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Soonwoo Kwon

dblp:159/5096 · DBLP profile ↗
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8ranked-venue papers
3as first author
8since 2021 · last 2026
0000-0003-1764-3128ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Generative modeling · 48% Learning paradigms · 24% Question answering and dialogue systems · 21%
Human-computer interaction and pervasive computing
2 papers
Learning and educational technologies · 81% Human-robot interaction · 19%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 77% Rendering · 23%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning paradigms
curriculum learning
0.912025
Denoising Task Difficulty-based Curriculum for Training Diffusion Models · ICLR 2025
Machine learning › Generative modeling
diffusion model
0.912025
Denoising Task Difficulty-based Curriculum for Training Diffusion Models · ICLR 2025
Machine learning › Generative modeling › diffusion model
diffusion model training
0.912025
Denoising Task Difficulty-based Curriculum for Training Diffusion Models · ICLR 2025
Visual content generation and editing
3d scene generation
0.912025
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis · CVPR 2025
Natural language and speech › Question answering and dialogue systems › dialogue understanding
dialogue act classification
0.812024
BIPED: Pedagogically Informed Tutoring System for ESL Education · ACL (1) 2024
Learning and educational technologies › intelligent tutoring systems
conversational tutoring
0.812024
BIPED: Pedagogically Informed Tutoring System for ESL Education · ACL (1) 2024
Learning and educational technologies
intelligent tutoring systems
0.812024
BIPED: Pedagogically Informed Tutoring System for ESL Education · ACL (1) 2024
Learning and educational technologies › video-based learning
instructional video
0.712023
How Older Adults Use Online Videos for Learning · CHI 2023
Human-robot interaction › robot learning
lifelong learning
0.712023
How Older Adults Use Online Videos for Learning · CHI 2023
Learning and educational technologies
online learning
0.712023
How Older Adults Use Online Videos for Learning · CHI 2023
Rendering › gaussian splatting
3d gaussian splatting
0.312025
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis · CVPR 2025
Natural language and speech › Language models and text generation
large language model
0.212024
BIPED: Pedagogically Informed Tutoring System for ESL Education · ACL (1) 2024
Empirical software engineering
user behavior analysis
0.212023
How Older Adults Use Online Videos for Learning · CHI 2023

