Demo Data from VLDB 2026 / reviewers in the wild / expert
Jingming Dong
dblp:137/8046
· DBLP profile ↗
6ranked-venue papers
3as first author
2since 2021 · last 2024
0000-0002-8573-1077ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 76% Image recognition and object detection · 14% Representation and self-supervised learning · 10% | |
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 13 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › text entry
surface typing |
0.8 | 1 | 2024 | StegoType: Surface Typing from Egocentric Cameras · UIST 2024 |
Interaction techniques and input
text entry |
0.8 | 1 | 2024 | StegoType: Surface Typing from Egocentric Cameras · UIST 2024 |
Computer vision › 3D vision
3d object detection |
0.3 | 1 | 2017 | Visual-Inertial-Semantic Scene Representation for 3D Object Detection · CVPR 2017 |
Computer vision › 3D vision › 3d scene modeling
scene representation |
0.3 | 1 | 2017 | Visual-Inertial-Semantic Scene Representation for 3D Object Detection · CVPR 2017 |
Computer vision › 3D vision › 3d scene modeling › scene representation
semantic scene representation |
0.3 | 1 | 2017 | Visual-Inertial-Semantic Scene Representation for 3D Object Detection · CVPR 2017 |
Interaction techniques and input › text entry
virtual reality text entry |
0.2 | 1 | 2024 | StegoType: Surface Typing from Egocentric Cameras · UIST 2024 |
Machine learning › Representation and self-supervised learning
invariant representation |
0.2 | 1 | 2015 | Multi-view feature engineering and learning · CVPR 2015 |
Computer vision › 3D vision
local feature descriptor |
0.2 | 1 | 2015 | Multi-view feature engineering and learning · CVPR 2015 |
Computer vision › 3D vision
multi-view geometry |
0.2 | 1 | 2015 | Multi-view feature engineering and learning · CVPR 2015 |
Computer vision › 3D vision › feature matching › multi-image matching
multi-view matching |
0.2 | 1 | 2015 | Multi-view feature engineering and learning · CVPR 2015 |
Computer vision › 3D vision › feature matching › local feature matching
wide-baseline matching |
0.2 | 1 | 2015 | Multi-view feature engineering and learning · CVPR 2015 |
Image and video processing › feature extraction › feature descriptor
local feature descriptor |
0.2 | 1 | 2015 | Domain-size pooling in local descriptors: DSP-SIFT · CVPR 2015 |
Computer vision › Image recognition and object detection
object detection |
0.1 | 1 | 2016 | An Empirical Evaluation of Current Convolutional Architectures' Ability to Manage Nuisance Location and Scale Variability · CVPR 2016 |
Methods — techniques the papers use, named apart from their topics
temporal modeling · 0.8hand tracking · 0.8deep learning · 0.8localization and mapping filter · 0.3inertial sensing · 0.3convolutional neural network · 0.3proposal heuristics · 0.2marginalization · 0.2sampling-based approximation · 0.2point-estimate approximation · 0.2minimal sufficient statistics · 0.2domain-size pooling · 0.2SIFT · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | StegoType: Surface Typing from Egocentric CamerasabstractText input is a critical component of any general purpose computing system, yet efficient and natural text input remains a challenge in AR and VR. Headset based hand-tracking has recently become pervasive among consumer VR devices and affords the opportunity to enable touch typing on virtual keyboards. We present an approach for decoding touch typing on uninstrumented flat surfaces using only egocentric camera-based hand-tracking as input. While egocentric hand-tracking accuracy is limited by issues like self occlusion and image fidelity, we show that a sufficiently diverse training set of hand motions paired with typed text can enable a deep learning model to extract signal from this noisy input. Furthermore, by carefully designing a closed-loop data collection process, we can train an end-to-end text decoder that accounts for natural sloppy typing on virtual keyboards. We evaluate our work with a user study (n=18) showing a mean online throughput of 42.4 WPM with an uncorrected error rate (UER) of 7% with our method compared to a physical keyboard baseline of 74.5 WPM at 0.8% UER, showing progress towards unlocking productivity and high throughput use cases in AR/VR. Fadi Botros, Yangyang Shi, Pinhao Guo, Bradford J. Snow, Linguang Zhang, Jingming Dong, Keith Vertanen, Shugao Ma, Robert Wang 0002 |
UIST | 7 |
| 2023 | Detecting Sargassum Bloom Directly From Satellite Top-of-Atmosphere Reflectance With High-Resolution ImagesabstractMassive floatingSargassumblooms have occurred frequently in many parts of the global ocean, and satellite remote sensing provides an effective way to monitor their spatiotemporal variation. However, coarse-resolution satellite data often suffer from a data gap in nearshore waters and detection uncertainty ofSargassumamount especially for smaller patches. These limitations may be ameliorated by high-resolution satellite data, yet such great potential is hindered by the lack of reliable and easy-to-implement methods to detectSargassumslicks. Here, combining the visible and near-infrared top-of-atmosphere reflectance (RTOA) data with random forest model, a new method namely theRTOA-RF model was designed to