Demo Data from VLDB 2026 / reviewers in the wild / expert
Sandy H. Huang
dblp:153/7841 · also Sandy Han Huang
· DBLP profile ↗
14ranked-venue papers
2as first author
7since 2021 · last 2025
0000-0001-8920-2247ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 14 · 2 first-author · 7 since 2021Systems, architecture and hardware · 6 · 2 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Reinforcement learning · 56% Motion planning and robot control · 19% Language models and text generation · 16% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 100% |
Topics — the 18 heaviest of 22, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control
robot learning |
1.0 | 2 | 2024 | Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots · ICRA 2024 Beyond lowest-warping cost action selection in trajectory transfer · ICRA 2015 |
Machine learning › Reinforcement learning › off-policy reinforcement learning
experience replay |
0.8 | 1 | 2024 | Replay across Experiments: A Natural Extension of Off-Policy RL · ICLR 2024 |
Machine learning › Reinforcement learning
off-policy reinforcement learning |
0.8 | 1 | 2024 | Replay across Experiments: A Natural Extension of Off-Policy RL · ICLR 2024 |
Robotics › Motion planning and robot control › robot learning › robotic reinforcement learning
reinforcement learning for manipulation |
0.8 | 1 | 2024 | Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots · ICRA 2024 |
Natural language and speech › Language models and text generation › large language model › large language model adaptation
supervised fine-tuning |
0.8 | 1 | 2024 | Imitating Language via Scalable Inverse Reinforcement Learning · NeurIPS 2024 |
Machine learning › Reinforcement learning › imitation learning › offline imitation learning
behavior cloning |
0.7 | 1 | 2023 | Coherent Soft Imitation Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning
imitation learning |
0.7 | 1 | 2023 | Coherent Soft Imitation Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning |
0.7 | 1 | 2023 | Coherent Soft Imitation Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › value-based reinforcement learning
distributional reinforcement learning |
0.4 | 1 | 2020 | A distributional view on multi-objective policy optimization · ICML 2020 |
Machine learning › Reinforcement learning
multi-objective reinforcement learning |
0.4 | 1 | 2020 | A distributional view on multi-objective policy optimization · ICML 2020 |
Machine learning › Reinforcement learning
policy optimization |
0.4 | 1 | 2020 | A distributional view on multi-objective policy optimization · ICML 2020 |
Machine learning › Reinforcement learning
preference specification |
0.4 | 1 | 2020 | A distributional view on multi-objective policy optimization · ICML 2020 |
Robotics › Motion planning and robot control
trajectory optimization |
0.3 | 1 | 2018 | Expressing Robot Incapability · HRI 2018 |
Natural language and speech › Language models and text generation › in-context learning
demonstration selection |
0.2 | 1 | 2015 | Beyond lowest-warping cost action selection in trajectory transfer · ICRA 2015 |
Robotics › Robot manipulation
learning from demonstration |
0.2 | 1 | 2015 | Beyond lowest-warping cost action selection in trajectory transfer · ICRA 2015 |
Machine learning › Reinforcement learning
maximum entropy reinforcement learning |
0.2 | 1 | 2023 | Coherent Soft Imitation Learning · NeurIPS 2023 |
Robotics › Robot manipulation
deformable object manipulation |
0.1 | 1 | 2015 | Beyond lowest-warping cost action selection in trajectory transfer · ICRA 2015 |
Robotics › Robot manipulation › deformable object manipulation
knot tying |
0.1 | 1 | 2015 | Beyond lowest-warping cost action selection in trajectory transfer · ICRA 2015 |
Methods — techniques the papers use, named apart from their topics