Methods — techniques the papers use, named apart from their topics

large-scale log analysis · 1.3interviews · 1.3relative entropy analysis · 0.9rectified flow · 0.9diffusion model · 0.9curriculum learning · 0.9
YearPublicationVenuePosition
2026 Toward stable world models: Measuring and addressing world instability in generative environments
Soonwoo Kwon, Hyojun Go, Kyungjune Baek
Pattern Recognit.1
2025 SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
abstract
Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time rendering, existing methods are often specialized and task-focused, lacking a unified framework for both generation and editing. In this paper, we introduce SplatFlow, a comprehensive framework that addresses this gap by enabling direct 3DGS generation and editing. SplatFlow comprises two main components: a multi-view rectified flow (RF) model and a Gaussian Splatting Decoder (GSDecoder). The multi-view RF model operates in latent space, generating multi-view images, depths, and camera poses simultaneously, conditioned on text prompts—thus addressing challenges like diverse scene scales and complex camera trajectories in real-world settings. Then, the GSDecoder efficiently translates these latent outputs into 3DGS representations through a feed-forward 3DGS method. Leveraging training-free inversion and inpainting techniques, SplatFlow enables seamless 3DGS editing and supports a broad range of 3D tasks—including object editing, novel view synthesis, and camera pose estimation—within a unified framework without requiring additional complex pipelines. We validate SplatFlow’s capabilities on the MVImgNet and DL3DV-7K datasets, demonstrating its versatility and effectiveness in various 3D generation, editing, and inpainting-based tasks. Our project page is available at https://gohyojun15.github.io/SplatFlow/.
Hyojun Go, Byeongjun Park, Jiho Jang, Soonwoo Kwon, Changick Kim
CVPR5
2025 Denoising Task Difficulty-based Curriculum for Training Diffusion Models
abstract
Diffusion-based generative models have emerged as powerful tools in the realm of generative modeling. Despite extensive research on denoising across various timesteps and noise levels, a conflict persists regarding the relative difficulties of the denoising tasks. While various studies argue that lower timesteps present more challenging tasks, others contend that higher timesteps are more difficult. To address this conflict, our study undertakes a comprehensive examination of task difficulties, focusing on convergence behavior and changes in relative entropy between consecutive probability distributions across timesteps. Our observational study reveals that denoising at earlier timesteps poses challenges characterized by slower convergence and higher relative entropy, indicating increased task difficulty at these lower timesteps. Building on these observations, we introduce an easy-to-hard learning scheme, drawing from curriculum learning, to enhance the training process of diffusion models. By organizing timesteps or noise levels into clusters and training models with ascending orders of difficulty, we facilitate an order-aware training regime, progressing from easier to harder denoising tasks, thereby deviating from the conventional approach of training diffusion models simultaneously across all timesteps. Our approach leads to improved performance and faster convergence by leveraging benefits of curriculum learning, while maintaining orthogonality with existing improvements in diffusion training techniques. We validate these advantages through comprehensive experiments in image generation tasks, including unconditional, class-conditional, and text-to-image generation.
Hyojun Go, Soonwoo Kwon, Hyun-Gyoon Kim
ICLR3
2025 ScoreCL: augmentation-adaptive contrastive learning via score-matching function
Soonwoo Kwon, Hyojun Go, Yunsung Lee, Seungtaek Choi, Hyun-Gyoon Kim
Mach. Learn.2
2024 BIPED: Pedagogically Informed Tutoring System for ESL Education
abstract
Large Language Models (LLMs) have a great potential to serve as readily available and costefficient Conversational Intelligent Tutoring Systems (CITS) for teaching L2 learners of English.Existing CITS, however, are designed to teach only simple concepts or lack the pedagogical depth necessary to address diverse learning strategies.To develop a more pedagogically informed CITS capable of teaching complex concepts, we construct a BIlingual PEDagogicallyinformed Tutoring Dataset (BIPED) of oneon-one, human-to-human English tutoring interactions.Through post-hoc analysis of the tutoring interactions, we come up with a lexicon of dialogue acts (34 tutor acts and 9 student acts), which we use to further annotate the collected dataset.Based on a two-step framework of first predicting the appropriate tutor act then generating the corresponding response, we implemented two CITS models using GPT-4 and SOLAR-KO, respectively.We experimentally demonstrate that the implemented models not only replicate the style of human teachers but also employ diverse and contextually appropriate pedagogical strategies.* We confine the utilization of data to a subset that has been fully annotated, despite a larger volume of collected data.
Soonwoo Kwon, Sojung Kim, Minju Park, Kyuseok Kim
ACL (1)1
2023 How Older Adults Use Online Videos for Learning
abstract
Online videos are a promising medium for older adults to learn. Yet, few studies have investigated what, how, and why they learn through online videos. In this study, we investigated older adults’ motivation, watching patterns, and difficulties in using online videos for learning by (1) running interviews with 13 older adults and (2) analyzing large-scale video event logs (N=41.8M) from a Korean Massive Online Open Course (MOOC) platform. Our results show that older adults (1) are motivated to learn practical topics, leading to less consumption of STEM domains than non-older adults, (2) watch videos with less interaction and watch a larger portion of a single video compared to non-older adults, and (3) face various difficulties (e.g., inconvenience arisen due to their unfamiliarity with technologies) that limit their learning through online videos. Based on the findings, we propose design guidelines for online videos and platforms targeted to support older adults’ learning.
Seoyoung Kim 0002, Jeongyeon Kim, Soonwoo Kwon, Juho Kim 0001
CHI4
2023 Addressing Selection Bias in Computerized Adaptive Testing: A User-Wise Aggregate Influence Function Approach
abstract
Computerized Adaptive Testing (CAT) is a widely used, efficient test mode that adapts to the examinee's proficiency level in the test domain. CAT requires pre-trained item profiles, for CAT iteratively assesses the student real-time based on the registered items' profiles, and selects the next item to administer using candidate items' profiles. However, obtaining such item profiles is a costly process that involves gathering a large, dense item-response data, then training a diagnostic model on the collected data. In this paper, we explore the possibility of leveraging response data collected in the CAT service. We first show that this poses a unique challenge due to the inherent selection bias introduced by CAT, i.e., more proficient students will receive harder questions. Indeed, when naïvely training the diagnostic model using CAT response data, we observe that item profiles deviate significantly from the ground-truth. To tackle the selection bias issue, we propose the user-wise aggregate influence function method. Our intuition is to filter out users whose response data is heavily biased in an aggregate manner, as judged by how much perturbation the added data will introduce during parameter estimation. This way, we may enhance the performance of CAT while introducing minimal bias to the item profiles. We provide extensive experiments to demonstrate the superiority of our proposed method based on the three public datasets and one dataset that contains real-world CAT response data.
Soonwoo Kwon, Sojung Kim, Suyeong An, Kyuseok Kim
CIKM1
2021 Recommendation for Effective Standardized Exam Preparation
abstract
Finding an optimal learning trajectory is an important question in educational systems. Existing Artificial Intelligence in Education (AiEd) technologies mostly used indirect methods to make the learning process efficient such as recommending contents based on difficulty adjustment, weakness analysis, learning theory, psychometric analysis, or domain specific rules.
Hyunbin Loh, Dongmin Shin, Seewoo Lee, Jineon Baek, Chanyou Hwang, Youngnam Lee, Yeongmin Cha, Soonwoo Kwon, Juneyoung Park, Youngduck Choi
LAK8