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Jordi Sabater-Mir

dblp:14/649 · also Jordi Sabater · DBLP profile ↗
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23ranked-venue papers
3as first author
4since 2021 · last 2025
0000-0001-6982-3572ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 18 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 2 since 2021Theory of computation · 2 · 1 first-authorSystems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 100%
Artificial intelligence
5 papers
Multi-agent systems · 80% Reinforcement learning · 18% Graph learning · 1%
Human-computer interaction and pervasive computing
2 papers
Human-AI interaction · 48% Wearable and physiological sensing · 40% Interaction techniques and input · 12%

Topics — the 16 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › multi-agent collaboration
teamwork
1.722025
Grounded predictions of teamwork as a one-shot game: A multiagent multi-armed bandits approach · Artif. Intell. 2025
A Semantic Framework for Neurosymbolic Computation (Abstract Reprint) · IJCAI 2025
Algorithmic game theory and mechanism design › non-cooperative game › strategic game
aggregative games
1.722025
Grounded predictions of teamwork as a one-shot game: A multiagent multi-armed bandits approach · Artif. Intell. 2025
A Semantic Framework for Neurosymbolic Computation (Abstract Reprint) · IJCAI 2025
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
1.722025
Grounded predictions of teamwork as a one-shot game: A multiagent multi-armed bandits approach · Artif. Intell. 2025
A Semantic Framework for Neurosymbolic Computation (Abstract Reprint) · IJCAI 2025
Human-AI interaction
affective computing
0.912025
Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication · ACM Multimedia 2025
Wearable and physiological sensing
emotion recognition
0.912025
Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication · ACM Multimedia 2025
Machine learning › Reinforcement learning › multi-armed bandit
multi-agent bandit
0.312025
A Semantic Framework for Neurosymbolic Computation (Abstract Reprint) · IJCAI 2025
Machine learning › Reinforcement learning
multi-armed bandit
0.312025
A Semantic Framework for Neurosymbolic Computation (Abstract Reprint) · IJCAI 2025
Multimedia analysis and retrieval › affective computing › affective multimedia analysis
multimodal emotion analysis
0.312025
Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication · ACM Multimedia 2025
Interaction techniques and input › post-WIMP interaction › embodied interaction
full-body interaction
0.312025
Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication · ACM Multimedia 2025
Human-AI interaction
trust in AI
0.112012
Engineering trust alignment: Theory, method and experimentation · Int. J. Hum. Comput. Stud. 2012
Knowledge, reasoning and agents › Multi-agent systems › normative multi-agent systems › social norms
convention formation
0.112011
Social Instruments for Robust Convention Emergence · IJCAI 2011
Knowledge, reasoning and agents › Multi-agent systems › normative multi-agent systems › social norms
norm compliance
0.112011
Dynamic Sanctioning for Robust and Cost-Efficient Norm Compliance · IJCAI 2011
Knowledge, reasoning and agents › Multi-agent systems › normative multi-agent systems
social norms
0.112011
Dynamic Sanctioning for Robust and Cost-Efficient Norm Compliance · IJCAI 2011
Human-AI interaction
human-agent interaction
0.012012
Engineering trust alignment: Theory, method and experimentation · Int. J. Hum. Comput. Stud. 2012
Machine learning › Graph learning
social networks
0.012011
Social Instruments for Robust Convention Emergence · IJCAI 2011
Knowledge, reasoning and agents › Multi-agent systems
trust modeling
0.012011
Talking about Trust in Heterogeneous Multi-Agent Systems · IJCAI 2011

Methods — techniques the papers use, named apart from their topics

recommender system · 1.7neurosymbolic computation · 1.7multi-armed bandit · 1.7movenet · 1.7game theory · 1.7multiagent multi-armed bandit · 0.9multi-agent multi-armed bandit · 0.9agent-based simulation · 0.2
YearPublicationVenuePosition
2025 A Semantic Framework for Neurosymbolic Computation (Abstract Reprint)
abstract
Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, selfinterested agents who engage in teamwork without the obligation to contribute. Drawing from psychological and game theoretical frameworks, we formalise teamwork as a one-shot aggregative game, integrating insights from Steiner’s theory of group productivity. We characterise this novel game’s Nash equilibria and propose a multiagent multi-armed bandit system that learns to converge to approximations of such equilibria. Our research contributes value to the areas of game theory and multiagent systems, paving the way for a better understanding of voluntary collaborative dynamics. We examine how team heterogeneity, task typology, and assessment difficulty inuence agents’ strategies and resulting teamwork outcomes. Finally, we empirically study the behaviour of work teams under incentive systems that defy analytical treatment. Our agents demonstrate human-like behaviour patterns, corroborating ndings from social psychology research.
