VLDB 2026 Research / reviewers in the wild / expert
Maxim Grechkin
dblp:160/9926
· DBLP profile ↗
4ranked-venue papers
3as first author
0since 2021 · last 2018
0000-0003-2265-3881ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Probabilistic and Bayesian machine learning · 66% Efficient and distributed learning · 34% | |
| Human-computer interaction and pervasive computing
1 paper |
Learning and educational technologies · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Program synthesis and code generation · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
auto labeling |
0.3 | 1 | 2018 | EZLearn: Exploiting Organic Supervision in Automated Data Annotation · IJCAI 2018 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
graphical lasso |
0.2 | 1 | 2015 | Pathway Graphical Lasso · AAAI 2015 |
Machine learning › Probabilistic and Bayesian machine learning › structured models
graphical models |
0.2 | 1 | 2015 | Pathway Graphical Lasso · AAAI 2015 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models › gaussian graphical model
precision matrix estimation |
0.2 | 1 | 2015 | Pathway Graphical Lasso · AAAI 2015 |
Learning and educational technologies
active learning |
0.2 | 1 | 2015 | User Interaction Models for Disambiguation in Programming by Example · UIST 2015 |
Program synthesis and code generation
programming by example |
0.2 | 1 | 2015 | User Interaction Models for Disambiguation in Programming by Example · UIST 2015 |
Methods — techniques the papers use, named apart from their topics
user study · 0.4active learning · 0.4natural language processing · 0.3co-training · 0.3message passing · 0.2graphical lasso · 0.2convex optimization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | EZLearn: Exploiting Organic Supervision in Automated Data AnnotationabstractMany real-world applications require automated data annotation, such as identifying tissue origins based on gene expressions and classifying images into semantic categories. Annotation classes are often numerous and subject to changes over time, and annotating examples has become the major bottleneck for supervised learning methods. In science and other high-value domains, large repositories of data samples are often available, together with two sources of organic supervision: a lexicon for the annotation classes, and text descriptions that accompany some data samples. Distant supervision has emerged as a promising paradigm for exploiting such indirect supervision by automatically annotating examples where the text description contains a class mention in the lexicon. However, due to linguistic variations and ambiguities, such training data is inherently noisy, which limits the accuracy in this approach. In this paper, we introduce an auxiliary natural language processing system for the text modality, and incorporate co-training to reduce noise and augment signal in distant supervision. Without using any manually labeled data, our EZLearn system learned to accurately annotate data samples in functional genomics and scientific figure comprehension, substantially outperforming state-of-the-art supervised methods trained on tens of thousands of annotated examples. Maxim Grechkin, Hoifung Poon, Bill Howe |
IJCAI | 1 |
| 2016 | Identifying Network Perturbation in CancerabstractWe present a computational framework, called DISCERN (DIfferential SparsE Regulatory Network), to identify informative topological changes in gene-regulator dependence networks inferred on the basis of mRNA expression datasets within distinct biological states. DISCERN takes two expression datasets as input: an expression dataset of diseased tissues from patients with a disease of interest and another expression dataset from matching normal tissues. DISCERN estimates the extent to which each gene is perturbed-having distinct regulator connectivity in the inferred gene-regulator dependencies between the disease and normal conditions. This approach has distinct advantages over existing methods. First, DISCERN infers conditional dependencies between candidate regulators and genes, where conditional dependence relationships discriminate the evidence for direct interactions from indirect interactions more precisely than pairwise correlation. Second, DISCERN uses a new likelihood-based scoring function to alleviate concerns about accuracy of the specific edges inferred in a particular network. DISCERN identifies perturbed genes more accurately in synthetic data than existing methods to identify perturbed genes between distinct states. In expression datasets from patients with acute myeloid leukemia (AML), breast cancer and lung cancer, genes with high DISCERN scores in each cancer are enriched for known tumor drivers, genes associated with the biological processes known to be important in the disease, and genes associated with patient prognosis, in the respective cancer. Finally, we show that DISCERN can uncover potential mechanisms underlying network perturbation by explaining observed epigenomic activity patterns in cancer and normal tissue types more accurately than alternative methods, based on the available epigenomic data from the ENCODE project. Maxim Grechkin, Benjamin A. Logsdon, Andrew J. Gentles, Su-In Lee |
PLoS Comput. Biol. | 1 |
| 2015 | Pathway Graphical LassoabstractGraphical models provide a rich framework for summarizing the dependencies among variables. The graphical lasso approach attempts to learn the structure of a Gaussian graphical model (GGM) by maximizing the log likelihood of the data, subject to an l1 penalty on the elements of the inverse covariance matrix. Most algorithms for solving the graphical lasso problem do not scale to a very large number of variables. Furthermore, the learned network structure is hard to interpret. To overcome these challenges, we propose a novel GGM structure learning method that exploits the fact that for many real-world problems we have prior knowledge that certain edges are unlikely to be present. For example, in gene regulatory networks, a pair of genes that does not participate together in any of the cellular processes, typically referred to as pathways, is less likely to be connected. In computer vision applications in which each variable corresponds to a pixel, each variable is likely to be connected to the nearby variables. In this paper, we propose the pathway graphical lasso, which learns the structure of a GGM subject to pathway-based constraints. In order to solve this problem, we decompose the network into smaller parts, and use a message-passing algorithm in order to communicate among the subnetworks. Our algorithm has orders of magnitude improvement in run time compared to the state-of-the-art optimization methods for the graphical lasso problem that were modified to handle pathway-based constraints. Maxim Grechkin, Maryam Fazel, Daniela M. Witten, Su-In Lee |
AAAI | 1 |
| 2015 | User Interaction Models for Disambiguation in Programming by ExampleabstractProgramming by Examples (PBE) has the potential to revolutionize end-user programming by enabling end users, most of whom are non-programmers, to create small scripts for automating repetitive tasks. However, examples, though often easy to provide, are an ambiguous specification of the user's intent. Because of that, a key impedance in adoption of PBE systems is the lack of user confidence in the correctness of the program that was synthesized by the system. We present two novel user interaction models that communicate actionable information to the user to help resolve ambiguity in the examples. One of these models allows the user to effectively navigate between the huge set of programs that are consistent with the examples provided by the user. The other model uses active learning to ask directed example-based questions to the user on the test input data over which the user intends to run the synthesized program. Our user studies show that each of these models significantly reduces the number of errors in the performed task without any difference in completion time. Moreover, both models are perceived as useful, and the proactive active-learning based model has a slightly higher preference regarding the users' confidence in the result. Mikaël Mayer, Gustavo Soares, Maxim Grechkin, Vu Le 0002, Mark Marron, Oleksandr Polozov, Rishabh Singh, Benjamin G. Zorn, Sumit Gulwani |
UIST | 3 |