temporal difference regularization · 0.8off-policy reinforcement learning · 0.8maximum likelihood estimation · 0.8iterative online/offline learning · 0.8inverse soft-q learning · 0.8experience replay · 0.8soft reinforcement learning · 0.7inverse reinforcement learning · 0.7behavioral cloning · 0.7parametric policy fitting · 0.4user study · 0.3trajectory optimization · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Exploiting Policy Idling for Dexterous ManipulationabstractLearning based methods for dexterous manipulation have made notable progress in recent years, and they can now produce solutions to complex tasks. However, learned policies often still lack reliability and exhibit limited robustness to important factors of variation. One failure pattern that can be observed across many settings is that policies idle, i.e. they cease to move beyond a small region of states, often indefinitely, when they reach certain states. This policy idling is often a reflection of the training data. For instance, it can occur when the data contains small actions in areas where the robot needs to perform high-precision motions, e.g., when preparing to grasp an object or object insertion. Prior works have tried to mitigate this phenomenon e.g. by filtering the training data or modifying the control frequency. However, these approaches can negatively impact policy performance in other ways. As an alternative, we investigate how to leverage the detectability of idling behavior to inform exploration and policy improvement. Our approach, Pause-Induced Perturbations (PIP), applies perturbations at detected idling states, thus helping it to escape problematic basins of attraction. On a range of challenging simulated dual-arm tasks, we find that this simple approach can already noticeably improve test-time performance, with no additional supervision or training. Furthermore, since the robot tends to idle at critical points in a movement, we also find that learning from the resulting episodes leads to better iterative policy improvement compared to prior approaches. Our perturbation strategy also leads to a 15-35% improvement in absolute success rate on a real-world insertion task that requires complex multi-finger manipulation. Annie S. Chen, Philemon Brakel, Antonia Bronars, Annie Xie, Sandy H. Huang, Oliver Groth, Maria Bauzá 0001, Markus Wulfmeier, Nicolas Heess, Dushyant Rao |
IROS | 5 |
| 2024 | Replay across Experiments: A Natural Extension of Off-Policy RLabstractReplaying data is a principal mechanism underlying the stability and data efficiency of off-policy reinforcement learning (RL).
We present an effective yet simple framework to extend the use of replays across multiple experiments, minimally adapting the RL workflow for sizeable improvements in controller performance and research iteration times.
At its core, Replay across Experiments (RaE) involves reusing experience from previous experiments to improve exploration and bootstrap learning while reducing required changes to a minimum in comparison to prior work.
We empirically show benefits across a number of RL algorithms and challenging control domains spanning both locomotion and manipulation, including hard exploration tasks from egocentric vision.
Through comprehensive ablations, we demonstrate robustness to the quality and amount of data available and various hyperparameter choices. Finally, we discuss how our approach can be applied more broadly across research life cycles and can increase resilience by reloading data across random seeds or hyperparameter variations. Dhruva Tirumala, Thomas Lampe, José Enrique Chen, Tuomas Haarnoja, Sandy H. Huang, Guy Lever, Ben Moran, Tim Hertweck, Leonard Hasenclever, Martin A. Riedmiller, Nicolas Heess, Markus Wulfmeier |
ICLR | 5 |
| 2024 | Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real RobotsabstractReinforcement learning solely from an agent’s self-generated data is often believed to be infeasible for learning on real robots, due to the amount of data needed. However, if done right, agents learning from real data can be surprisingly efficient through re-using previously collected sub-optimal data. In this paper we demonstrate how the increased understanding of off-policy learning methods and their embedding in an iterative online/offline scheme ("collect and infer") can drastically improve data-efficiency by using all the collected experience, which empowers learning from real robot experience only. Moreover, the resulting policy improves significantly over the state of the art on a recently proposed real robot manipulation benchmark. Our approach learns end-to-end, directly from pixels, and does not rely on additional human domain knowledge such as a simulator or demonstrations. Thomas Lampe, Abbas Abdolmaleki, Sarah Bechtle, Sandy H. Huang, Jost Tobias Springenberg, Michael Bloesch, Oliver Groth, Roland Hafner, Tim Hertweck, Michael Neunert, Markus Wulfmeier, Jingwei Zhang 0001, Francesco Nori, Nicolas Heess, Martin A. Riedmiller |