Alejandra López de Aberasturi-Gómez, Jordi Sabater-Mir, Carles Sierra
IJCAI2
2025 Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication
abstract
Commonaiverse is an interactive installation exploring human emotions through full-body motion tracking and real-time AI feedback. Participants engage in three phases: Teaching, Exploration and the Cosmos Phase, collaboratively expressing and interpreting emotions with the system. The installation integrates MoveNet for precise motion tracking and a multi-recommender AI system to analyze emotional states dynamically, responding with adaptive audiovisual outputs. By shifting from top-down emotion classification to participant-driven, culturally diverse definitions, we highlight new pathways for inclusive, ethical affective computing. We discuss how this collaborative, out-of-the-box approach pushes multimedia research beyond single-user facial analysis toward a more embodied, co-created paradigm of emotional AI. Furthermore, we reflect on how this reimagined framework fosters user agency, reduces bias, and opens avenues for advanced interactive applications.
Esen K. Tütüncü, Lissette Lemus, Kris Pilcher, Holger Sprengel, Jordi Sabater-Mir
ACM Multimedia5
2025 Grounded predictions of teamwork as a one-shot game: A multiagent multi-armed bandits approach
abstract
Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, self-interested agents who engage in teamwork without the obligation to contribute. Drawing from psychological and game theoretical frameworks, we formalise teamwork as a one-shot aggregative game, integrating insights from Steiner's theory of group productivity. We characterise this novel game's Nash equilibria and propose a multiagent multi-armed bandit system that learns to converge to approximations of such equilibria. Our research contributes value to the areas of game theory and multiagent systems, paving the way for a better understanding of voluntary collaborative dynamics. We examine how team heterogeneity, task typology, and assessment difficulty influence agents' strategies and resulting teamwork outcomes. Finally, we empirically study the behaviour of work teams under incentive systems that defy analytical treatment. Our agents demonstrate human-like behaviour patterns, corroborating findings from social psychology research.
Alejandra López de Aberasturi-Gómez, Carles Sierra, Jordi Sabater-Mir
Artif. Intell.3
2023 Modelling Group Performance in Multiagent Systems: Introducing the CollabQuest Simulation Game
Alejandra López de Aberasturi-Gómez, Jordi Sabater-Mir, Carles Sierra
EUMAS2
2013 Arguing about social evaluations: From theory to experimentation
Isaac Pinyol, Jordi Sabater-Mir
Int. J. Approx. Reason.2
2013 Decision making matters: A better way to evaluate trust models
David Jelenc, Ramón Hermoso, Jordi Sabater-Mir, Denis Trcek
Knowl. Based Syst.3
2013 Opening the black box of trust: reasoning about trust models in a BDI agent
abstract
Trust models as thus far described in the literature can be seen as a monolithic structure: a trust model is provided with a variety of inputs and the model performs calculations, resulting in a trust evaluation as output. The agent has no direct method of adapting its trust model to its needs in a given context. In this article, we propose a first step in allowing an agent to reason about its trust model, by providing a method for incorporating a computational trust model into the cognitive architecture of the agent. By reasoning about the factors that influence the trust calculation the agent can effect changes in the computational process, thus proactively adapting its trust model. We give a declarative formalization of this system using a multi-context system and we show that three contemporary trust models, BRS, ReGReT and ForTrust can be incorporated into a BDI reasoning system using our framework. © The Author, 2012. Published by Oxford University Press. All rights reserved.
