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Xiaojun Su

dblp:144/5458 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 2015
0009-0003-4188-1270ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-authorSystems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Interaction techniques and input · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Cloud and datacenter computing · 100%
Network and information security
1 paper
Network security · 100%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cloud and datacenter computing
virtualization
0.212015
On Mitigating the Risk of Cross-VM Covert Channels in a Public Cloud · IEEE Trans. Parallel Distributed Syst. 2015
Interaction techniques and input › target selection › pointing
area cursor
0.212014
The implicit fan cursor: a velocity dependent area cursor · CHI 2014
Interaction techniques and input › target selection › pointing
target-aware pointing
0.212014
The implicit fan cursor: a velocity dependent area cursor · CHI 2014
Interaction techniques and input
target selection
0.212014
LinearDragger: a linear selector for target acquisition on touch screens · CHI 2014
Interaction techniques and input
touch interaction
0.212014
LinearDragger: a linear selector for target acquisition on touch screens · CHI 2014
Network security
covert channel
0.112015
On Mitigating the Risk of Cross-VM Covert Channels in a Public Cloud · IEEE Trans. Parallel Distributed Syst. 2015
Interaction techniques and input › target selection › pointing
fitts' law
0.112014
The implicit fan cursor: a velocity dependent area cursor · CHI 2014
Interaction techniques and input
mobile interaction
0.112014
LinearDragger: a linear selector for target acquisition on touch screens · CHI 2014

Methods — techniques the papers use, named apart from their topics

trace-driven simulation · 0.4controlled experiment · 0.4continuous-time markov process · 0.2continuous time markov process · 0.2fitts' law · 0.2
YearPublicationVenuePosition
2015 On Mitigating the Risk of Cross-VM Covert Channels in a Public Cloud
abstract
Virtualization is one of the key enablers in cloud computing. At the same time, though, it is also widely considered as a double-edged sword that may cause information leakage between virtual machines (VM) co-residing on the same physical server via various cross-VM covert channels. In this paper, we first explore the impact of different bystander workloads on cross-VM covert channels. Then, we use a Continuous Time Markov Process to model the impact of bystanders on the cross-VM covert channel in terms of both the work scheduling of the virtualization platform and the intensity of the bystander workloads. Based on empirical study, we quantify the relationship between the influential factors and the transmission quality of the covert channel. A tailored and lightweight VM provisioning strategy, which aims to ensure that bystander workloads on each server can cause sufficiently high error rates to covert channels, is proposed to mitigate the threat of cross-VM covert channels while maintaining the resource efficiency of virtualization. The efficiency and efficacy of the proposed VM provisioning strategy is evaluated through trace-driven simulations.
Rui Zhang 0031, Xiaojun Su, Jianping Wang 0001, Cong Wang 0001, Wenyin Liu, Rynson W. H. Lau
IEEE Trans. Parallel Distributed Syst.2
2014 LinearDragger: a linear selector for target acquisition on touch screens
abstract
Touch input is increasingly popular nowadays, especially for mobile devices such as smartphones and tablet computers. However, the human finger has considerably large fingertip size and finger input is imprecise. As such, acquiring small targets on a touch screen is still a challenging task. In this paper, we present the LinearDragger, a new and integrated one-finger target acquisition technique for small and clustered targets. The proposed method has three advantages. First, it allows users to select targets in dense clustered groups easily with a single touch-drag-release operation. Second, it maps the 2D selection problem into a more precise 1D selection problem, which is independent of the target distribution. Third, it avoids finger occlusion and does not create visual distraction. As a result, it is particularly suitable for applications with dense targets and rich visual elements. Results of our controlled experiments show that when selecting small targets, LinearDragger takes about 70% and 30% less selection time than target acquisition without using any techniques and with the state-of-the-art target acquisition technique that involves a single touch operation, respectively, while maintaining a reasonable error rate.
Oscar Kin-Chung Au, Xiaojun Su, Rynson W. H. Lau
CHI2
2014 The implicit fan cursor: a velocity dependent area cursor
abstract
We present the Implicit Fan Cursor (IFC) - a novel target pointing technique using a cursor with a fan-shape activation area. The IFC couples the cursor's activation area with its velocity, i.e., the speed and direction of the mouse motion, behaving like a 2D spotlight cursor at low speed and a circular area cursor at high speed. Thus, it enables the user to precisely acquire distant targets at low speed and easily acquire nearest targets at high speed, without explicit mode switching. This technique minimizes cursor movement, while taking into consideration of the precision of cursor movement at different speeds. It also ensures that only one target is captured at any time. The results of our controlled experiments show that the IFC outperforms the point cursor and the area cursor techniques, particularly in terms of cursor moving distance, and that its performance can be accurately modeled using the Fitts' law.
Xiaojun Su, Oscar Kin-Chung Au, Rynson W. H. Lau
CHI1