ICRA | 4 |
| 2024 | Imitating Language via Scalable Inverse Reinforcement LearningabstractThe majority of language model training builds on imitation learning. It covers pretraining, supervised fine-tuning, and affects the starting conditions for reinforcement learning from human feedback (RLHF). The simplicity and scalability of maximum likelihood estimation (MLE) for next token prediction led to its role as predominant paradigm. However, the broader field of imitation learning can more effectively utilize the sequential structure underlying autoregressive generation. We focus on investigating the inverse reinforcement learning (IRL) perspective to imitation, extracting rewards and directly optimizing sequences instead of individual token likelihoods and evaluate its benefits for fine-tuning large language models. We provide a new angle, reformulating inverse soft-Q-learning as a temporal difference regularized extension of MLE. This creates a principled connection between MLE and IRL and allows trading off added complexity with increased performance and diversity of generations in the supervised fine-tuning (SFT) setting. We find clear advantages for IRL-based imitation, in particular for retaining diversity while maximizing task performance, rendering IRL a strong alternative on fixed SFT datasets even without online data generation. Our analysis of IRL-extracted reward functions further indicates benefits for more robust reward functions via tighter integration of supervised and preference-based LLM post-training. Markus Wulfmeier, Michael Bloesch, Nino Vieillard, Arun Ahuja, Jörg Bornschein, Sandy H. Huang, Artem Sokolov 0001, Matt Barnes 0001, Guillaume Desjardins, Alex Bewley, Sarah Bechtle, Jost Tobias Springenberg, Nikola Momchev, Olivier Bachem, Matthieu Geist, Martin A. Riedmiller |
NeurIPS | 6 |
| 2023 | Towards Understanding How Machines Can Learn Causal Overhypotheses
Eliza Kosoy, David M. Chan, Adrian Liu, Jasmine Collins, Jessica B. Hamrick, Sandy H. Huang, Nan Rosemary Ke, Emily Rose Reagan, John F. Canny, Alison Gopnik |
CogSci | 6 |
| 2023 | Coherent Soft Imitation LearningabstractImitation learning methods seek to learn from an expert either through behavioral cloning (BC) for the policy or inverse reinforcement learning (IRL) for the reward.
Such methods enable agents to learn complex tasks from humans that are difficult to capture with hand-designed reward functions.
Choosing between BC or IRL for imitation depends on the quality and state-action coverage of the demonstrations, as well as additional access to the Markov decision process.
Hybrid strategies that combine BC and IRL are rare, as initial policy optimization against inaccurate rewards diminishes the benefit of pretraining the policy with BC.
Our work derives an imitation method that captures the strengths of both BC and IRL.
In the entropy-regularized (`soft') reinforcement learning setting, we show that the behavioral-cloned policy can be used as both a shaped reward and a critic hypothesis space by inverting the regularized policy update.
This coherency facilitates fine-tuning cloned policies using the reward estimate and additional interactions with the environment.
This approach conveniently achieves imitation learning through initial behavioral cloning and subsequent refinement via RL with online or offline data sources.
The simplicity of the approach enables graceful scaling to high-dimensional and vision-based tasks, with stable learning and minimal hyperparameter tuning, in contrast to adversarial approaches.
