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Tom Stocky

dblp:14/5578 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Question answering and dialogue systems · 100%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Question answering and dialogue systems › dialogue modeling
conversational grounding
0.012003
Towards a Model of Face-to-Face Grounding · ACL 2003
Human-AI interaction › conversational agents
embodied conversational agents
0.012003
Towards a Model of Face-to-Face Grounding · ACL 2003
YearPublicationVenuePosition
2003 Towards a Model of Face-to-Face Grounding
abstract
We investigate the verbal and nonverbal means for grounding, and propose a design for embodied conversational agents that relies on both kinds of signals to establish common ground in human-computer interaction. We analyzed eye gaze, head nods and attentional focus in the context of a direction-giving task. The distribution of nonverbal behaviors differed depending on the type of dialogue move being grounded, and the overall pattern reflected a monitoring of lack of negative feedback. Based on these results, we present an ECA that uses verbal and nonverbal grounding acts to update dialogue state.
Yukiko I. Nakano, Gabe Reinstein, Tom Stocky, Justine Cassell
ACL3
2002 Shared reality: spatial intelligence in intuitive user interfaces
abstract
In this paper, we describe an interface that demonstrates spatial intelligence. This interface, an embodied conversational kiosk, builds on research in embodied conversational agents (ECAs) and on information displays in mixed reality and kiosk format. ECAs leverage people's abilities to coordinate information displayed in multiple modalities, particularly information conveyed in speech and gesture. Mixed reality depends on users' interactions with everyday objects that are enhanced with computational overlays. We describe an implementation, MACK (Media lab Autonomous Conversational Kiosk), an ECA who can answer questions about and give directions to the MIT Media Lab's various research groups, projects and people. MACK uses a combination of speech, gesture, and indications on a normal paper map that users place on a table between themselves and MACK. Research issues involve users' differential attention to hand gestures, speech and the map, and how reference using these modalities can be fused in input and generation.
Tom Stocky, Justine Cassell
IUI1