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Huaiyi Huang

dblp:167/3817 · DBLP profile ↗
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5ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorComputer networks · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Graph learning · 29% Face, body and person analysis · 14% Vision and language · 14%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%
Computer networks
1 paper
Wireless sensing and localization · 100%
Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 100%

Topics — the 8 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language › cross-modal supervision
caption-based supervision
0.412020
Caption-Supervised Face Recognition: Training a State-of-the-Art Face Model Without Manual Annotation · ECCV (17) 2020
Computer vision › Face, body and person analysis
face recognition
0.412020
Caption-Supervised Face Recognition: Training a State-of-the-Art Face Model Without Manual Annotation · ECCV (17) 2020
Machine learning › Graph learning
graph neural network
0.412020
Learn to Propagate Reliably on Noisy Affinity Graphs · ECCV (15) 2020
Machine learning › Learning paradigms › semi-supervised learning › graph-based semi-supervised learning
label propagation
0.412020
Learn to Propagate Reliably on Noisy Affinity Graphs · ECCV (15) 2020
Machine learning › Graph learning
noisy graph learning
0.412020
Learn to Propagate Reliably on Noisy Affinity Graphs · ECCV (15) 2020
Machine learning › Trustworthy machine learning
robustness
0.412020
Learn to Propagate Reliably on Noisy Affinity Graphs · ECCV (15) 2020
Multimedia analysis and retrieval › multimedia dataset construction
multimodal dataset
0.412020
Placepedia: Comprehensive Place Understanding with Multi-faceted Annotations · ECCV (21) 2020
Wireless sensing and localization › RF sensing
RFID sensing
0.212015
TagBooth: Deep shopping data acquisition powered by RFID tags · INFOCOM 2015

Methods — techniques the papers use, named apart from their topics

multi-faceted annotation · 0.9phase and RSS feature extraction · 0.4action recognition · 0.4reliable propagation · 0.4contrastive learning · 0.4caption supervision · 0.4affinity graph · 0.4
YearPublicationVenuePosition
2020 Caption-Supervised Face Recognition: Training a State-of-the-Art Face Model Without Manual Annotation
Qingqiu Huang, Lei Yang 0045, Huaiyi Huang, Dahua Lin
ECCV (17)3
2020 Placepedia: Comprehensive Place Understanding with Multi-faceted Annotations
Huaiyi Huang, Qingqiu Huang, Zhengkui Guo, Ziwei Liu 0002, Dahua Lin
ECCV (21)1
2020 Learn to Propagate Reliably on Noisy Affinity Graphs
Lei Yang 0045, Qingqiu Huang, Huaiyi Huang, Linning Xu, Dahua Lin
ECCV (15)3
2017 Direct evidence of engineering students' generic skills learning: From research to practice in an undergraduate course in information engineering
abstract
There has been a growing attention to engineering graduates' generic skills competency. Generic skills attainment is included as essential graduate attributes by accreditation bodies such as Accreditation Board for Engineering and Technology (ABET). Generic skills competency is often assessed at program level using indirect measures such as graduate surveys and student interviews. In this work-in-progress, we present the design, collection, and analysis of direct and indirect evidences of engineering students' generic skills learning at course level. In particular, we report an on-going implementation case study in a course for engineering undergraduates. Our study is rooted in the theoretical framework of social epistemic cognition which explains knowledge acquisition in social contexts. We also discuss our preliminary results collected from the online learning community participated by all students in the course (direct evidence) and a survey on the participants' beliefs associated to social epistemic cognition and collaborative learning (indirect evidence).
Rosanna Yuen-Yan Chan, Cecilia Ka Yuk Chan, Carmen Lau, Huaiyi Huang, Qi Cao 0003, Mehrdad Tahernia
FIE5
2015 TagBooth: Deep shopping data acquisition powered by RFID tags
abstract
To stay competitive, plenty of data mining techniques have been introduced to help stores better understand consumers' behaviors. However, these studies are generally confined within the customer transaction data. Actually, another kind of `deep shopping data', e.g. which and why goods receiving much attention are not purchased, offers much more valuable information to boost the product design. Unfortunately, these data are totally ignored in legacy systems. This paper introduces an innovative system, called TagBooth, to detect commodities' motion and further discover customers' behaviors, using COTS RFID devices. We first exploit the motion of tagged commodities by leveraging physical-layer information, like phase and RSS, and then design a comprehensive solution to recognize customers' actions. The system has been tested extensively in the lab environment and used for half a year in real retail store. As a result, TagBooth generally performs well to acquire deep shopping data with high accuracy.
Tianci Liu 0002, Lei Yang 0025, Xiang-Yang Li 0001, Huaiyi Huang, Yunhao Liu 0001
INFOCOM4