For the open-source implementation and simulation results, see https://joemwatson.github.io/csil/. Joe Watson, Sandy H. Huang, Nicolas Heess |
NeurIPS | 2 |
| 2022 | Learning Causal Overhypotheses through Exploration in Children and Computational Models
Eliza Kosoy, Adrian Liu, Jasmine Collins, David M. Chan, Jessica B. Hamrick, Sandy H. Huang, Nan Rosemary Ke, Bryanna Kaufmann, Alison Gopnik |
CogSci | 6 |
| 2020 | A distributional view on multi-objective policy optimizationabstractMany real-world problems require trading off multiple competing objectives. However, these objectives are often in different units and/or scales, which can make it challenging for practitioners to express numerical preferences over objectives in their native units. In this paper we propose a novel algorithm for multi-objective reinforcement learning that enables setting desired preferences for objectives in a scale-invariant way. We propose to learn an action distribution for each objective, and we use supervised learning to fit a parametric policy to a combination of these distributions. We demonstrate the effectiveness of our approach on challenging high-dimensional real and simulated robotics tasks, and show that setting different preferences in our framework allows us to trace out the space of nondominated solutions. Abbas Abdolmaleki, Sandy H. Huang, Leonard Hasenclever, Michael Neunert, H. Francis Song, Martina Zambelli, Murilo Fernandes Martins, Nicolas Heess, Raia Hadsell, Martin A. Riedmiller |
ICML | 2 |
| 2019 | Human-AI Learning Performance in Multi-Armed BanditsabstractPeople frequently face challenging decision-making problems in which outcomes are uncertain or unknown. Artificial intelligence (AI) algorithms exist that can outperform humans at learning such tasks. Thus, there is an opportunity for AI agents to assist people in learning these tasks more effectively. In this work, we use a multi-armed bandit as a controlled setting in which to explore this direction. We pair humans with a selection of agents and observe how well each human-agent team performs. We find that team performance can beat both human and agent performance in isolation. Interestingly, we also find that an agent's performance in isolation does not necessarily correlate with the human-agent team's performance. A drop in agent performance can lead to a disproportionately large drop in team performance, or in some settings can even improve team performance. Pairing a human with an agent that performs slightly better than them can make them perform much better, while pairing them with an agent that performs the same can make them them perform much worse. Further, our results suggest that people have different exploration strategies and might perform better with agents that match their strategy. Overall, optimizing human-agent team performance requires going beyond optimizing agent performance, to understanding how the agent's suggestions will influence human decision-making. Ravi Pandya, Sandy H. Huang, Dylan Hadfield-Menell, Anca D. Dragan |
AIES | 2 |
| 2018 | Expressing Robot IncapabilityabstractOur goal is to enable robots to express their incapability, and to do so in a way that communicates both what they are trying to accomplish and why they are unable to accomplish it. We frame this as a trajectory optimization problem: maximize the similarity between the motion expressing incapability and what would amount to successful task execution, while obeying the physical limits of the robot. We introduce and evaluate candidate similarity measures, and show that one in particular generalizes to a range of tasks, while producing expressive motions that are tailored to each task. Our user study supports that our approach automatically generates motions expressing incapability that communicate both what and why to end-users, and improve their overall perception of the robot and willingness to collaborate with it in the future. Minae Kwon, Sandy H. Huang, Anca D. Dragan |
HRI | 2 |
| 2018 | Establishing Appropriate Trust via Critical StatesabstractIn order to effectively interact with or supervise a robot, humans need to have an accurate mental model of its capabilities and how it acts. Learned neural network policies make that particularly challenging. We propose an approach for helping end-users build a mental model of such policies. Our key observation is that for most tasks, the essence of the policy is captured in a few critical states: states in which it is very important to take a certain action. Our user studies show that if the robot shows a human what its understanding of the task's critical states is, then the human can make a more informed decision about whether to deploy the policy, and if she does deploy it, when she needs to take control from it at execution time. Sandy H. Huang, Kush Bhatia, Pieter Abbeel, Anca D. Dragan |
IROS | 1 |
