VLDB 2026 Research / reviewers in the wild / expert
Julian Utsch
dblp:167/3598
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 67% Visualization and visual analytics · 33% | |
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
decision support |
0.2 | 1 | 2015 | flapAssist: How the integration of VR and visualization tools fosters the factory planning process · VR 2015 |
Virtual and augmented reality
immersive visualization |
0.2 | 1 | 2015 | flapAssist: How the integration of VR and visualization tools fosters the factory planning process · VR 2015 |
Virtual and augmented reality
virtual reality |
0.2 | 1 | 2015 | flapAssist: How the integration of VR and visualization tools fosters the factory planning process · VR 2015 |
Methods — techniques the papers use, named apart from their topics
virtual walkthrough · 0.4CAVE visualization · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | flapAssist: How the integration of VR and visualization tools fosters the factory planning processabstractVirtual Reality (VR) systems are of growing importance to aid decision support in the context of the digital factory, especially factory layout planning. While current solutions either focus on virtual walkthroughs or the visualization of more abstract information, a solution that provides both, does currently not exist. To close this gap, we present a holistic VR application, called Factory Layout Planning Assistant (flapAssist). It is meant to serve as a platform for planning the layout of factories, while also providing a wide range of analysis features. By being scalable from desktops to CAVEs and providing a link to a central integration platform, flapAssist integrates well in established factory planning workflows. Sascha Gebhardt, Sebastian Pick, Hanno Voet, Julian Utsch, Toufik Al Khawli, Urs Eppelt, Rudolf Reinhard, Christian Buescher, Bernd Hentschel 0001, Torsten W. Kuhlen |
VR | 4 |