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Kesler W. Tanner

dblp:142/7156 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Interaction techniques and input · 31% User interface design and tools · 26% Haptics and multimodal interaction · 17%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools › authoring tools
web design tools
0.412019
Poirot: A Web Inspector for Designers · CHI 2019
Haptics and multimodal interaction
tactile display
0.212016
Haptic Edge Display for Mobile Tactile Interaction · CHI 2016
Human-robot interaction › physical human-robot interaction
tactile interaction
0.212016
Haptic Edge Display for Mobile Tactile Interaction · CHI 2016
Interaction techniques and input
mobile interaction
0.222017
shiftIO: Reconfigurable Tactile Elements for Dynamic Affordances and Mobile Interaction · CHI 2017
Haptic Edge Display for Mobile Tactile Interaction · CHI 2016
Usability and user experience research
cognitive load
0.112019
Poirot: A Web Inspector for Designers · CHI 2019

Methods — techniques the papers use, named apart from their topics

lab study · 0.4formative study · 0.4technical evaluation · 0.3user study · 0.2prototype · 0.2
YearPublicationVenuePosition
2019 Poirot: A Web Inspector for Designers
abstract
To better understand the issues designers face as they interact with developers and use developer tools to create websites, we conducted a formative investigation consisting of interviews, a survey, and an analysis of professional design documents. Based on insights gained from these efforts, we developed Poirot, a web inspection tool for designers that enables them to make style edits to websites using a familiar graphical interface. We compared Poirot to Chrome DevTools in a lab study with 16 design professionals. We observed common problems designers experience when using Chrome DevTools and found that when using Poirot, designers were more successful in accomplishing typical design tasks (97% to 63%). In addition, we found that Poirot had a significantly lower perceived cognitive load and was overwhelmingly preferred by the designers in our study.
Kesler W. Tanner, Naomi Johnson, James A. Landay
CHI1
2017 shiftIO: Reconfigurable Tactile Elements for Dynamic Affordances and Mobile Interaction
abstract
Currently, virtual (i.e. touchscreen) controls are dynamic, but lack the advantageous tactile feedback of physical controls. Similarly, devices may also have dedicated physical controls, but they lack the flexibility to adapt for different contexts and applications. On mobile and wearable devices in particular, space constraints further limit our input and output capabilities. We propose utilizing reconfigurable tactile elements around the edge of a mobile device to enable dynamic physical controls and feedback. These tactile elements can be used for physical touch input and output, and can reposition according to the application both around the edge of and hidden within the device. We present shiftIO, two implementations of such a system which actuate physical controls around the edge of a mobile device using magnetic locomotion. One version utilizes PCB-manufactured electromagnetic coils, and the other uses switchable permanent magnets. We perform a technical evaluation of these prototypes and compare their advantages in various applications. Finally, we demonstrate several mobile applications which leverage shiftIO to create novel mobile interactions.
Evan Strasnick, Jackie Yang, Kesler W. Tanner, Alex Olwal, Sean Follmer
CHI3
2016 Haptic Edge Display for Mobile Tactile Interaction
abstract
Current mobile devices do not leverage the rich haptic channel of information that our hands can sense, and instead focus primarily on touch based graphical interfaces. Our goal is to enrich the user experience of these devices through bi-directional haptic and tactile interactions (display and control) around the edge of hand-held devices. We propose a novel type of haptic interface, a Haptic Edge Display, consisting of actuated pins on the side of a display, to form a linear array of tactile pixels (taxels). These taxels are implemented using small piezoelectric actuators, which can be made cheaply and have ideal characteristics for mobile devices. We developed two prototype Haptic Edge Displays, one with 24 actuated pins (3.75mm in pitch) and a second with 40 pins (2.5mm in pitch). This paper describes several novel haptic interactions for the Haptic Edge Display including dynamic physical affordances, shape display, non-dominant hand interactions, and also in-pocket ``pull' style haptic notifications. In a laboratory experiment we investigated the limits of human perception for Haptic Edge Displays, measuring the just-noticeable difference for pin width and height changes for both in-hand and simulated in-pocket conditions.
Sungjune Jang, Lawrence H. Kim, Kesler W. Tanner, Hiroshi Ishii 0001, Sean Follmer
CHI3
2014 Behavior-based clustering and analysis of interestingness measures for association rule mining
Caroline V. Tew, Christophe G. Giraud-Carrier, Kesler W. Tanner, Scott H. Burton
Data Min. Knowl. Discov.3