VLDB 2026 Research / reviewers in the wild / expert
Shan Zhang 0006
dblp:14/6026-6
· DBLP profile ↗
3ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0003-1030-537XORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 62% Human-robot interaction · 19% Ubiquitous computing and smart environments · 19% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
head-mounted display |
0.6 | 1 | 2022 | Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions · CHI 2022 |
Ubiquitous computing and smart environments › interruption management
notification presentation |
0.2 | 1 | 2022 | Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions · CHI 2022 |
Human-robot interaction › cognitive human-robot interaction
situational awareness |
0.2 | 1 | 2022 | Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions · CHI 2022 |
Methods — techniques the papers use, named apart from their topics
user study · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | AdaptReview: Towards Effective Video Review Using Text Summaries and Concept Maps
Shan Zhang 0006, Yang Chen 0054, Nuwan Janaka, Chloe Dolma Si Ying Haigh, Shengdong Zhao 0001, Wei Tsang Ooi |
INTERACT (2) | 1 |
| 2022 | Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactionsabstractOptical see-through Head-Mounted Displays (OST HMDs, OHMDs) are known to facilitate situational awareness while accessing secondary information. However, information displayed on OHMDs can cause attention shifts, which distract users from natural social interactions. We hypothesize that information displayed in paracentral and near-peripheral vision can be better perceived while the user is maintaining eye contact during face-to-face conversations. Leveraging this idea, we designed a circular progress bar to provide progress updates in paracentral and near-peripheral vision. We compared it with textual and linear progress bars under two conversation settings: a simulated one with a digital conversation partner and a realistic one with a real partner. Results show that a circular progress bar can effectively reduce notification distractions without losing eye contact and is more preferred by users. Our findings highlight the potential of utilizing the paracentral and near-peripheral vision for secondary information presentation on OHMDs. Nuwan Janaka, Chloe Dolma Si Ying Haigh, Hyeongcheol Kim 0001, Shan Zhang 0006, Shengdong Zhao 0001 |
CHI | 4 |
| 2019 | ScaffoMapping: Assisting Concept Mapping for Video Learners
Shan Zhang 0006, Xiaojun Meng, Can Liu 0003, Shengdong Zhao 0001, Vibhor Sehgal, Morten Fjeld |
INTERACT (2) | 1 |