Andrew Koster, Marco Schorlemmer, Jordi Sabater-Mir
J. Log. Comput.3
2013 Robust convention emergence in social networks through self-reinforcing structures dissolution
abstract
Convention emergence solves the problem of choosing, in a decentralized way and among all equally beneficial conventions, the same convention for the entire population in the system for their own benefit. Our previous work has shown that reaching 100% agreement is not as straighforward as assumed by previous researchers, that, in order to save computational resources fixed the convergence rate to 90% (measuring the time it takes for 90% of the population to coordinate on the same action). In this article we present the notion of social instruments as a set of mechanisms that facilitate and accelerate the emergence of norms from repeated interactions between members of a society, only accessing local and public information and thus ensuring agents' privacy and anonymity. Specifically, we focus on two social instruments: rewiring and observation. Our main goal is to provide agents with tools that allow them to leverage their social network of interactions while effectively addressing coordination and learning problems, paying special attention to dissolving metastable subconventions. The first experimental results show that even with the usage of the proposed instruments, convergence is not accelerated or even obtained in irregular networks. This result leads us to perform an exhaustive analysis of irregular networks discovering what we have defined as Self-Reinforcing Structures (SRS). The SRS are topological configurations of nodes that promote the establishment and persistence of subconventions by producing a continuous reinforcing effect on the frontier agents. Finally, we propose a more sophisticated composed social instrument (observation + rewiring) for robust resolution of subconventions , which works by the dissolution of the stable frontiers caused by the Self-Reinforcing Substructures (SRS) within the social network.
Daniel Villatoro, Jordi Sabater-Mir, Sandip Sen
ACM Trans. Auton. Adapt. Syst.2
2012 Reputation-based decisions for logic-based cognitive agents
Isaac Pinyol, Jordi Sabater-Mir, Pilar Dellunde, Mario Paolucci
Auton. Agents Multi Agent Syst.2
2012 Engineering trust alignment: Theory, method and experimentation
Andrew Koster, Marco Schorlemmer, Jordi Sabater-Mir
Int. J. Hum. Comput. Stud.3
2011 Talking about Trust in Heterogeneous Multi-Agent Systems
Andrew Koster, Jordi Sabater-Mir, Marco Schorlemmer
IJCAI2
2011 Dynamic Sanctioning for Robust and Cost-Efficient Norm Compliance
abstract
As explained by Axelrod in his seminal work An Evolutionary Approach to Norms, punishment is a key mechanism to achieve the necessary social con-trol and to impose social norms in a self-regulated society. In this paper, we distinguish between two enforcing mechanisms. i.e. punishment and sanc-tion, focusing on the specific ways in which they fa-vor the emergence and maintenance of cooperation. The key research question is to find more stable and cheaper mechanisms for norm compliance in hybrid social environments (populated by humans and computational agents). To achieve this task, we have developed a normative agent able to punish and sanction defectors and to dynamically choose the right amount of punishment and sanction to impose on them (Dynamic Adaptation Heuristic). The results obtained through agent-based simula-tion show us that sanction is more effective and less costly than punishment in the achievement and maintenance of cooperation and it makes the pop-ulation more resilient to sudden changes than if it were enforced only by mere punishment. 1
Daniel Villatoro, Giulia Andrighetto, Jordi Sabater-Mir, Rosaria Conte
IJCAI3
2011 Social Instruments for Robust Convention Emergence
abstract
We present the notion of Social Instruments as mechanisms that facilitate the emergence of conventions from repeated interactions between members of a society. Specifically, we focus on two social instruments: rewiring and observation. Our main goal is to provide agents with tools that allow them to leverage their social network of interactions when effectively addressing coordination and learning problems, paying special attention to dissolving metastable subconventions. Our initial experiments throw some light on how Self-Reinforcing Substructures (SRS) in the network prevent full convergence to society-wide conventions, resulting in reduced convergence rates. The use of an effective composed social instrument, observation + rewiring, allow agents to achieve convergence by eliminating the subconventions that otherwise remained meta-stable.
