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Yu Ye 0002

dblp:129/0969-2 · DBLP profile ↗
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6ranked-venue papers
0as first author
4since 2021 · last 2024
0000-0003-3402-5786ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 since 2021Artificial intelligence and machine learning · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Vision and language · 67% 3D vision · 33%
Computer graphics and multimedia
2 papers
Visualization and visual analytics · 50% Visual content generation and editing · 50%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Smart cities and intelligent transportation · 100%
Human-computer interaction and pervasive computing
1 paper
Design research and methods · 100%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › visual localization
geo-localization
0.812024
GeoReasoner: Geo-localization with Reasoning in Street Views using a Large Vision-Language Model · ICML 2024
Computer vision › Vision and language › vision-language model
multimodal large language model
0.812024
GeoReasoner: Geo-localization with Reasoning in Street Views using a Large Vision-Language Model · ICML 2024
Computer vision › Vision and language
vision-language model
0.812024
GeoReasoner: Geo-localization with Reasoning in Street Views using a Large Vision-Language Model · ICML 2024
Visual content generation and editing › layout generation
floor plan generation
0.712023
ActFloor-GAN: Activity-Guided Adversarial Networks for Human-Centric Floorplan Design · IEEE Trans. Vis. Comput. Graph. 2023
Design research and methods
user-centered design
0.712023
ActFloor-GAN: Activity-Guided Adversarial Networks for Human-Centric Floorplan Design · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics › visual analytics › spatiotemporal visual analytics
urban visual analytics
0.312018
StreetVizor: Visual Exploration of Human-Scale Urban Forms Based on Street Views · IEEE Trans. Vis. Comput. Graph. 2018
Visualization and visual analytics › visual analytics
visual analytics system
0.312018
StreetVizor: Visual Exploration of Human-Scale Urban Forms Based on Street Views · IEEE Trans. Vis. Comput. Graph. 2018
Smart cities and intelligent transportation
urban planning
0.112018
StreetVizor: Visual Exploration of Human-Scale Urban Forms Based on Street Views · IEEE Trans. Vis. Comput. Graph. 2018

