Demo Data from VLDB 2026 / reviewers in the wild / expert
Sabrina Hoppe
dblp:135/6687
· DBLP profile ↗
4ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0001-6958-8015ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 87% Usability and user experience research · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools
menu design |
0.2 | 1 | 2013 | MenuOptimizer: interactive optimization of menu systems · UIST 2013 |
Usability and user experience research › human performance modeling
predictive human performance modeling |
0.0 | 1 | 2013 | MenuOptimizer: interactive optimization of menu systems · UIST 2013 |
Methods — techniques the papers use, named apart from their topics
predictive modeling of user performance · 0.2ant colony optimization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Defect Transfer GAN: Diverse Defect Synthesis for Data Augmentation
Ruyu Wang, Sabrina Hoppe, Eduardo Monari, Marco F. Huber |
BMVC | 2 |
| 2020 | Sample-Efficient Learning for Industrial Assembly using Qgraph-bounded DDPGabstractRecent progress in deep reinforcement learning has enabled agents to autonomously learn complex control strategies from scratch. Model-free approaches like Deep Deterministic Policy Gradients (DDPG) seem promising for applications with intricate dynamics, such as contact-rich manipulation tasks. However, these methods typically require large amounts of training data or meticulous hyperparameter tuning, limiting their usefulness for real-world robotics applications. In this paper, we evaluate and benchmark our recently proposed approach for improving model-free reinforcement learning with DDPG through Qgraph-based bounds in temporal difference learning. We directly apply the algorithm to a challenging real-world industrial insertion task and assess its performance (see https://youtu.be/Z_GcNbCWE-E). Empirical results show that the insertion task can be learned despite significant frictional forces and uncertainty, even in sparse-reward settings. We present an in-depth comparison based on a large number of experiments and demonstrate the advantages and performance of Qgraph-bounded DDPG: the learning process can be significantly sped up, robustified against bad choices of hyperparameters and runs with less memory requirements. Lastly, the presented results extend the current theoretical understanding of the link between data graph structure and soft divergence in DDPG. Sabrina Hoppe, Markus Giftthaler, Robert Krug 0003, Marc Toussaint |
IROS | 1 |
| 2015 | On the interplay between spontaneous spoken instructions and human visual behaviour in an indoor guidance task
Nikolina Koleva, Sabrina Hoppe, Mohammad Mehdi Moniri, Maria Staudte, Andreas Bulling |
CogSci | 2 |
| 2013 | MenuOptimizer: interactive optimization of menu systemsabstractMenu systems are challenging to design because design spaces are immense, and several human factors affect user behavior. This paper contributes to the design of menus with the goal of interactively assisting designers with an optimizer in the loop. To reach this goal, 1) we extend a predictive model of user performance to account for expectations as to item groupings; 2) we adapt an ant colony optimizer that has been proven efficient for this class of problems; and 3) we present MenuOptimizer, a set of inter-actions integrated into a real interface design tool (QtDesigner). MenuOptimizer supports designers' abilities to cope with uncertainty and recognize good solutions. It allows designers to delegate combinatorial problems to the optimizer, which should solve them quickly enough without disrupting the design process. We show evidence that satisfactory menu designs can be produced for complex problems in minutes. Gilles Bailly, Antti Oulasvirta, Timo Kötzing, Sabrina Hoppe |
UIST | 4 |