordinate, and with regard to systems involving humans, an important empirical question is how humans arrive at these expectations. We introduce an exact algorithm for computing the infinitely recursive hierarchy of graded beliefs required for rational coordination in uncertain environments, and we introduce a novel mechanism for multiagent coordination that uses it. Our algorithm is valid in any environment with a finite state space, and extensions to certain countably infinite state spaces are likely possible. We test our mechanism for multiagent coordination as a model for human decisions in a simple coordination game using existing experimental data. We then explore via simulations whether modeling humans in this way may improve human-agent collaboration.
P. M. Krafft, Chris L. Baker, Alex Pentland, Josh Tenenbaum
AAAI2
2016 Modeling Human Understanding of Complex Intentional Action with a Bayesian Nonparametric Subgoal Model
abstract
Most human behaviors consist of multiple parts, steps, or subtasks. These structures guide our ac- tion planning and execution, but when we observe others, the latent structure of their actions is typ- ically unobservable, and must be inferred in order to learn new skills by demonstration, or to as- sist others in completing their tasks. For example, an assistant who has learned the subgoal struc- ture of a colleague’s task can more rapidly rec- ognize and support their actions as they unfold. Here we model how humans infer subgoals from observations of complex action sequences using a nonparametric Bayesian model, which assumes that observed actions are generated by approxi- mately rational planning over unknown subgoal sequences. We test this model with a behavioral experiment in which humans observed different se- ries of goal-directed actions, and inferred both the number and composition of the subgoal sequences associated with each goal. The Bayesian model predicts human subgoal inferences with high ac- curacy, and significantly better than several al- ternative models and straightforward heuristics. Motivated by this result, we simulate how learn- ing and inference of subgoals can improve perfor- mance in an artificial user assistance task. The Bayesian model learns the correct subgoals from fewer observations, and better assists users by more rapidly and accurately inferring the goal of their actions than alternative approaches.
Ryo Nakahashi, Chris L. Baker, Josh Tenenbaum
AAAI2
2015 Children's ability to infer beliefs and desires from emotional reactions
Chris L. Baker, Josh Tenenbaum, Laura Schulz
CogSci2
2014 Joint inferences of belief and desire from facial expressions
Chris L. Baker, Josh Tenenbaum, Laura Schulz
CogSci2
2013 DIRSAC: A directed sampling and consensus approach to quasi-degenerate data fitting
abstract
In this paper we propose a new data fitting method which, similar to RANSAC, fits data to a model using sample and consensus. The application of interest is fitting 3D point clouds to a prior geometric model. Where the RANSAC process uses random samples of points in the fitting trials, we propose a novel method which directs the sampling by ordering the points according to their contribution to the solution's constraints. This is particularly important when the data is quasi-degenerate. In this case, the standard RANSAC algorithm often fails to find the correct solution. Our approach selects points based on a Mutual Information criterion, which allows us to avoid redundant points that result in degenerate sample sets. We demonstrate our approach on simulated and real data and show that in the case of quasi-degenerate data, the proposed algorithm significantly outperforms RANSAC.
Chris L. Baker, William A. Hoff
WACV1
2012 Learning What is Where from Social Observations
Julian Jara-Ettinger, Chris L. Baker, Josh Tenenbaum
CogSci2
2012 The Development of Joint Belief-Desire Inferences
Hilary Richardson, Chris L. Baker, Josh Tenenbaum, Rebecca Saxe
CogSci2
2011 Bayesian Theory of Mind: Modeling Joint Belief-Desire Attribution
Chris L. Baker, Rebecca Saxe, Josh Tenenbaum
CogSci1
2009 Help or Hinder: Bayesian Models of Social Goal Inference
abstract
Everyday social interactions are heavily influenced by our snap judgments about others goals. Even young infants can infer the goals of intentional agents from observing how they interact with objects and other agents in their environment: e.g., that one agent is helping orhindering anothers attempt to get up a hill or open a box. We propose a model for how people can infer these social goals from actions, based on inverse planning in multiagent Markov decision problems (MDPs). The model infers the goal most likely to be driving an agents behavior by assuming the agent acts approximately rationally given environmental constraints and its model of other agents present. We also present behavioral evidence in support of this model over a simpler, perceptual cue-based alternative.
Tomer D. Ullman, Chris L. Baker, Owen Macindoe, Owain Evans, Noah D. Goodman, Josh Tenenbaum
NIPS2
2005 Probabilistic Gaze Imitation and Saliency Learning in a Robotic Head
abstract
Imitation is a powerful mechanism for transferring knowledge from an instructor to a naïve observer, one that is deeply contingent on a state of shared attention between these two agents. In this paper we present Bayesian algorithms that implement the core of an imitation learning framework. We use gaze imitation, coupled with task-dependent saliency learning, to build a state of shared attention between the instructor and observer. We demonstrate the performance of our algorithms in a gaze following and saliency learning task implemented on an active vision robotic head. Our results suggest that the ability to follow gaze and learn instructor-and task-specific saliency models could play a crucial role in building systems capable of complex forms of human-robot interaction.
Aaron P. Shon, David B. Grimes, Chris L. Baker, Matt Hoffman 0001, Rajesh P. N. Rao
ICRA3
2005 Bayesian models of human action understanding
abstract
We present a Bayesian framework for explaining how people reason about and predict the actions of an intentional agent, based on observ- ing its behavior. Action-understanding is cast as a problem of inverting a probabilistic generative model, which assumes that agents tend to act rationally in order to achieve their goals given the constraints of their en- vironment. Working in a simple sprite-world domain, we show how this model can be used to infer the goal of an agent and predict how the agent will act in novel situations or when environmental constraints change. The model provides a qualitative account of several kinds of inferences that preverbal infants have been shown to perform, and also fits quantita- tive predictions that adult observers make in a new experiment.
Chris L. Baker, Josh Tenenbaum, Rebecca Saxe
NIPS1
2005 Learning temporal clusters with synaptic facilitation and lateral inhibition
Chris L. Baker, Aaron P. Shon, Rajesh P. N. Rao
Neurocomputing1