| 2015 | Beyond lowest-warping cost action selection in trajectory transferabstractWe consider the problem of learning from demonstrations to manipulate deformable objects. Recent work [1], [2], [3] has shown promising results that enable robotic manipulation of deformable objects through learning from demonstrations. Their approach is able to generalize from a single demonstration to new test situations, and suggests a nearest neighbor approach to select a demonstration to adapt to a given test situation. Such a nearest neighbor approach, however, ignores important aspects of the problem: brittleness (versus robustness) of demonstrations when generalized through this process, and the extent to which a demonstration makes progress towards a goal. In this paper, we frame the problem of selecting which demonstration to transfer as an options Markov decision process (MDP). We present max-margin Q-function estimation: an approach to learn a Q-function from expert demonstrations. Our learned policies account for variability in robustness of demonstrations and the sequential nature of our tasks. We developed two knot-tying benchmarks to experimentally validate the effectiveness of our proposed approach. The selection strategy described in [2] achieves success rates of 70% and 54%, respectively. Our approach performs significantly better, with success rates of 88% and 76%, respectively. Dylan Hadfield-Menell, Alex X. Lee, Chelsea Finn, Eric Tzeng, Sandy H. Huang, Pieter Abbeel |
ICRA | 5 |
| 2015 | Leveraging appearance priors in non-rigid registration, with application to manipulation of deformable objectsabstractManipulation of deformable objects is a widely applicable but challenging task in robotics. One promising nonparametric approach for this problem is trajectory transfer, in which a non-rigid registration is computed between the starting scene of the demonstration and the scene at test time. This registration is extrapolated to find a function from ℝ3to ℝ3, which is then used to warp the demonstrated robot trajectory to generate a proposed trajectory to execute in the test scene. In prior work [1] [2], only depth information from the scenes has been used to compute this warp function. This approach ignores appearance information, but there are situations in which using both shape and appearance information is necessary for finding high quality non-rigid warp functions. In this paper, we describe an approach to learn relevant appearance information about deformable objects using deep learning, and use this additional information to improve the quality of non-rigid registration between demonstration and test scenes. Our method better registers areas of interest on deformable objects that are crucial for manipulation, such as rope crossings and towel corners and edges. We experimentally validate our approach in both simulation and in the real world, and show that the utilization of appearance information leads to a significant improvement in both selecting the best matching demonstration scene for a given test scene, and finding a high quality non-rigid registration between those two scenes. Sandy H. Huang, Jia Pan 0001, George Mulcaire, Pieter Abbeel |
IROS | 1 |
| 2014 | Unifying scene registration and trajectory optimization for learning from demonstrations with application to manipulation of deformable objectsabstractRecent work [1], [2] has shown promising results in enabling robotic manipulation of deformable objects through learning from demonstrations. Their method computes a registration from training scene to test scene, and then applies an extrapolation of this registration to the training scene gripper motion to obtain the gripper motion for the test scene. The warping cost of scene-to-scene registrations is used to determine the nearest neighbor from a set of training demonstrations. Then once the gripper motion has been generalized to the test situation, they apply trajectory optimization [3] to plan for the robot motions that will track the predicted gripper motions. In many situations, however, the predicted gripper motions cannot be followed perfectly due to, for example, joint limits or obstacles. In this case the past work finds a path that minimizes deviation from the predicted gripper trajectory as measured by its Euclidean distance for position and angular distance for orientation. Measuring the error this way during the motion planning phase, however, ignores the underlying structure of the problem-namely the idea that rigid registrations are preferred to generalize from training scene to test scene. Deviating from the gripper trajectory predicted by the extrapolated registration effectively changes the warp induced by the registration in the part of the space where the gripper trajectories are. The main contribution of this paper is an algorithm that considers this effective final warp as the criterion to optimize for in a unified optimization that simultaneously considers the scene-to-scene warping and the robot trajectory (which were separated into two sequential steps by the past work). This results in an approach that adjusts to infeasibility in a way that adapts directly to the geometry of the scene and minimizes the introduction of additional warping cost. In addition, this paper proposes to learn the motion of the gripper pads, whereas past work considered the motion of a coordinate frame attached to the gripper as a whole. This enables learning more precise grasping motions. Our experiments, which consider the task of knot tying, show that both unified optimization and explicit consideration of gripper pad motion result in improved performance. Alex X. Lee, Sandy H. Huang, Dylan Hadfield-Menell, Eric Tzeng, Pieter Abbeel |
IROS | 2 |