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Kian Peen Yeo

dblp:127/9168 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%
Artificial intelligence
1 paper
Legged, aerial and field robots · 100%
Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 100%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
audio classification
0.912025
DroneAudioset: An Audio Dataset for Drone-based Search and Rescue · NeurIPS 2025
Audio and music processing › speech enhancement
noise reduction
0.912025
DroneAudioset: An Audio Dataset for Drone-based Search and Rescue · NeurIPS 2025
Internet of things and sensor networks › wireless sensor network
wireless sensor nodes
0.012013
StickEar: making everyday objects respond to sound · UIST 2013

Methods — techniques the papers use, named apart from their topics

signal-to-noise ratio analysis · 1.7wireless sensor network · 0.3
YearPublicationVenuePosition
2025 DroneAudioset: An Audio Dataset for Drone-based Search and Rescue
abstract
Unmanned Aerial Vehicles (UAVs) or drones, are increasingly used in search and rescue missions to detect human presence. Existing systems primarily leverage vision-based methods which are prone to fail under low-visibility or occlusion. Drone-based audio perception offers promise but suffers from extreme ego-noise that masks sounds indicating human presence. Existing datasets are either limited in diversity or synthetic, lacking real acoustic interactions, and there are no standardized setups for drone audition. To this end, we present DroneAudioset (The dataset is publicly available at https://huggingface.co/datasets/ahlab-drone-project/DroneAudioSet/ under the MIT license), a comprehensive drone audition dataset featuring 23.5 hours of annotated recordings, covering a wide range of signal-to-noise ratios (SNRs) from -57.2 dB to -2.5 dB, across various drone types, throttles, microphone configurations as well as environments. The dataset enables development and systematic evaluation of noise suppression and classification methods for human-presence detection under challenging conditions, while also informing practical design considerations for drone audition systems, such as microphone placement trade-offs, and development of drone noise-aware audio processing. This dataset is an important step towards enabling design and deployment of drone-audition systems.
Chitralekha Gupta, Soundarya Ramesh, Praveen Sasikumar, Kian Peen Yeo, Suranga Nanayakkara
NeurIPS4
2013 StickEar: making everyday objects respond to sound
abstract
This paper presents StickEar, a system consisting of a network of distributed 'Sticker-like' sound-based sensor nodes to propose a means of enabling sound-based interactions on everyday objects. StickEar encapsulates wireless sensor network technology into a form factor that is intuitive to reuse and redeploy. Each StickEar sensor node consists of a miniature sized microphone and speaker to provide sound-based input/output capabilities. We provide a discussion of interaction design space and hardware design space of StickEar that cuts across domains such as remote sound monitoring, remote triggering of sound, autonomous response to sound events, and controlling of digital devices using sound. We implemented three applications to demonstrate the unique interaction capabilities of StickEar.
Kian Peen Yeo, Suranga Nanayakkara, Shanaka Ransiri
UIST1