Methods — techniques the papers use, named apart from their topics

generative adversarial network · 2.0cycle-consistency constraint · 1.3reasoning tuning · 0.8fine-tuning · 0.8CLIP-based locatability scoring · 0.8parallel coordinate plot · 0.7machine learning · 0.7
YearPublicationVenuePosition
2024 GeoReasoner: Geo-localization with Reasoning in Street Views using a Large Vision-Language Model
abstract
This work tackles the problem of geo-localization with a new paradigm using a large vision-language model (LVLM) augmented with human inference knowledge. A primary challenge here is the scarcity of data for training the LVLM - existing street-view datasets often contain numerous low-quality images lacking visual clues, and lack any reasoning inference. To address the data-quality issue, we devise a CLIP-based network to quantify the degree of street-view images being locatable, leading to the creation of a new dataset comprising highly locatable street views. To enhance reasoning inference, we integrate external knowledge obtained from real geo-localization games, tapping into valuable human inference capabilities. The data are utilized to train GeoReasoner, which undergoes fine-tuning through dedicated reasoning and location-tuning stages. Qualitative and quantitative evaluations illustrate that GeoReasoner outperforms counterpart LVLMs by more than 25% at country-level and 38% at city-level geo-localization tasks, and surpasses StreetCLIP performance while requiring fewer training resources. The data and code are available at https://github.com/lingli1996/GeoReasoner.
Yu Ye 0002, Bingchuan Jiang, Wei Zeng 0004
ICML2
2023 ReCo: A Dataset for Residential Community Layout Planning
abstract
Layout planning is centrally important in the field of architecture and urban design. Among the various basic units carrying urban functions, residential community plays a vital part for supporting human life. Therefore, the layout planning of residential community has always been of concern, and has attracted particular attention since the advent of deep learning that facilitates the automated layout generation and spatial pattern recognition. However, the research circles generally suffer from the insufficiency of residential community layout benchmark or high-quality datasets, which hampers the future exploration of data-driven methods for residential community layout planning. The lack of datasets is largely due to the difficulties of large-scale real-world residential data acquisition and long-term expert screening. In order to address the issues and advance a benchmark dataset for various intelligent spatial design and analysis applications in the development of smart city, we introduce Residential Community Layout Planning (ReCo) Dataset, which is the first and largest open-source vector dataset related to real-world community to date. ReCo Dataset is presented in multiple data formats with 37,646 residential community layout plans, covering 598,728 residential buildings with height information. ReCo can be conveniently adapted for residential community layout related urban design tasks, e.g., generative layout design, morphological pattern recognition and spatial evaluation. To validate the utility of ReCo in automated residential community layout planning, two Generative Adversarial Network (GAN) based generative models are further applied to the dataset. We expect ReCo Dataset to inspire more creative and practical work in intelligent design and beyond. The ReCo Dataset is published at: https://www.kaggle.com/fdudsde/reco-dataset and related code can be found at: \urlhttps://github.com/FDUDSDE/ReCo-Dataset.
Xi Chen 0072, Yun Xiong, Haofen Wang, Yao Zhang 0009, Yu Ye 0002
ACM Multimedia7
2023 ActFloor-GAN: Activity-Guided Adversarial Networks for Human-Centric Floorplan Design
abstract
We present a novel two-stage approach for automated floorplan design in residential buildings with a given exterior wall boundary. Our approach has the unique advantage of being human-centric, that is, the generated floorplans can be geometrically plausible, as well as topologically reasonable to enhance resident interaction with the environment. From the input boundary, we first synthesize a human-activity map that reflects both the spatial configuration and human-environment interaction in an architectural space. We propose to produce the human-activity map either automatically by a pre-trained generative adversarial network (GAN) model, or semi-automatically by synthesizing it with user manipulation of the furniture. Second, we feed the human-activity map into our deep framework ActFloor-GAN to guide a pixel-wise prediction of room types. We adopt a re-formulated cycle-consistency constraint in ActFloor-GAN to maximize the overall prediction performance, so that we can produce high-quality room layouts that are readily convertible to vectorized floorplans. Experimental results show several benefits of our approach. First, a quantitative comparison with prior methods shows superior performance of leveraging the human-activity map in predicting piecewise room types. Second, a subjective evaluation by architects shows that our results have compelling quality as professionally-designed floorplans and much better than those generated by existing methods in terms of the room layout topology. Last, our approach allows manipulating the furniture placement, considers the human activities in the environment, and enables the incorporation of user-design preferences.
Wei Zeng 0004, Xi Chen 0072, Yu Ye 0002, Yu Qiao 0001, Chi-Wing Fu
IEEE Trans. Vis. Comput. Graph.4
2022 Saliency-aware color harmony models for outdoor signboard
Yanna Lin, Wei Zeng 0004, Yu Ye 0002, Huamin Qu
Comput. Graph.3
2018 StreetVizor: Visual Exploration of Human-Scale Urban Forms Based on Street Views
abstract
Urban forms at human-scale, i.e., urban environments that individuals can sense (e.g., sight, smell, and touch) in their daily lives, can provide unprecedented insights on a variety of applications, such as urban planning and environment auditing. The analysis of urban forms can help planners develop high-quality urban spaces through evidence-based design. However, such analysis is complex because of the involvement of spatial, multi-scale (i.e., city, region, and street), and multivariate (e.g., greenery and sky ratios) natures of urban forms. In addition, current methods either lack quantitative measurements or are limited to a small area. The primary contribution of this work is the design of StreetVizor, an interactive visual analytics system that helps planners leverage their domain knowledge in exploring human-scale urban forms based on street view images. Our system presents two-stage visual exploration: 1) an AOI Explorer for the visual comparison of spatial distributions and quantitative measurements in two areas-of-interest (AOIs) at city- and region-scales; 2) and a Street Explorer with a novel parallel coordinate plot for the exploration of the fine-grained details of the urban forms at the street-scale. We integrate visualization techniques with machine learning models to facilitate the detection of street view patterns. We illustrate the applicability of our approach with case studies on the real-world datasets of four cities, i.e., Hong Kong, Singapore, Greater London and New York City. Interviews with domain experts demonstrate the effectiveness of our system in facilitating various analytical tasks.
Qiaomu Shen, Wei Zeng 0004, Yu Ye 0002, Stefan Müller Arisona, Simon Schubiger-Banz, Remo Aslak Burkhard, Huamin Qu
IEEE Trans. Vis. Comput. Graph.3
2017 MC-DCNN: Dilated Convolutional Neural Network for Computing Stereo Matching Cost
Xiao Liu 0030, Ye Luo 0004, Yu Ye 0002
ICONIP (3)3