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Batu Akan

dblp:13/6067 · DBLP profile ↗
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9ranked-venue papers
5as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 6 · 4 first-authorArtificial intelligence and machine learning · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Human-robot interaction · 67% Immersive interaction · 16% Haptics and multimodal interaction · 16%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
human-robot collaboration
0.122010
Towards robust human robot collaboration in industrial environments · HRI 2010
Towards industrial robots with human-like moral responsibilities · HRI 2010
Immersive interaction › augmented reality interaction
augmented reality interface
0.112011
Intuitive industrial robot programming through incremental multimodal language and augmented reality · ICRA 2011
Haptics and multimodal interaction
multimodal interaction
0.112011
Intuitive industrial robot programming through incremental multimodal language and augmented reality · ICRA 2011
Human-robot interaction
robot programming
0.112011
Intuitive industrial robot programming through incremental multimodal language and augmented reality · ICRA 2011
Human-robot interaction › robot ethics
moral responsibility
0.112010
Towards industrial robots with human-like moral responsibilities · HRI 2010
Human-robot interaction
robot ethics
0.112010
Towards industrial robots with human-like moral responsibilities · HRI 2010

Methods — techniques the papers use, named apart from their topics

augmented reality · 0.1semantic network · 0.1position paper · 0.1
YearPublicationVenuePosition
2014 Scheduling for multiple type objects using POPStar planner
abstract
In this paper, scheduling of robot cells that produce multiple object types in low volumes are considered. The challenge is to maximize the number of objects produced in a given time window as well as to adopt the schedule for changing object types. Proposed algorithm, POPStar, is based on a partial order planner which is guided by best-first search algorithm and landmarks. The best-first search, uses heuristics to help the planner to create complete plans while minimizing the makespan. The algorithm takes landmarks, which are extracted from user's instructions given in structured English as input. Using different topologies for the landmark graphs, we show that it is possible to create schedules for changing object types, which will be processed in different stages in the robot cell. Results show that the POPStar algorithm can create and adapt schedules for robot cells with changing product types in low volume production.
Batu Akan, Afshin Ameri, Baran Çürüklü
ETFA1
2013 Scheduling POP-Star for automatic creation of robot cell programs
abstract
Typical pick and place, and machine tending applications often require an industrial robot to be embedded in a cell and to communicate with other devices in the cell. Programming the program logic is a tedious job, requiring expert programming knowledge, and it can take more time than programming the specific robot movements itself. We propose a new system, which takes in the description of the whole manufacturing process in natural language as input, fills in the implicit actions, and plans the sequence of actions to accomplish the task described in minimal makespan using a modified partial planning algorithm. Finally we demonstrate that the proposed system can come up with a sensible plan for the given instructions.
Batu Akan, Baran Çürüklü, Lars Asplund
ETFA1
2011 A general framework for incremental processing of multimodal inputs
abstract
Humans employ different information channels (modalities) such as speech, pictures and gestures in their communication. It is believed that some of these modalities are more error-prone to some specific type of data and therefore multimodality can help to reduce ambiguities in the interaction. There have been numerous efforts in implementing multimodal interfaces for computers and robots. Yet, there is no general standard framework for developing them. In this paper we propose a general framework for implementing multimodal interfaces. It is designed to perform natural language understanding, multi- modal integration and semantic analysis with an incremental pipeline and includes a multimodal grammar language, which is used for multimodal presentation and semantic meaning generation.
Afshin Ameri, Batu Akan, Baran Çürüklü, Lars Asplund
ICMI2
2011 Intuitive industrial robot programming through incremental multimodal language and augmented reality
abstract
Developing easy to use, intuitive interfaces is crucial to introduce robotic automation to many small medium sized enterprises (SMEs). Due to their continuously changing product lines, reprogramming costs exceed installation costs by a large margin. In addition, traditional programming methods for industrial robots is too complex for an inexperienced robot programmer, thus external assistance is often needed. In this paper a new incremental multimodal language, which uses augmented reality (AR) environment, is presented. The proposed language architecture makes it possible to manipulate, pick or place the objects in the scene. This approach shifts the focus of industrial robot programming from coordinate based programming paradigm, to object based programming scheme. This makes it possible for non-experts to program the robot in an intuitive way, without going through rigorous training in robot programming.
Batu Akan, Afshin Ameri, Baran Çürüklü, Lars Asplund
ICRA1
2010 Incremental Multimodal Interface for Human Robot Interaction
abstract
Face-to-face human communication is a multimodal and incremental process. An intelligent robot that operates in close relation with humans should have the ability to communicate with its human colleagues in such manner. The process of understanding and responding to multimodal inputs has been an interesting field of research and resulted in advancements in areas such as syntactic and semantic analysis, modality fusion and dialogue management. Some approaches in syntactic and semantic analysis take incremental nature of human interaction into account. Our goal is to unify syntactic/semantic analysis, modality fusion and dialogue management processes into an incremental multimodal interaction manager. We believe that this approach will lead to a more robust system which can perform faster than today's systems.
Afshin Ameri, Batu Akan, Baran Çürüklü
ETFA2
2010 Towards robust human robot collaboration in industrial environments
abstract
In this paper a system, which is driven through natural language, that allows operators to select and manipulate objects in the environment using an industrial robot is proposed. In order to hide the complexities of robot programming we propose a natural language where the user can control and jog the robot based on reference objects in the scene. We used semantic networks to relate different types of objects in the scene.
Batu Akan, Baran Çürüklü, Giacomo Spampinato, Lars Asplund
HRI1
2010 Towards industrial robots with human-like moral responsibilities
abstract
Robots do not have any capability of taking moral responsibility. At the same time industrial robotics is entering a new era with "intelligent" robots sharing workbench with humans. Teams consisting of humans and industrial robots are no longer science fiction. The biggest worry in this scenario is the fear of humans losing control and robots running amok. We believe that the current way of implementing safety measures have shortcomings, and cannot address challenges related to close collaboration between humans and robots. We propose that "intelligent" industrial robots of the future should have moral responsibilities towards their human colleagues. We also propose that implementation of moral responsibility is radically different from standard safety measures.
Baran Çürüklü, Gordana Dodig-Crnkovic, Batu Akan
HRI3
2009 Object Selection using a Spatial Language for Flexible Assembly
abstract
In this paper we present a new simplified natural language that makes use of spatial relations between the objects in scene to navigate an industrial robot for simple pick and place applications. Developing easy to use, intuitive interfaces is crucial to introduce robotic automation to many small medium sized enterprises (SMEs). Due to their continuously changing product lines, reprogramming costs are far more higher than installation costs. In order to hide the complexities of robot programming we propose a natural language where the use can control and jog the robot based on reference objects in the scene. We used Gaussian kernels to represent spatial regions, such as left or above. Finally we present some dialogues between the user and robot to demonstrate the usefulness of the proposed system.
Batu Akan, Baran Çürüklü, Giacomo Spampinato, Lars Asplund
ETFA1
2008 Gesture recognition using evolution strategy neural network
abstract
A new approach to interact with an industrial robot using hand gestures is presented. System proposed here can learn a first time userpsilas hand gestures rapidly. This improves product usability and acceptability. Artificial neural networks trained with the evolution strategy technique are found to be suited for this problem. The gesture recognition system is an integrated part of a larger project for addressing intelligent human-robot interaction using a novel multi-modal paradigm. The goal of the overall project is to address complexity issues related to robot programming by providing a multi-modal user friendly interacting system that can be used by SMEs.
Johan Hägg, Baran Çürüklü, Batu Akan, Lars Asplund
ETFA3