Daniel Villatoro, Jordi Sabater-Mir, Sandip Sen
IJCAI2
2011 Simulating Research Behaviour
Nardine Osman 0001, Jordi Sabater-Mir, Carles Sierra, Jordi Madrenas-Ciurana
MABS2
2010 Propagation of Opinions in Structural Graphs
abstract
Trust and reputation measures are crucial in distributed open systems where agents need to decide whom or what to choose. Existing work has overlooked the impact of an entity's position in its structural graph and its effect on the propagation of trust in such graphs. This paper presents an algorithm for the propagation of reputation in structural graphs. It allows agents to infer their opinion about unfamiliar entities based on their view of related entities. The proposed mechanism focuses on the “part of” relation to illustrate how reputation may flow (or propagate) from one entity to another. The paper bases its reputation measures on opinions, which it defines as probability distributions over an evaluation space, providing a rich representation of opinions.
Nardine Osman 0001, Carles Sierra, Jordi Sabater-Mir
ECAI3
2010 An Argumentation-Based Dialog for Social Evaluations Exchange
abstract
In open multiagent systems, agents depend on reputation and trust mechanisms to evaluate the behavior of potential partners. Often these evaluations (social evaluate) are associated with a measure of reliability that the source agent computes. When considering communicated social evaluations, this may lead to serious problems due to the subjectivity of reputation-related information. In this paper, instead of considering only reliability measures computed from the sources, we provide a mechanism that allows the recipient according to its own knowledge, decide whether the piece of information is reliable. We do this by allowing the agents engage in an argumentation-based dialog
Isaac Pinyol, Jordi Sabater-Mir
ECAI2
2009 Dynamics in the normative group recognition process
abstract
This paper examines the decentralized recognition of groups within a multiagent normative society in dynamic environments. In our case, a social group is defined based on the set of social norms used by its members. These social norms regulate interactions under certain situations, and situations are determined by the environmental conditions. Environmental conditions might change unexpectedly, and so should the notion of social group for each agent. Consequently, agents need mechanisms to adjust their notion of group dynamically and accordingly the agents with whom it is socially related. In this work we analyze how different algorithms (whitelisting, blacklisting, labelling), that allow agents to recognize the others as members of a certain social group, behave in these dynamic environments. Simulation results are shown, confirming that the limited memory approach reacts better against environmental changes. Moreover we compare two approaches that regulate the adaptation of the relevance of norms and the notion of group: the unlimited normative memory and the limited memory.
Daniel Villatoro, Jordi Sabater-Mir
IEEE Congress on Evolutionary Computation2
2007 Beyond Accuracy. Reputation for Partner Selection with Lies and Retaliation
Isaac Pinyol, Mario Paolucci, Jordi Sabater-Mir, Rosaria Conte
MABS3
2007 On representation and aggregation of social evaluations in computational trust and reputation models
Jordi Sabater-Mir, Mario Paolucci
Int. J. Approx. Reason.1
2006 Towards the Next Generation of Computational Trust and Reputation Models
Jordi Sabater-Mir
MDAI1
2003 A multi-agent system approach for monitoring the prescription of restricted use antibiotics
Lluís Godo, Josep Puyol-Gruart, Jordi Sabater-Mir, Vicenç Torra, P. Barrufet, X. Fàbregas
Artif. Intell. Medicine3
2002 Evolutionary Computation in MAS design
Carles Sierra, Jordi Sabater-Mir, Jaume Agustí-Cullell, Pere Garcia-Calvés
ECAI2
2002 Engineering Executable Agents using Multi-context Systems
abstract
In the area of agent‐based computing there are many proposals for specific system architectures, and a number of proposals for general approaches to building agents. As yet, however, there are comparatively few attempts to relate these together, and even fewer attempts to provide methodologies which relate designs to architectures and then to executable agents. This paper provides a first attempt to address this shortcoming. We propose a general method of specifying logic‐based agents, which is based on the use of multi‐context systems, and give examples of its use. The resulting specifications can be directly executed, and we discuss an implementation which makes this direct execution possible.
Jordi Sabater-Mir, Carles Sierra, Simon Parsons, Nicholas R. Jennings
J. Log. Comput.1