automatically detectSargassumfrom high-resolution satellite imagery with four wavebands. Specifically, this model was successfully applied to various satellite sensors, including Gaofen1-Wide Field View Multispectral Camera (WFV; 16m), GF2 - Multispectral Scanner (4m), Gf6-WFV (16m), Huanjing1A/B - Charge Coupled Device (30m), Haiyang1C/D - Coastal Zone Imager (50m). Comparisons with visual inspection and cross-index indicated that all achieved satisfactory performance for detectingSargassumslicks, with the overall accuracy andKappavalues greater than 96% and 88% respectively. The sensitivity analysis of the model as example of different sensors suggested theRTOA-RF model can effectively identifySargassumfeatures under complex ocean background, cloud cover and sun glint, even under conditions of surface wave glitter and weakSargassumfeature with low false positive rate (Sargassum, but importantly provide thought for developing detection method of macroalgae blooms in global water. Hailong Zhang 0012, Jianqiang Liu 0001, Xiaomin Ye, Deyong Sun, Shengqiang Wang, Jingming Dong |
IEEE Trans. Geosci. Remote. Sens. | 7 |
| 2017 | Visual-Inertial-Semantic Scene Representation for 3D Object DetectionabstractWe describe a system to detect objects in three-dimensional space using video and inertial sensors (accelerometer and gyrometer), ubiquitous in modern mobile platforms from phones to drones. Inertials afford the ability to impose class-specific scale priors for objects, and provide a global orientation reference. A minimal sufficient representation, the posterior of semantic (identity) and syntactic (pose) attributes of objects in space, can be decomposed into a geometric term, which can be maintained by a localization-and-mapping filter, and a likelihood function, which can be approximated by a discriminatively-trained convolutional neural network The resulting system can process the video stream causally in real time, and provides a representation of objects in the scene that is persistent: Confidence in the presence of objects grows with evidence, and objects previously seen are kept in memory even when temporarily occluded, with their return into view automatically predicted to prime re-detection. Jingming Dong, Xiaohan Fei, Stefano Soatto |
CVPR | 1 |
| 2016 | An Empirical Evaluation of Current Convolutional Architectures' Ability to Manage Nuisance Location and Scale VariabilityabstractWe conduct an empirical study to test the ability of convolutional neural networks (CNNs) to reduce the effects of nuisance transformations of the input data, such as location, scale and aspect ratio. We isolate factors by adopting a common convolutional architecture either deployed globally on the image to compute class posterior distributions, or restricted locally to compute class conditional distributions given location, scale and aspect ratios of bounding boxes determined by proposal heuristics. In theory, averaging the latter should yield inferior performance compared to proper marginalization. Yet empirical evidence suggests the converse, leading us to conclude that - at the current level of complexity of convolutional architectures and scale of the data sets used to train them - CNNs are not very effective at marginalizing nuisance variability. We also quantify the effects of context on the overall classification task and its impact on the performance of CNNs, and propose improved sampling techniques for heuristic proposal schemes that improve end-to-end performance to state-of-the-art levels. We test our hypothesis on a classification task using the ImageNet Challenge benchmark and on a wide-baseline matching task using the Oxford and Fischer's datasets. Nikolaos Karianakis, Jingming Dong, Stefano Soatto |
CVPR | 2 |
| 2015 | Multi-view feature engineering and learningabstractWe frame the problem of local representation of imaging data as the computation of minimal sufficient statistics that are invariant to nuisance variability induced by viewpoint and illumination. We show that, under very stringent conditions, these are related to “feature descriptors” commonly used in Computer Vision. Such conditions can be relaxed if multiple views of the same scene are available. We propose a sampling-based and a point-estimate based approximation of such a representation, compared empirically on image-to-(multiple)image matching, for which we introduce a multi-view wide-baseline matching benchmark, consisting of a mixture of real and synthetic objects with ground truth camera motion and dense three-dimensional geometry. Jingming Dong, Nikolaos Karianakis, Damek Davis, Joshua Hernandez, Jonathan Balzer, Stefano Soatto |
CVPR | 1 |
| 2015 | Domain-size pooling in local descriptors: DSP-SIFTabstractWe introduce a simple modification of local image descriptors, such as SIFT, based on pooling gradient orientations across different domain sizes, in addition to spatial locations. The resulting descriptor, which we call DSP-SIFT, outperforms other methods in wide-baseline matching benchmarks, including those based on convolutional neural networks, despite having the same dimension of SIFT and requiring no training. Jingming Dong, Stefano Soatto |
CVPR | 1 |